electroplankton
Banned
Those figures are depressing, people kept buying launch title but below UMvsC sold quite a low amount of units.
So they dont include downloads? Right?Filling in the blanks...
01. Uncharted: Golden Abyss
200k
02. Ultimate Marvel vs Capcom 3
100k
03. Unit 13
04. MLB: The Show 12
05. Modnation Racers: Road Trip
06. FIFA Soccer
07. WipEout 2048
08. Mortal Kombat
09. Rayman Origins
10. Hot Shots Golf
50k
11. Resistance: Burning Skies
12. Ninja Gaiden Sigma Plus
40k
13. Gravity Rush
14. Little Deviants
15. Dungeon Hunter: Alliance
30k
16. Metal Gear Solid HD
17. Lumines: Electronic Symphony
18. Dynasty Warriors Next
19. Ridge Racer
20k
20. Touch My Katamari
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I suppose Uncharted's done okay considering the tiny installed base.
Yes, it's up now:
http://www.gamasutra.com/view/news/174143/Gamasutras_halfyear_US_video_game_retail_sales_analysis.php
I'm not sure Matt posted enough inflammatory Wii comments this go-round to get his usual bunch of crazy comments, but it's otherwise solid .
IMO articles like this are almost pointless if they dont include online store revenue from downloadable games and DLC as they could be contributing as much as 50% to total software revenue. I really dont think the industry is a bleak as some think as revenues from this sector have been increasing.
....online store revenue from downloadable games and DLC as they could be contributing as much as 50% to total software revenue.
No idea... don't think it would make a huge difference.So they dont include downloads? Right?
Digital most definitely isn't making up revenue being down 30%...No idea... don't think it would make a huge difference.
For reference, the total installed base right now is ~680K.
For reference, the total installed base right now is ~680K.
Pretty amazing tie ratio for Uncharted then, especially if it doesn't include digital.
Also based on the figures from creamsugar the Vita's attach rate is at least 1.4, but presumably higher.
IMO articles like this are almost pointless if they dont include online store revenue from downloadable games and DLC as they could be contributing as much as 50% to total software revenue.
I think 50% is reaching, 10-15% is more likely.
Then you're advocating no articles be written about the current financial state of the industry, as those numbers are not released by the platform holders. NPD does a quarterly round-up on used games and digital content, but it's just based on their user-response surveys instead of how they track retail sales (i.e. through retailers). Then you run into the issue of comparing apples to oranges. Current sales including used games and digital vs. old sales for new retail only.
In other words, there's not a way to do comparisons with public information, so we use what we got.
your right. I guess its not pointless, but im just pointing out that painting the "doom and gloom picture" isnt right or fair if you dont include info on this stream of revenue which is very significant.
https://twitter.com/eastofeastside/status/218019999548317697
I'm eating chicken as I type this, just for you
3DS top 20 LTD
01. SM 3D Land
2m
02. MK7
1.5m
03. Zelda
1m
400k
04. Pokemon
05. SF64 3D
06. SSF4 3D
300k
07. KI:U
08. Lego SW3
09. PR
250k
10. Sonic
11. Spyro
200k
12. Olympic
13. Dog cat bulldog
14. Dog cat retriever
15. Dog cat toy
16. Lego PotC
150k
17. RE:R
18. Asphalt 3D
19. Rayman 3D
20. SMB 3D
130k
3DS top 20 LTD
01. SM 3D Land
2m
02. MK7
1.5m
03. Zelda
1m
400k
04. Pokemon
05. SF64 3D
06. SSF4 3D
300k
07. KI:U
08. Lego SW3
09. PR
250k
10. Sonic
11. Spyro
200k
12. Olympic
13. Dog cat bulldog
14. Dog cat retriever
15. Dog cat toy
16. Lego PotC
150k
17. RE:R
18. Asphalt 3D
19. Rayman 3D
20. SMB 3D
130k
3 * (between 150k to 200k) actually.So Nintendogs has probably sold over 600,000? Bah. Not deserving.
3 * (between 150 to 200) actually.
So RE:R is close to 150k, right?
Well... I guess by 2012 handheld standards.Wow Revelations is a bomb. Most everything else on that list is decent though
Between 130 and 150 yes.
Well... I guess by 2012 handheld standards.
