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Nintendo Switch Presentation - January 12th

Takashi Mochizuki just tweeted this:

Ace Yasuda: Switch likely using 14/16nmFET process; GPU would be Pascal-based. Power of APU, bus between APU and DRAM likely weaker than PS4

I honestly don't understand any of this techy stuff. Will NS be weaker than PS4 but not too much??

Edit: Moar tweets

+
Ace Yasuda: Switch likely using 14/16nmFET process; GPU would be Pascal-based. Power of APU, bus between APU and DRAM likely weaker than PS4

+

Ace Yasuda Cont'd: Switch would be ideal for transmitting large data to DRAM without delay. Good for open-field games with large map data.
 
Takashi Mochizuki just tweeted this:

I honestly don't understand any of this techy stuff. Will NS be weaker than PS4 but not too much??

The question I always think of when I see statements like this:

If you don't understand the techy stuff then why do you care about the specifics of weaker/more powerful stuff. It'll tell you nothing. Seeing games run on the thing will. This goes back to the whole Wii U power thing. Comparing clock speeds got you nowhere, it just was ammo for inane console war arguments.

Not directly specifically at you but just using your comment as a jump-off for this in general.
 
The question I always think of when I see statements like this:

If you don't understand the techy stuff then why do you care about the specifics of weaker/more powerful stuff. It'll tell you nothing. Seeing games run on the thing will. This goes back to the whole Wii U power thing. Comparing clock speeds got you nowhere, it just was ammo for inane console war arguments.

Not directly specifically at you but just using your comment as a jump-off for this in general.

This is a rather silly argument, because both Wii and WiiU missed out on games because certain developers did not find it "worthy" to develop for. Looking at SM3DW or Cpt Toad, Pikmin 3... tells you NOTHING because obviously, these games look great, yet the hardware was not up to certain standards.

So even if you do not understand the tech talk, there are plenty of reasons to be interested in what it means. Going from 3rd party support, to battery life, to retailprice etc...
 
The question I always think of when I see statements like this:

If you don't understand the techy stuff then why do you care about the specifics of weaker/more powerful stuff. It'll tell you nothing. Seeing games run on the thing will. This goes back to the whole Wii U power thing. Comparing clock speeds got you nowhere, it just was ammo for inane console war arguments.

Not directly specifically at you but just using your comment as a jump-off for this in general.

Well even if he/she does not understand the tech stuff of course they should care as depending on how close it is in power to the Xbox One/PS4 the more 3rd party support it will get.
 
At least we have something to look forward to in january. Usually that month is such a downer after the holidays. Thanks Nintendo for second christmas!
 
Well even if he/she does not understand the tech stuff of course they should care as depending on how close it is in power to the Xbox One/PS4 the more 3rd party support it will get.

Basically what i said right above your comment. But there is a nuance to be made. Better hardware doesn't necessarilly mean it WILL get more 3rd party support. But it CAN get more 3rd party support.

At least for games pushing hardware. Since Wii and WiiU basically proved the opposite.
 
Basically what i said right above your comment. But there is a nuance to be made. Better hardware doesn't necessarilly mean it WILL get more 3rd party support. But it CAN get more 3rd party support.

At least for games pushing hardware. Since Wii and WiiU basically proved the opposite.

This sounds good:

Ace Yasuda Cont'd: Switch would be ideal for transmitting large data to DRAM without delay. Good for open-field games with large map data.

https://twitter.com/mochi_wsj/status/794729912967917568

I hope the online infrastructure is on par
 
Well, if DENA is handling their infrastructure this time, doesn't it suggest that Nintendo is actually giving a push for robust online?

I just really hope that it's free, I hate that I need to pay for plying online on consoles. Nintendo should keep things free and seek other ways to offset the costs.

I know that it makes Sony money, but as a gamer and customer I prefer free even if it is less robust.
 
You can do all that on the 3DS.

I never did any of that with the 3DS (I never really played it too much), but thats good to know. Yeah Nintendo will have the infrastructure for all of that stuff. I would imagine they'd keep they're services free because they want as low a barrier for entry for people to play their games with each other. Their theme park rides, mobile games, license deals, amiibo should all be able to offset whatever costs they incur dealing with their infrastructure.
 
I never did any of that with the 3DS (I never really played it too much), but thats good to know. Yeah Nintendo will have the infrastructure for all of that stuff. I would imagine they'd keep they're services free because they want as low a barrier for entry for people to play their games with each other. Their theme park rides, mobile games, license deals, amiibo should all be able to offset whatever costs they incur dealing with their infrastructure.

It was kind of bolted on after the fact on 3DS but Nintendo released F2P stuff and the blast two Fire Emblems have a ton of DLC. Even the Bravely games from Square Enix have a microtransaction.
 
Humble Bundle.

Don't hold your breath for a Switch port lol.

I'd be ok with triple-dipping for DD lol.

DD hasn't even gotten a PS4/XONE port, what makes you think it'll show up on Switch?

I could see Capcom trying to see what works on Switch and what doesn't for them. I don't see Resident Evil 7 on this thing and DD could be successful seeing how Nintendo has build up the MH fanbase due to the 3DS games. Just a thought.

