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Steam adding option to attach hardware specs to user reviews

Above average. Average is the baseline aka most user have that hardware. that baseline in what steam placed the steam machine but in a time stop vacuum.

the issue is often this millions of new pc gamers who dont even know what dlss is or what it does.

Average is always changing so that really doesn't tell me anything. And I think you are generalizing way too much.
 
Baller Success GIF
 
Again the same question?
People share theirs specs in their signatures in some forums since always. Also on Youtube. How that affect their security??? Example:



Dude shared his specs on description. How the hell is he at risk???
 
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People share theirs specs in their signatures in some forums since always. Also on Youtube. How that affect their security??? Example:



Dude shared his specs on description. How the hell is he at risk???


Again, it's a risk that some people are willing to take. But it's their choice to do so, it's not mandatory.
 
Again, it's a risk that some people are willing to take. But it's their choice to do so, it's not mandatory.
Risk of what?? How will someone "attack" his computer just knowing hardware "models/parts"???


Guess everyone in that thread is at risk of being invaded. 🤔
 
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Risk of what?? How will someone "attack" his computer just knowing hardware "models/parts"???


Guess everyone in that thread is at risk of being invaded. 🤔

Once again, choice.
And yes, it's a risk. Even if you don't understand.
The last thing anyone could want is to advertise to the world, they have a compromised system.
 
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Not against this idea as long as they tell the truth about their hardware, a lot of games perform better or different on certain specs, it's informative
 
This is really needed. So many people with low end PCs or bottlenecked PCs complain about performance, it hard to know if it's the game or the user.
 
You didn't explain anything. How will someone invade me without knowing my IP, hardware keys, IDs, etc...

You do realize that when you enter a P2P game, people can see your IP. Or that the people running this forum can see your IP. And that there are lot's of programs that leak your IP.
For a professional hacker, finding your IP is the easy part.
And if you have a compromised system, then he can start exploiting it.
 
You do realize that when you enter a P2P game, people can see your IP. Or that the people running this forum can see your IP. And that there are lot's of programs that leak your IP.
For a professional hacker, finding your IP is the easy part.
And if you have a compromised system, then he can start exploiting it.
Will I will need to give my IP in the review page???
 
I think this is a good idea considering the amount of reviews that can exist that revolve around "GAME RUNS BAD" and the poster's PC is below minimum spec. Steam reviews were a great addition for a LONG time. But they've become oversaturated with dishonest, ridiculous, meme-y reviews. Sure, you can sort through and find the honest and true ones. But it sucks that we even have to do that.

If there were a proper way to filter those out, that would be great. But whatever could be done to improve the review experience is a win in my book.
 
You didn't explain anything. How will someone invade me without knowing my IP, hardware keys, IDs, etc...
Its possible to send messages (including links, phishing links) on steam, obviously youd have to be stupid to open them, but quite a lot of people who sell expensive skins on marketplace might become easier targets by knowing theyre on older OS, knowing what possible security exploits they can use makes their job easier and there absolutely are scammers on Steam.

Now, obviously Valve could just easily have it show condensed hardware specs like resolution/gpu/cpu/ram, not like knowing operating system is any useful.
 
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Its possible to send messages (including links) on steam, obviously youd have to be stupid to open them, but quite a lot of people who sell expensive skins on marketplace might become easier targets by knowing theyre on older OS, there absolutely are scammers on Steam.

Now, obviously Valve could just easily have it show condensed hardware specs like resolution/gpu/cpu/ram, not like knowing OS is any useful.
You clicking a link with "malware" and opening your legs to the smammer =======/======= posting on a review page that you have Windows 3.1.
 
You clicking a link with "malware" and opening your legs to the smammer =======/======= posting on a review page that you have Windows 3.1.
Yeah, well some people are dumb and more detailed info, no matter how small the bad actors have can help them.

I am glad its optional, cant imagine the shame of everyone knowing i have an intel cpu :messenger_tears_of_joy:
I definitely want to know if someone complaining about performance is on Windows or Linux.
Could always just ignore performance reviews which dont show specs, i plan on doing exactly that. Though i would argue north of 99% (steam) users arent really equiped with enough knowledge to know what the fuck theyre talking about anyway when it comes to performance and graphics and shouldnt be taken too seriously.

Theres 132m monthly active users, 3% are linux, 2% mac. If the review doesnt have the steamdeck tag you can assume theyre on windows and most of the time youd be right.
 
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I think this is a good idea considering the amount of reviews that can exist that revolve around "GAME RUNS BAD" and the poster's PC is below minimum spec. Steam reviews were a great addition for a LONG time. But they've become oversaturated with dishonest, ridiculous, meme-y reviews. Sure, you can sort through and find the honest and true ones. But it sucks that we even have to do that.

If there were a proper way to filter those out, that would be great. But whatever could be done to improve the review experience is a win in my book.

