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Nintendo Needs Valve

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simply put, if Revolution got definitive versions of Half Life 2, Counter Strike, and all the other big mods with controls better than mouse/keyboard, i think that this would really ensure that the Revolution gets a good sized FPS following.

Counter Strike in your living room with perfect controls would be huge.

imagine what this could do for launch. Nintendo should really make this happen.
 
Nintendo doesn't need Valve. They are beating the PSP single-handedly. Nintendo, at their finest, it's still gaming's finest.
 
im talking the potential to make the revolution a relevant force in the genre instantly. a shit load of people still play CS right? Valve is still seen as a high caliber FPS developer right?

we're not talking DS vs PSP here, or even Rev vs PS3/360 for that matter.
 
Would be very cool :)

Would be cooler if Revolution players could play versus PC-gamers. Would be huge, help Nintendo lose the 'kiddy'-image, and would sell consoles.
 
phantomile co. said:
im talking the potential to make the revolution a relevant force in the genre instantly. a shit load of people still play CS right? Valve is still seen as a high caliber FPS developer right?

we're not talking DS vs PSP here, or even Rev vs PS3/360 for that matter.
PC phenom-games very rarely carry over their following to consoles.
 
I'm not seeing how the revmote would best keyboard-mouse. Even in the small, small chance that the Revolution controller makes a better aiming device, that sure as hell isn't the whole picture.
 
yeah, but what if controls were improved noticeably?

regardless of whether or not the PC crowd migrate over, i think CS on a console with perfect controls could be huge.
 
phantomile co. said:
a shit load of people still play CS right?

Yes and they all still play it on PC, and are staunch PC fanboys. The possibility that it might control better on the Revolution means nothing.

PC phenom-games very rarely carry over their following to consoles

Exactly, see Counter Strike Xbox. If it was a new Valve game then people might get interested.
 
i don't think xbox CS should be used as an example of what it would end up being, considering that game was pretty pitiful.

like i said though, it wouldn't have to be about getting PC games to convert.
 
phantomile co. said:
yeah, but what if controls were improved noticeably?

regardless of whether or not the PC crowd migrate over, i think CS on a console with perfect controls could be huge.
They'll find a reason not to make the switch. PC peeps usuaaly stick too the PC version of a game no matter what. Games like UT, Quack, etc. aren't what brought FPS fans over to Xbox... Halo did that.

My point is that moving existing fps franchises to REV is nice, but not a big selling point. Brand new, exclusive, franchises are what's needed to get fps fans into Revolution.
 
i think some people are gonna keep misunderstanding what im trying to say.

Nintendo would benefit from this because it would be a great game to show off that Revolution is indeed the real deal when it comes to FPS controls. it would just be a great way to get the word out there, and i think having big Valve support would make others more interested in taking the chance of making a Revolution FPS. and really, what better way to get western support then to have steady sells of FPS games (and hardware of course) ?
 
Ok, I agree about the demonstration point. There's a chance an original FPS made for Revolution might get overlooked... unless it had Someone like John Carmack or Valve behind it.

-----


Petition time?
 
640x480 CS. Bada bing, bada bomb.

EDIT: But hmm.. if the Rev is thrice as capable as Gamecube it should be able to play HL2 CS in 720p I would think?
 
:lol :lol :lol

I could write an essay on how desperate or should I say stupid this idea is but I'll close it in 4 words:

Valve Doesn't Need Nintendo
 
this is nothing but the truth.

but this is why Nintendo has to make it happen. Iwata needs to bust out the check book. it would more then likely even come off as a desperate money hat, but chances are it would be money well spent.
 
Wasn't it originally stated that Half Life 2 would be coming to the PS3 and Revolution when they were aiming at having it running on all current gen platforms, but said that the PS2 and GCN weren't powerful enough (and it seems the XBOX ain't either).
 
Add to the fact that the FPS genre is not in Nintendo's forte, a (nother) partner in this (huge) arena would be helpful.
 
not gonna happen unless gabe gets to slap Steam in every single rev box. i think valve is enjoying it's freedom. i see what you're getting at here but the cs community is slow to change ... and i don't see the competitive players switching from high-res monitors and a familiar control scheme to a 480p console and an as-yet unproven wand. not to mention the issue of play balancing / patches.

besides, the greatest strength of hl1 / source has been and continues to be the mod community - something that is rather unlikely to spring up on a closed system like rev. it would be cool to see them tackle a console-specific game, but not at the expense of their entrenched pc fanbase (ie, me).
 
besides, the greatest strength of hl1 / source has been and continues to be the mod community - something that is rather unlikely to spring up on a closed system like rev.

Aye, and it seems the mod community is really alive and kicking. With mods like Iron Grip, the Hidden and Nuclear Winter. But, I do agree the Rev needs a good team like Valve (or Monolith etc.) to create an FPS suitable for the Revolution. I'm really looking forward to a game with that control-scheme.
 