3DS top 20 LTD
01. Super Mario 3D Land
2m
02. Mario Kart 7
1.5m
03. Legend of Zelda: Ocarina of Time 3D
1m
400k
04. Pokemon Rumble Blast
05. Star Fox 64 3D
06. Super Street Fighter IV: 3D Edition
300k
07. Kid Icarus: Uprising
08. Lego Star Wars III: The Clone Wars
09. Pilotwings Resort
250k
10. Sonic Generations
11. Skylanders: Spyro's Adventure
200k
12. Mario & Sonic at the London 2012 Olympic Games
13. Nintendogs + cats: French Bulldog & New Friends
14. Nintendogs + cats: Golden Retriever & New Friends
15. Nintendogs + cats: Toy Poodle & New Friends
16. Lego Pirates of the Caribbean
150k
17. Resident Evil: Revelations
18. Asphalt 3D
19. Rayman 3D
20. Super Monkey Ball 3D
130k
Well... I guess by 2012 handheld standards.
i think revelations did pretty great
great enough for them anyway
I wonder if Steel Diver even broke 100k.
I think it's decent considering how bad the system started off. Star Fox 3D selling over 300k along with Super Street Fighter 4. Mario Kart and 3D Land doing amazing considering the install base (or even without it). The 3DS release list has been pretty barren
I mean, given how bad retail is at this point, it doesn't look that bad.
However, I feel I should point out that we're in a market where Max Payne 3, the flagship Rockstar May title developed by five studios, sold less in its debut month than Dante's Inferno did back in February 2010.
And I mean people weren't exactly giving Dante Inferno's performance a standing ovation relative to past years either.
The bad side of this though is that the new handhelds seem to have done very little to stimulate the market out of the "the very top does insanely well, but everything else looks quite mediocre to poor" state it is in.
Well to be honest I don't expect the market situation to change anytime soon for the market that doesn't include DD, F2P, and other revenue streams not counted. I don't expect new consoles to drastically change anything either.
Out of curiosity, are you expecting it to stabilize or continue its current rate of decline?
For reference: http://www.gamasutra.com/view/news/...fyear_US_video_game_retail_sales_analysis.php
Out of curiosity, are you expecting it to stabilize or continue its current rate of decline?
For reference: http://www.gamasutra.com/view/news/...fyear_US_video_game_retail_sales_analysis.php
Honestly I have to agree with you here, especially relative to their predecessors.I know one thing for sure, and that's neither 3DS or Vita will have truly successful markets at the current hardware/software pricing scheme.
I think the boost of 2008-2009 will never happen again. This generation of sales will not happen next-generation, and sales will return to what we saw during the PS2 era.
Yeah, especially since you can now also choose to spend all your new game money digitally on the game you already bought, or very likely pick from a ton of f2p console games next generation, retail doesn't really seem likely to ever recover.Well I certainly expect an uptick due to the price of the new consoles being sold added into the revenue, but I don't expect to see the market remain in a state where the current software sales remain as they are. The argument being put forth is that people are bored with the current gen. I think that the expectations is that the jump in visual fidelity will get people excited again, but I don't see that happening this time. This is all compounded by the sluggish economy and various other cheaper methods of entertainment
Edit: The interesting part about the graph is that if you remove the Wii and DS from the equation the results of 2007,8, and 9 would look absolutely horrible. The reason people started to notice the decline in the market is exactly because the Wii market fell apart and Nintendo decided to replace the DS honestly earlier than it needed to be.
Edit: I think the F2P thing is going to fizzle out quickly next generation. Everyone seems to want to jump on it but the truth is that the highest payers in F2P subsidize everyone else. What happens when you overcrowd the F2P market? Well those top people don't have unlimited money to bankroll all the games coming out.
Yeah, but even if there was only ever eight successful f2p titles for the entire generation, they could still eat up a huge amount of time and money that would otherwise go to other games.
Wellp, no-one wants portable metal gear.
300-400k?! Hey Capcom, how about another 3DS fighter?
Why gets another AAA fighter port first? 3DS or Vita?
HD collection on vita did badly too, which was what I was referring to. Wonder which did better, that or 3DWhile this is probably true, I feel like looking at PW and 3D as a gauge does not show the real picture. PW was released on a basically dead platform where all software performed like shit. 3D on the other hand, was released after the HD collections offering a much better play experience for cheaper and 3D could barely be played without an add on.
Vita's getting SFXT, not that I'd want that.Neither? Wouldn't the next Capcom fighter probably end up as a next gen title which probably wouldn't port well to Vita and even worse to 3DS.
I'd prefer a new version, since they could likely improve on the engine (60fps 3D/online, animated bgs, etc).AE could be sold as DLC since games can be patched now