Now taking bets: Sony will have touch input device for PSP...

Jr.

Banned
within a year! If the DS takes off and Sony thinks they can capitalize on it, I think the PSP will get a touch device which overlays the screen. It would work, and according to many of the people on varrious boards, Nintendo really didn't need two screens (although i beg to differ). It may sound like I am trolling (I'm not), I am expecting a PSP for Christmas, but with the revelation that there may be a "tilt" sensor comming with mercury, I can see a touch device being a strong possability!
 
Jr. said:
within a year! If the DS takes off and Sony thinks they can capitalize on it, I think the PSP will get a touch device which overlays the screen. It would work, and according to many of the people on varrious boards, Nintendo really didn't need two screens (although i beg to differ). It may sound like I am trolling (I'm not), I am expecting a PSP for Christmas, but with the revelation that there may be a "tilt" sensor comming with mercury, I can see a touch device being a strong possability!

If it walks like a duck....
 
po1.jpg

DS needed 2 Screens.
PSP won't have a touchscreen device.
 
Before the fighters and bans hit. PSP actually already has some kind of touch keypad accessory for data entry. But I believe it's an extra and doesn't come with the PSP bundle, but I'm not sure.
 
As long as it's not something that the whole device is based on, I don't see the problem with introducing any novel/gimmicky input devices. Won't sell that well, though.
 
Has there ever actually been such a thing as a transparent touchscreen overlay? Is it even possible?
 
Panajev2001a said:
http://www.1stkiosk.com/1sttouch.html

Edit: this was the first link on Google after searching for "touch sensitive screen overlays".
Thanks - ended up doing a little googling after I asked the question. Does anyone have any idea how much these overlays reduce the brightness of the underlying display? Seems noticeable, from the few pics I've found.
 
well you can simulate it :P

You could have some sort of infra-red sensors on the edges and have pinpoint wherever is being touched.

My little guess there :lol

Though I'm sure there are other solutions.
 
olimario said:
How does it work?

Here's an interesting site that mentions different possible variations of "virtual" keyboards being developed:

http://www.alpern.org/weblog/stories/2003/01/09/projectionKeyboards.html

"These are virtual keyboards that can be projected and touched on any surface. The keyboard watches your fingers move and translates that action into keystrokes in the device. Most systems can also function as a virtual mouse."

EDIT: Or just read DarienA's post :P
 
You know I wouldn't doubt it. The touch-screen was an ingenius idea to incorporate. Sony always seems to copy Nintendo. But to their credit they usually "improve" on the idea though. They improved on the "L / R" shoulder buttons on the Snes for the PS1 controller, they then improved on the analog stick of the N64 by incorporating two on the dual shock, and also improved on the "rumble pack" for the N64 by having it built into the dual shock. I wouldn't mind seeing how they would implement a touchscreen into gaming. Like someone before said, if the DS is successful, it'll only be a matter of time.
 
why? the ds has a touchscreen built in, and that's hardly seeing any worthwhile gaming applications. imagine how poorly supported a touchscreen peripheral would be.
 
That would certainly get the 'lol' out if they did that. But if the DS takes off, and the next GB-branded portable is lurking on the horizon, Sony might think about it, I imagine.
 
Less valuable than a keyboard for a console? I think it would be useful if there are any PDA style programs or chat?
 
wazoo said:
you need 2 screens if you want to see more than your hand moving.
No, you don't. You just have to confine the area where you need to interact via touch to a smaller portion of the screen. Assuming you have a large enough screen for that (like, say, if Nintendo had combined the two smaller DS screens into one) then you'd have plenty of room to touch-interact in one section while not compromising visibility in the other section. See "silkscreens" on PDAs.
 
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