Miyazaki’s Slave
Gold Member
They also require a Switch 2 for the CRT filter and N64 Game Rewind feature they are adding to the NSO + Expansion pass bundle. People about to be BUTTTTTT HUUUURRRRRRT even more.

Honestly, you shouldn't be buying a Switch 2 if you're only getting it for N64 emulation. These extra features barely count as sprinkles on a cake.They also require a Switch 2 for the CRT filter and N64 Game Rewind feature they are adding to the NSO + Expansion pass bundle. People about to be BUTTTTTT HUUUURRRRRRT even more.
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I know people keep saying "Because Iwata was better, etc..." but part of it is true I think. Nintendo is run by strictly money men now. Iwata was a developer first and foremost, and so he understood what went into make games fun. The people running Nintendo now only see yen and dollar signs.Why is Nintendo so scared to death of leaks and piracy with the profit numbers they are pulling? If they put half of this effort into their games then maybe Link's Awakening remake wouldn't have ran at 16fps.
Living rent free in your head.
Literally everything breaks street date these days. I don't think this will make any difference. That's probably why the need of the patch was created.The barcode is visible. Nintendo will know precisely which shipment this unit came from. The seller is screwed.
They don't want us to find out it's actually just another SwitchNo idea why Nintendo cares so much to go to the extreme of pre-bricking it
Several million people trying to download an OS update on the same day. I can't see no problems there.Imagine the download not working properly when receiving your day 1 console because Nintendo.
I am guessing there are not many people at home with no internet connection buying lots of tech.This may sound crazy, but what if you don't have an internet connection? I know someone at work who doesn't have home internet by choice.
The screen is big enough as it is. Also the bezel on Switch 1 was absurd compared to this.Nintendo is really smart, you can see the huge bevel for the next iteration of it with an even bigger screen in a few years.
I'd be surprised if the file they need is more that 1kb. It's not like they stripped all the OS from the console. It's just locked.Several million people trying to download an OS update on the same day. I can't see no problems there.
Yep, seems that way. Which, much like with the new PS5 Slim / Pro and disk drives sucks for game preservation down the road.If it needs a patch to work, does it mean that to turn on the console the first you need a connection? Or a factory reset for example.
And video (in Russian)Some images from Russian podcast Попы и Культура who obtained the unit
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Rewind is a demanding feature due to constant save stating. Switch 1 barely was keeping up with the main emulation so that part made sense not being there until more power was here. Their trash crt filter is another thing. None of their crt filters look to be doinging anything special compared to ones in retroarch.They also require a Switch 2 for the CRT filter and N64 Game Rewind feature they are adding to the NSO + Expansion pass bundle. People about to be BUTTTTTT HUUUURRRRRRT even more.
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Personally while I have a NSO+expansion family sub I rarely use it. I am fine with Nintendo applying feature support to their hardware as they see fit it's other folks that will have a melt down.Rewind is a demanding feature due to constant save stating. Switch 1 barely was keeping up with the main emulation so that part made sense not being there until more power was here. Their trash crt filter is another thing. None of their crt filters look to be doinging anything special compared to ones in retroarch.
It's not like they stripped all the OS from the console. It's just locked.
Wow this sounds horribleEvery console game thats shared online becomes a permanent selling point for Windows as the ultimate game emulation machine.
Nintendo has a responsibility to console gaming as a whole to stop piracy via whatever means necessary.
What Nintendo's doing makes perfect sense but their execution is all wrong.
Game consoles shouldn't be maintained by end users - Nintendo should have made system updates tiny, silent and 100% automatic.
People without internet could install a companion smartphone app that would silently download firmware updates whenever the signal's good and install them in the background.
Ideally, Nintendo's Switch 1 games could play 'off of the card' with download times (temporary copying, not installing) and allow users to play Switch 1 games right out of the box.
They should have transitioned Switch 2 to a system where 100% of Switch 2 games are owned at the digital level via the Nintendo store.
Switch 2 cards would just be convenient, sharable repos for installing game data that's activated via those digital licenses.
