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Nintendo Treehouse Live @ E3 2016 Thread [*LIVE*] (No childish commentary allowed)

Why are people surprised? Pokemon Go is so people who don't play Pokemon anymore download it for free on their phones, play it for a bit, enjoy it for what it is but are itching for the real thing, so they go out and buy a 3DS and Sun or Moon.

All according to Keikaku.

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I think that price is yikes, pretty high...but its pokemon related so i'm thinking it might still sell well? I don't know, either way i'm interested in PGO, but definitely not the device.
 
Pokemon Go has me a bit confused... I mean is it for newcomers who've never played? Veterans? What's up with it? Speaking as a guy whose kids play a shit ton of Pokemon but never played one hisself.
 
I'm not into this idea of just catching mass amounts of pokemon. Doesn't seem like there's much reason to care about a party like in the core series.
 
The device seems way more expensive than that thing with HG/SS.

That's what I was thinking, and since this device is only a button with bluetooth capabilities I'm not buying it at all. If it was $5 maybe. $35 is expensive and I don't think the manufacturing price is not even half of that.
 
not sure that's going to get anyone not interested in Pokemon to play it. I guess they are hoping enough people love the f2p app will want to go out and buy the device but IMO $35 is too much.
 
So for now it's just a skinner box, and the gameplay will come months after everyone who was interested already lost interest and dropped it.
 
I'm not into this idea of just catching mass amounts of pokemon. Doesn't seem like there's much reason to care about a party like in the core series.
You need them for gym battles and to evolve and/or power (level) up your Pokemon. Every Pokemon you catch comes with a....uh "pokemon specific rare candy" I guess is the best way to describe it. So when you catch rattata you get a rattata rare candy and you need say 20 to evolve one rattata.
 
So the game itself is free with IAPs? I'm sure it'll be grindy in exploitative regardless of whether or not you drop $35 USD on the peripheral.
 
I imagine Apple is going to push it pretty hard, as it's an original Pokemon title.

If it floats to the top of the Top Free Apps, momentum should carry it from there.
 
You need them for gym battles and to evolve and/or power (level) up your Pokemon. Every Pokemon you catch comes with a....uh "pokemon specific rare candy" I guess is the best way to describe it. So when you catch rattata you get a rattata rare candy and you need say 20 to evolve one rattata.
Makes sense, so not a premium currency. Guess Pokeballs are the main things for MTs.
 
not sure that's going to get anyone not interested in Pokemon to play it.
You say this like Pokemon fanbase itself is small.

They can very well sustain a F2P game with the current hardcore fanbase but they seem to be betting a lot on people that played the game on their youth but migrated to phones/tablets and considering how much some of the previous generation of Pokemon sold... yeah.
 
You need them for gym battles and to evolve and/or power (level) up your Pokemon. Every Pokemon you catch comes with a....uh "pokemon specific rare candy" I guess is the best way to describe it. So when you catch rattata you get a rattata rare candy and you need say 20 to evolve one rattata.

So you're basically catching Pokemon to power up other Pokemon.

WWE Super Card fans rejoice.
 
You need them for gym battles and to evolve and/or power (level) up your Pokemon. Every Pokemon you catch comes with a....uh "pokemon specific rare candy" I guess is the best way to describe it. So when you catch rattata you get a rattata rare candy and you need say 20 to evolve one rattata.

So you have to catch 20 Rattata to evolve one Rattata? I guess they had to change up the formula to accommodate the style of gameplay but that just seems silly to me. Maybe it works better than it sounds but I'm losing excitement for this project, personally.
 
For me, the downside to this Treehouse format is segments like this, where all the questions and responses are pre-planned AND you have to wait for the translators to repeat the responses.

As cool as it is to see all the devs together together, it just ends up taking too much time. 30 minutes for the amount of info that could be released in a 2 minute trailer.
 
For me, the downside to this Treehouse format is segments like this, where all the questions and responses are pre-planned AND you have to wait for the translators to repeat the responses.

As cool as it is to see all the devs together together, it just ends up taking too much time. 30 minutes for the amount of info that could be released in a 2 minute trailer.

I disagree. I think these segments shed a lot of light on the developers and allows them to voice how they feel about their projects a la Iwata Asks.
 
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