DLSS is always welcome....Just didn't think this was a game that really required it considering that DLSS is at a minimum on a 20xx series card to begin with with which run this game very well. Though again, performance is performance so more the merrier. Can't argue for the price:
![]()
Damn, already at three posts in. NMS threads can't catch a break from the salt.And the wallpaper generator just got better. Can't wait to see all the sharp and clear screenshots.
Its needed for playing the game at 120hz or 4k with consistent frame rates. And VR. how well does DLSS work in VR?
I played it in VR early'ish last year and never had any stuttering or hitching. Its a pretty good VR game.It's a nice boost for lower-end GPUs with DLSS support but sadly it can't do anything for NMS' real performance issues which are I/O related. There's unfortunately nothing that can be done about the streaming stutters that are ever present in the game unless they decide to re-write whatever code they need to in order to fix it.
Actually got into the game a few weeks ago for the first time, it's not bad as a podcast game but the UI is awful & the stutters are definitely annoying. Can't imagine playing it in VR like that tho, it's a fast train to barf mode.
Try it in VRAnd the wallpaper generator just got better. Can't wait to see all the sharp and clear screenshots.
I'm being legit though. The game is pretty good for making wallpapers.Damn, already at three posts in. NMS threads can't catch a break from the salt.
There were 3 other ones. Into the Radius, War Thunder and a small Indie game where I can't remember the name XDAFAIK this is the first VR enabled game with DLSS support.
I played it in VR early'ish last year and never had any stuttering or hitching. Its a pretty good VR game.
I used a rift s but here's someone using an index which should be a bit heavier to run
I played it in VR early'ish last year and never had any stuttering or hitching. Its a pretty good VR game.
I used a rift s but here's someone using an index which should be a bit heavier to run
Unfortunately vram doesn't help if the game isn't made to take advantage of it, which is almost always the case, and also the case here (I got 16 GB vram..).Whats your system specs?
Maybe it only those who use Oculus Link affected by very bad performance.
I have 8700K@4.5, 2070S, 32Gb. and performace is awful. From CPU side game runs like 4 years ago - constantly stuttering. Interesting thing that no one mention that a game runs out of VRAM very quickly and that on lowest settings. On a monitor my game runs almost flawless.