It was kind of bolted on after the fact on 3DS but Nintendo released F2P stuff and the blast two Fire Emblems have a ton of DLC. Even the Bravely games from Square Enix have a microtransaction.

Also: Mario Golf has had a Season Pass.
 
For example, internal storage is a handicap for allowing what the publishers wants. Also the fact that the console is expected to not be always online.

It reminds me that The last console which should have been always online was crucified for this very reason.

How time and expectations fly...
 
This is a rather silly argument, because both Wii and WiiU missed out on games because certain developers did not find it "worthy" to develop for. Looking at SM3DW or Cpt Toad, Pikmin 3... tells you NOTHING because obviously, these games look great, yet the hardware was not up to certain standards.

So even if you do not understand the tech talk, there are plenty of reasons to be interested in what it means. Going from 3rd party support, to battery life, to retailprice etc...

Well even if he/she does not understand the tech stuff of course they should care as depending on how close it is in power to the Xbox One/PS4 the more 3rd party support it will get.

When is it ever about power with ports. It's always more about what engines and shaders your hardware supports. And what publishers think the audience is. Why were all the questions press asked around Wii U launch "hey 2K, why isn't Bioshock Inifinite coming to Wii U?" "Hey Square Enix, why isn't Tomb Raider coming to Wii U?" "Hey EA, why isn't Crysis 3 coming to Wii U?" etc.

Power means fuck all.

Basically what i said right above your comment. But there is a nuance to be made. Better hardware doesn't necessarilly mean it WILL get more 3rd party support. But it CAN get more 3rd party support.

At least for games pushing hardware. Since Wii and WiiU basically proved the opposite.

Agree with the bolded.

Cuningas de Häme;223075983 said:
Well, if DENA is handling their infrastructure this time, doesn't it suggest that Nintendo is actually giving a push for robust online?

I just really hope that it's free, I hate that I need to pay for plying online on consoles. Nintendo should keep things free and seek other ways to offset the costs.

I know that it makes Sony money, but as a gamer and customer I prefer free even if it is less robust.

They don't need DeNA for any of that. They already do have "robust online" - what they need is more user-end options/some extra features.

I could see Capcom trying to see what works on Switch and what doesn't for them. I don't see Resident Evil 7 on this thing and DD could be successful seeing how Nintendo has build up the MH fanbase due to the 3DS games. Just a thought

Resident Evil something will appear on Switch. If not it would be the first console since the N64 (excl. GBA) to not get a RE game.

Also: Mario Golf has had a Season Pass.

Hyrule Warrios :D
 
Also... Nintendo... please don't have a cap of only 100 friends you can have. Make it at least 500-1000.

I'll never understand why people need this many "friend" slots. The following function seems perfectly sufficient to me. I keep deleting "friends" because I find my lists too cluttered with random people I only interacted with briefly or for a specific game, etc.
 
I'll never understand why people need this many "friend" slots. The following function seems perfectly sufficient to me. I keep deleting "friends" because I find my lists too cluttered with random people I only interacted with briefly or for a specific game, etc.

Why does your own experience matter in this case? Lots of people hit that cap. It doesn't hurt anyone to increase the cap.

Having been a part of multiple online communities, trying to add all my friends was impossible because of the cap.
 
I'll never understand why people need this many "friend" slots. The following function seems perfectly sufficient to me. I keep deleting "friends" because I find my lists too cluttered with random people I only interacted with briefly or for a specific game, etc.

Seriously? So because it's sufficient to you it means it should be to me and the rest of us?

:/
 
Point me to the part where I said that. :)

Also... Nintendo... please don't have a cap of only 100 friends you can have. Make it at least 500-1000.

I'll never understand why people need this many "friend" slots. The following function seems perfectly sufficient to me. I keep deleting "friends" because I find my lists too cluttered with random people I only interacted with briefly or for a specific game, etc.

You kinda did say that. What's sufficient to you is irrelevent to whats sufficient to everyone else. I've got plenty of friends on facebook that I dont always keep in touch with, but it's nice to have them available when I'd like to connect with them. Same thing with with friends on game systems. Plus, having more doesn't hurt.

This sounds good:



https://twitter.com/mochi_wsj/status/794729912967917568

I hope the online infrastructure is on par

Why does he believe it will be especially good for dumping info to DRAM, Is it because of the speed of the gamecards? Wonder if this set up does alleviate the need for more RAM, making 3.2GB enough.
 
I think a lot of people would look at an ARM based console as a huge misstep when the entire gaming industry (besides mobile) is x86. Also the fact that Nintendo is doing exactly the same thing as the Wii U as far as being behind current gen consoles with respect to power as another bad sign. See below chart:


This is a 30 year trend that is impossible to dismiss.

...

That chart is missing data, especially, considering what Nintendo is planing to do with the Switch.

Kw6OEjk.png
 
You kinda did say that. What's sufficient to you is irrelevent to whats sufficient to everyone else. I've got plenty of friends on facebook that I dont always keep in touch with, but it's nice to have them available when I'd like to connect with them. Same thing with with friends on game systems. Plus, having more doesn't hurt.