There is still a loophole - someone can have hardware on par with minimum specs but still set 4k/ultra settings - "game runs like shit!" lol.
 
There is still a loophole - someone can have hardware on par with minimum specs but still set 4k/ultra settings - "game runs like shit!" lol.
Lmao, very true. I wish there were an easier way. I don't know the best path to take for that at the moment, but I hope we can narrow it down more and more at some point.
 
This is a great idea! It's unfortunate that half the steam users will ignore it and still proceed to give a thumbs down cause a modern game won't run at 4K 120 and max settings on their 1080TI.
 
If it's an older system with an old, unpatched UEFI, yes. There is also the issue of showing your system doesn't have modern security hardware options, such as a TPM2.
And even drivers have security risks. AMD, NVidia and Intel release several drivers to patch security exploits.
I still don't get. How is simply having a barebones mention of GPU, CPU, and RAM a security risk?

"5070 16gb vram, whatever CPU, 32 gb ram", that's it. No mention of drivers , OS, brand name of the gpu, or anything like that. Literally if it was just what's in quotation marks, what could you do with that?

These people should be exposed. I'd bet at least half of the "runs like shit", "bad optimization" crowd are underspecced or near minimum. It's giving a lot of good games an undeserved reputation. We've all seen the Steam hardware surveys.

It's a sensitive issue, it's like dick size, but it's important.
 
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Next step 1 hour minimum gametime 👍
That would be easy to exploit. Anyone can leave a game running for an hour. Instead of playtime I think Steam should require a game verified check like completing the tutorial or reaching an early save point. The requirement should be set on a game-by-game basis so it reflects actual playtime rather than driveby positives or review bombing.
 
Many users already write what GPU and CPU they have when they say something about the performance. Of course not all of them and that's not going to change. But a little nudge towards "hey, how about attaching your hardware specs?" isn't wrong.

I like this feature.
 
The feature to add hardware specs is officially available for everyone.


General
  • Added the option to attach hardware specs when writing or updating a Steam User Review on a game's store page
  • Added the option to provide anonymized framerate data. When enabled Steam will collect gameplay framerate data, stored without connection to your Steam account but identified with the kind of hardware you are playing on. This data will help us learn about game compatibility and improve Steam. This feature is currently in Beta with a focus on devices running SteamOS.
  • Added an icon on tools in the game list with a tooltip to explain what they are.
  • Added notification settings for showing a toast and playing a sound when an achievement is unlocked.
  • Added a warning dialog when a user selects "Tools" in their library filter for the first time that explains what tools are and why they are showing up in the game list.
  • Fixed intermittent error in downloads view when moving game entries between scheduled and queued sections.
  • Fixed displaying TPM and Secure Boot status on Windows in Steam's System Information dialog when running the 64-bit client.
  • Fixed issue where a game beta/version showed the date for when the beta was assigned, instead of showing the date when the game build was created.
Library
  • Installed demos that are no longer playable now show "Uninstall" instead of "Play" as their primary action.
  • Newly added demos and free to play games will appear at the top of the recent games list.
Hardware Survey / System Information
  • Fixed an issue where VRAM on some graphics cards was not reported correctly (-1)
  • In the case of multiple display adapters, we now select the one with the most VRAM to display and report to Steam
Game Recording
  • Fixed exporting clips for games with names that contain invalid Windows file name characters, such as "?".
Chat
  • Updated the /store command so that it now uses the new Store trailer player.
Remote Play
  • Fixed hover behavior when using a tablet stylus.
Steam Families
  • Improved setting layout and navigation on desktop, deck and mobile devices.
Accessibility
  • Various fixes for high contrast mode
Streaming
  • Fixed a case where streaming could leave downloads throttled even after the stream stopped.
Linux
  • Fixed a bug that could result in Proton games showing up as "Not valid on current platform" for users with very large libraries when using offline mode.
  • Fixed a bug that could result in Proton games showing up as "Not valid on current platform" for users with very large libraries.
Steam Input
  • Added missing buttons to Mode Shift Button selection menu: Left Stick Touch and Right Stick Touch
  • Button Chord Activator's drop down list of available buttons has been replaced with a multi button selector. This means that newer controllers have full access to extra grip buttons that were previously unlisted.
  • Gyro to Joystick Camera's Minimum Joystick Output now matches Gyro to Joystick Deflection's behavior, which is useful for identifying a game's internal joystick deadzone.
  • Improved input latency while controller rumble is happening on third party controllers.
  • Added option to apply Gyro to Joystick Deflection range remapping and acceleration settings on an Per-Axis or Circular basis.
  • Fixed a bug in Gyro To Joystick Deflection mode where a setting of 0 for Minimum Gyro Deflection, and any non zero Minimum Joystick Output would still result in zero output without a significant amount of gyro deflection. This should help gyro users to dial in games' internal joystick dead zone size more easily.
 
I searched for a random review that already had this information. It's quite simple, but functional.

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