drotahorror
Member
are you for real? it does NOT look that great at all from a purely raw graphical fidelity perspective.
Well, I think it does look really great. Graphically and from an artstyle perspective.
are you for real? it does NOT look that great at all from a purely raw graphical fidelity perspective.
Nobody actually believes this when it was shown so long ago lmao.Super disingenuous. Just because CP2077 released a conceptual trailer in 2013 doesn't mean the development started then and everyone knew it. It's been used a benchmark because Nvidia partners with them for all their newest technologies.
Cyberpunk 2077 full development reportedly didn't start until 2016
You wanna "current gen" comparison, fine how about Alan Wake 2?
Did I expect 2020 hardwares to run a "2025" $40 dollar indie game at 4k 120 fps? The specs they required is simply to run at 1080p, imagine defending this crap and call people crying, smh.
The "Moonity" engine as they call it. They got access to the source code and heavily modified the pipelines for their purposes. It's how they got both Ori games running on Switch at 60fps with almost no visual compromises (if any).Based on ori, they use unity
There are a lot of physics and stuff happening at once. It may be stylized but it is more busy than most modern games in things happening at once. Sadly, it doesn't seem all that optimized and runs like a slideshow...are you for real? it does NOT look that great at all from a purely raw graphical fidelity perspective.
Hopefully it's better optimized now if those are old requirements because holy shit if not...
Nobody actually believes this when it was shown so long ago lmao.
Now we mention Alan Wake 2.
Good lets spin away that foolishness you been saying.
Idk what half of you are on. Game looks stunning visually, just like their last two games. Can't wait for it. There's no scenario where I don't buy it 1.0, so may as well get in cheaper with early access.
are you for real? it does NOT look that great at all from a purely raw graphical fidelity perspective.
Full or partial is still production.It's on fucking unity so it will run like shit no matter the hardware.
Full team was developing W3 up to 2015, then a lot of staff was doing expansions for it. Full production for CP started probably ~ late 2016, game was released in 2020.
Unity you say? Is there any graphically impressive game based on Unity? I don't recall.Game is written in Unity, where performance was never a particularly strong point.
I believe that Oddworld Soulstorm uses Unity, and was actually meant to sort of act for a showcase for the engine's new capabilities at the time. It was mentioned in a Digital Foundry video.Unity you say? Is there any graphically impressive game based on Unity? I don't recall.
Shits in early access for a reason.
Spot the console peeps in the thread.
Anyone play Baldur's gate 3 in EA or any other EA title for that matter?
Dev's cut loose from MS and that game pass money, obviously they need the early access cash to keep the lights on.
Game looks amazing, like Ori before it, absolutely beautiful. What are you smoking?
Talked all the false facts about CP2077 got called out but doesn't matter, as long as I believe my delusional thoughts! What a great post!Nobody actually believes this when it was shown so long ago lmao.
Now we mention Alan Wake 2.
Good lets spin away that foolishness you been saying.
Runs greatTalked all the false facts about CP2077 got called out but doesn't matter, as long as I believe my delusional thoughts! What a great post!
Now the game's steam reviews are out and it's a hot mess optimizations. Looks like no hardware could run your "2025 current gen" game well. Obviously those peasants don't deserve PC gaming at all! Please go on, I'll be really impressed to see how you are gonna spin this craps.
It's using Unity as it's renderer. The underlying physics for example are based on another engine separate from the renderer so the game "feels" good regardless of renderer framerate cuz that's running at a different rate anyway.Game is written in Unity, where performance was never a particularly strong point.
They've mentioned it already that they are using unity as a base for the renderer but it's tweaked far enough that it isn't just Unity.Unity you say? Is there any graphically impressive game based on Unity? I don't recall.