I really didn't. By the same logic what's insufficient to you is also irrelevant to everyone else. But I don't really see a point in this argument so let's just drop it.

You're coming off as weirdly dismissive and passive aggressive tbh.

Jesus fucking Christ.

I expressed my bewilderment regarding the desire for massive friend lists. That is all. This message was written while being annoyed. The condescending tone is fully intended as a result.

Let's move on.
 
It reminds me that The last console which should have been always online was crucified for this very reason.

How time and expectations fly...

Look at the current money makers:

Overwatch : always online
Hearthstone : always online
Gta online : always online
Pokemon go: always online
 
Ummm, not sure which thread to put this because I don't want to start a new one on just a twitter rumour...and sorry if this has been posted before.

But Emily Rogers is saying that 3D Mario may release before BOTW! Another delay on the horizon?
 
Ummm, not sure which thread to put this because I don't want to start a new one on just a twitter rumour...and sorry if this has been posted before.

But Emily Rogers is saying that 3D Mario may release before BOTW! Another delay on the horizon?

The game doesn't have a release date so wouldn't be a delay but she specifically says it's not about Zelda being delayed but Mario looking like a finished, likely launch game.
 
Ummm, not sure which thread to put this because I don't want to start a new one on just a twitter rumour...and sorry if this has been posted before.

But Emily Rogers is saying that 3D Mario may release before BOTW! Another delay on the horizon?



Lol
So much for all those told me that the generic 2017 tag for zelda meant nothing
 
It reminds me that The last console which should have been always online was crucified for this very reason.

How time and expectations fly...

In order to play this always online game, you have to be always online. -> makes sense

In order to use this machine at all, online or offline, you have to be always online -> makes no sense

Anyway, I don't think those games would be impossible on Switch, but they would be messy due to the handheld form factor. Not like they couldn't just work when connected to WiFi though. Not an elegant solution but still a solution.

Ummm, not sure which thread to put this because I don't want to start a new one on just a twitter rumour...and sorry if this has been posted before.

But Emily Rogers is saying that 3D Mario may release before BOTW! Another delay on the horizon?

What does this even mean or add. Haven't they been working on the new 3D Mario for years? It could be finished right now as far as we know. They could be polishing it right now as far as we know.
 
Well then.

I know it's been awhile since 3D World, but I recall Laura said that the whole reason they delayed the reveal of the Switch was because they had trouble getting Mario to run on it. So it's surprises me that the game is apparently far closer to completion than we realize.
 
The game doesn't have a release date so wouldn't be a delay but she specifically says it's not about Zelda being delayed but Mario looking like a finished, likely launch game.

Okay, it didn't technically have a release date...but fuck. Considering it was cross-gen and after the TP scenario I think a lot of us thought it'd be at launch. The Wii U version better not be cancelled...

Lol
So much for all those told me that the generic 2017 tag for zelda meant nothing

Yeah, especially when Nintendo happily confirmed by March 2017 for Switch.

What does this even mean or add. Haven't they been working on the new 3D Mario for years? It could be finished right now as far as we know. They could be polishing it right now as far as we know.

The reason why she'd even post that is because many of us were under the impression that BOTW was a launch title.
 
Emily's tweets:

Emily Rogers said:
‏
I wouldn't be surprised if 3D Mario ends up being a day one launch title for Switch instead of Zelda...That's all I'll say on that.

Emily Rogers said:
‏That's not to say that Zelda won't/can't be a launch window title. But 3D Mario was much further along in development than anyone thinks.

Emily Rogers said:
This isn't speculation. I'm basing this off things I've been hearing for 3-4 months now. 3D Mario sounds like it's practically finished.


She's not saying that Zelda is delayed, just that Mario 3d is ready.

On one hand Mario is the better seller, but it can also be hit or miss in terms of perception and maybe it's time to have a Nintendo device launch without a Mario since day 1. On the other hand Zelda BotW has been received so well, maybe the best among all 3d Zelda.

Plus not having Zelda at launch would make all the promotion it got this year (E3 and after) pretty useless for Switch.
 
Emily's tweets:








She's not saying that Zelda is delayed, just that Mario 3d is ready.

On one hand Mario is the better seller, but it can also be hit or miss in terms of perception and maybe it's time to have a Nintendo device launch without a Mario since day 1. On the other hand Zelda BotW has been received so well, maybe the best among all 3d Zelda.

Plus not having Zelda at launch would make all the promotion it got this year (E3 and after) pretty useless for Switch.

I'm probably wrong, but given that there should be a steady pipeline of 1st party titles coming and also given that Nintendo is probably super paranoid about launch given what happened with 3DS and Wii U especially, it wouldn't shock me if they are both there at launch.
 
The reason why she'd even post that is because many of us were under the impression that BOTW was a launch title.

I see. Both Mario and Zelda must be very close to completion. All Nintendo has to decide now is how to spread out the releases. If Super Mario Run hits hard I could see them push Zelda to Holiday or Fall. I could also see them release both games but then they'd throw the third-parties under the bus. It could help to get huge sales fast.
 
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