With the new Switch 2 platform 100% digitally backed at the shop users would want to connect their accounts to get at new Switch 2 games.
Connecting to the shop with an account would silently update the limited Switch 1 HW to functional Switch 2 HW (via binary blobs, etc.).
100% of Steam's content is locked behind a day one patch (Steam has to update itself on install) and Nintendo providing cart-based game repos would improve upon Steam's system.
Come on. You're better than this.Why is Nintendo so scared to death of leaks and piracy with the profit numbers they are pulling? If they put half of this effort into their games then maybe Link's Awakening remake wouldn't have ran at 16fps.
Connecting to the shop with an account would silently update the limited Switch 1 HW to functional Switch 2 HW (via binary blobs, etc.).
Firmware that makes the system work.
End result would be:
1. Out of the box - you get a Switch 2 console that plays Switch 1 games via game cards without 'installing' them. Swapping game cards would involve redownloading games from cards.
2. The system would be entirely self-maintained. If a user has the companion smartphone app the Switch 2 HW will silently update itself while the device is charging, adding the Switch 2 functionality.
2. Otherwise, logging into the store automatically updates the HW, adding the Switch 2 functionality.
Not everyone in the world will get their package and boot their brand new Switch 2 at the exact same time.1.5 million people simultaneously slamming the NINTENDO download server for a vital firmware update on day 1, what could go wrong?
I think he was talking about the 1.5 million Japanese users on launch dayNot everyone in the world will get their package and boot their brand new Switch 2 at the exact same time.
1.5 million people simultaneously slamming the NINTENDO download server for a vital firmware update on day 1, what could go wrong?
Well....the Eshop runs well..........Nintendo being Nintendo.
It also could be that there's an exploit that will be fixed with the Day 1 patch and they don't want jailbreakers to be able to discover it before it's patched out on the 5th.
That said, I really hope Nintendo's servers can handle all of the consoles patching on the 5th.
1.5 million people simultaneously slamming the NINTENDO download server for a vital firmware update on day 1, what could go wrong?
At least the bevel is only on the sides. It's not as bad on the original Switch.Nintendo is really smart, you can see the huge bevel for the next iteration of it with an even bigger screen in a few years.
yes, but it's so clear they could've made it the whole screen, the proportions are right there.At least the bevel is only on the sides. It's not as bad on the original Switch.
The screen looks fine. And from the Switch experience videos I hardly noticed the side bevels.yes, but it's so clear they could've made it the whole screen, the proportions are right there.
??? barcodes (or UPCs) are universal, like a SKU. Probably tell the region but it's not a serial. You can't identify the store or distributorThe barcode is visible. Nintendo will know precisely which shipment this unit came from. The seller is screwed.
I have a feeling users are going to hack the shit outta this machine. Once they figure out the compatibility layer being used for OG switch games oh boy. Nintendo extra cunty with this launch.
I thought it was similar to proton? Not super tech savvy.the switch compatibility stuff is probably the exact same thing any PC emulator already does with Switch games. it recompiles the shaders. and the CPU code will probably just stay untouched as it's still ARM
I thought it was similar to proton? Not super tech savvy.
Interesting. Learned something new.no Protond just translates API calls.
PC games by default are compatible with multiple GPUs, they compile shaders specifically for your hardware. this is why shader stutters happen and why games these days often need lengths shader compilation screens.
in older games this wasn't an issue as they used a way lower variety of shaders compared to modern games, so you didn't even notice that the game is compiling shaders, but they still did it.
Doon The Dark Ages is a rare modern example of a game where you don't even notice it.
now, Switch 1 games are obviously not designed with compiling shaders for different hardware in mind. they were made for 1 GPU and 1 GPU only. so what Nintendo has to do is to find a way to recompile all the shaders to ones that the new GPU can understand. I assume this will be done the first time you boot a Switch 1 game... maybe they found a way to do it dynamically while playing without it introducing stutters, but I doubt it. so I guess it's the first boot up where they'll do it.
the PS5 and Series X|S don't have to worry about this because AMD added a GCN mode to their GPUs, which can understand the old shaders for the GCN GPUs of last gen systems.