Nintendo just needs to start courting talented PC developers in general. Back in the N64 days they had ID, 3D Realms, Blizzard, Westwood Studios ect. all putting their IP's on the N64. NOA use to have great relationships with pc and console western developers and then it went to shit with Gamecube because Nintendo thought they didn't need them anymore because they got back some decent Japanese support. Hopefully they're smart enough to build healthy relationships with these people again. The Unreal creator went from "Rev is a fucking gimmick!" to "We're looking foward to working with them." so obviously someone at NOA knows how important these guys are.
 
phantomile co. said:
simply put, if Revolution got definitive versions of Half Life 2, Counter Strike, and all the other big mods with controls better than mouse/keyboard, i think that this would really ensure that the Revolution gets a good sized FPS following.

Counter Strike in your living room with perfect controls would be huge.

imagine what this could do for launch. Nintendo should really make this happen.

What about iD man? Back in 2005, you totally said that was going down for Revolution!
 
on that note, they should make sure Molyneux has what he needs, just because his games get a good amount of hype, and he orgasms at the thought of the controller.

Will Wright and Blizzard are obviously quite choice developers to have developing exclusive software for you.

Nintendo really should drop some serious cash on these guys. even if they come off as desperate, the US really seems like the only region where Nintendo is gonna have trouble.

Amir0x said:
What about iD man? Back in 2005, you totally said that was going down for Revolution!
no i didn't.

but i see what you did there. by the way, is that a bannable phrase now?
 
Definitive versions usually have the best graphics right ?

If the revmote is actually great for FPS, then some PC peripheral mob or the other two console kings will copy it.
 
Counter-Strike:Source with a revmote = perfect controls?


...


Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight.
 
It's pretty obvious it's going to replace keyboard+mouse soon EviLore. Soon they'll be selling Nintendo branded accessories for computers that every PC FPS fanatic will be forced to buy because of its superior quality. Lest they be left behind in competitive play!
 
Amir0x said:
It's pretty obvious it's going to replace keyboard+mouse soon EviLore. Soon they'll be selling Nintendo branded accessories for computers that every PC FPS fanatic will be forced to buy because of its superior quality. Lest they be left behind in competitive play!

Wha ? you know something that we dont right ?
 
Sadly, N-Space is probably the Alpha and Omega of Ninty's "FPS Strategy". :(
 
Gahiggidy said:
Sadly, N-Space is probably the Alpha and Omega of Ninty's "FPS Strategy". :(

I think Retro have it in them to make a quality FPS based on a new IP. Metroid Prime 3 is meant to be the end of the Prime series, so hopefully once that is finished (somewhere near launch you would hope) they would get to work on a new franchise.
 
EviLore said:
Counter-Strike:Source with a revmote = perfect controls?


...


Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight.
Yeah, I don't know where the delusion that Revmote > Mouse Keyboard for fps games comes from. Apparently Nintendo threw together a Revolution Metroid Prime tech demo that didn't control like ass, so now revmote is the best way to control FPS games that ever existed and will ever exist.
 
phantomile co. said:
yeah, but what if controls were improved noticeably?

regardless of whether or not the PC crowd migrate over

For that to happen, you need a system capable of producing cutting edge graphics. And thats not happening on Rev
 
Draft said:
Yeah, I don't know where the delusion that Halo is the best FPS ever comes from. Apparently Bungie threw together a console FPS that finally wasn't ass, so now Halo is the best FPS game that ever existed and will ever exist.

Sorry :(
 
Could you ever have superior controls to PC at such a lower resolution? I doubt it. Besides, Rev-mote isn't proven to be perfect for this type of game at all, we're just guessing

A new game from Valve could be cool
 
Maybe I'm wrong, but I don't think any FPS fan would choose what would probably be the worst looking version of a game just so they could use the revmote, especially when the other platforms already have a huge FPS following.
 
I can't play FPS games cos I cant use kb+mouse comfortably nor analogue aiming. I#m waiting on this to save the day for me. Seriously, I'm like those Japanese consumers who just don't "get it" when it comes to FPS and we're all hoping Revmote can do the business for us.

Certainly everyone who's tested the prime demo thinks its superior to kb+mouse, only "problem" is lack of buttons.
 
Draft said:
Yeah, I don't know where the delusion that Revmote > Mouse Keyboard for fps games comes from. Apparently Nintendo threw together a Revolution Metroid Prime tech demo that didn't control like ass, so now revmote is the best way to control FPS games that ever existed and will ever exist.

But it's definitely the best way to control console FPS on a TV, on the couch... and having a big gun like HL2 at launch would be a good sign for western gamers. Don't know about Counter Strike though. But if Valve doesn't--- I have faith in Ubi to show Revs FPS-capabilities.
 
the longer we stay in the dark about this whole revolution thing, the dumber people's posts are getting on the subject.

one claims the revolution controller will replace the mouse, and will force all developers in the world to develop their FPS for the revolution.

the other claims the revmote won't have the slightest possibility of being a controller with the potential to have any use in FPS games.

same goes for graphics, same goes for performance. let's just get this shit over with and we'll all know what we're up against. even that "wow" crap is getting really old. It's not even funny anymore.

I guess I should go to bed or something.
 
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