The drop from 2011 is fairly significant. MS can't go another year with only the 360. MS can trump that they are the best of the worst, but these numbers aren't anything great to talk about.
Top console at 1.26 million, PS3 around 600K to 700K (based on MS data), and everything else under?
There wasn't a single launch title that had the kind of draw that Twilight Princess had though.
So I feel this top 10 establishes (not that it wasn't obvious) that went the market contracts, it's the longstanding, megapopular series that survive and excel.
Let's say Wii U sold 500k. Let's say some piece of software had the same initial attach rate as Twilight Princess did with the Wii in 2006. It'd almost certainly have made the top 10.
Really it's impossible to say anything about Wii U games charting until we know how much Fifa sold.
Not bad? That's wonderful for ancient consoles at the very end of their lifespan.
Does the DS and Wii still selling well make anyone else think the same thing happens with MS and Sony with their next console (i.e., 360 taking sales away from the new console)?
The culprit, he says, was Wii U hardware sales, which came in about $50 million below expected, and sales of Nintendo handhelds, the DS and 3DS. "Wii U hardware was sold out, we checked, so it's a supply issue," he says. But Wii U software sales "was abysmal, only Super Mario sold any meaningful units."
Let's say Wii U sold 500k. Let's say some piece of software had the same initial attach rate as Twilight Princess did with the Wii in 2006. It'd almost certainly have made the top 10.
Wasn't the Wiiu out for only like 12 days in November?
So then it's not the install base that would impede a Wii U title from making the top 10, but rather the quality/appeal of the launch software.
I don't think that's the problem (if it's a problem). There were literally only two things to play on Wii when it launched, and one of them came bundled with the system.
Compare that to Wii U, with 20+ strong core titles, meaning everyone picks up different stuff. Some get Mario, some Zombi U, some Blops.
Wedbush Securities analyst Michael Pachter deemed the November sales results -- a record 12 months of declines -- as "worse than I expected."
The culprit, he says, was Wii U hardware sales, which came in about $50 million below expected, and sales of Nintendo handhelds, the DS and 3DS. "Wii U hardware was sold out, we checked, so it's a supply issue," he says. But Wii U software sales "was abysmal, only Super Mario sold any meaningful units."
In north america? Lol
NSMBU?
Forget Wii U. This is really surprising to me.3DS already has Mario Kart, 3D Mario and 2D Mario, yet it sold less units this November than in 2011.
It's not that impressive if you consider that Wii is practically dead and Wii U has just released.
Interestingly, Callahan also pointed out that Wii U's launch performance compared quite favorably to the original Wii's launch (from a revenue standpoint). The much anticipated launch of the new Wii U console brought in more dollars than the Wii launch in November 2006, up 21 percent from that launch month," he said. "With an average price 35 percent higher for the Wii U at launch compared to the Wii, this is an example of how consumers are willing to come out and spend when they see the value of the product.
What the heck does "we checked" mean? Yeah, it's initial shipment sold out, but they've had multiple re-stocks since then.
The ds name confusion continues.....*sigh*
As much as I love it kill the thing so the 3ds can live.
There were pretty massive DS sales around Black Friday if I recall. The 3DS was $169, with a game yes, but that's still like $50 more than the DS MSRP.DS being up and 3DS down tells us that there is still huge confusion regarding the platforms. They are so close in price that DS should die 3DS get those sales but it's not happening. Really bizarre.
Hmm, so what does that mean for people who WERE buying a Wii U, since apparently they weren't buying any games? Scalpers, people who assumed Nintendo Land would suffice (as Wii Sports did for "casuals"), people with gadget lust, or?
What was ps3 in 2011. It's almost 2x less than the 360 so we can approximate with the 2011 number since it didn't increase YOY.
Good point.More interested in seeing the AC3: Liberation numbers.
DS being up and 3DS down tells us that there is still huge confusion regarding the platforms. They are so close in price that DS should die 3DS get those sales but it's not happening. Really bizarre.
I don't think that's the problem (if it's a problem). There were literally only two things to play on Wii when it launched, and one of them came bundled with the system.
Compare that to Wii U, with 20+ strong core titles, meaning everyone picks up different stuff. Some get Mario, some Zombi U, some Blops.
Comparisons to the Wii's first week are absolutely appropriate, but don't forget an important point - those Wii's were all sold at 249.99 with a game bundled in. The Wii U is selling at 299.99 with no game bundled in, and at 349.99 with a game bundled in.
Hard to do a proper comparison, but if you figure 400k WiiU's at ASP of 325 vs. 600k Wii's at ASP of 250, you're talking $130,00,000 revenue for WiiU vs. $150,000,000 for the Wii. Obviously Nintendo doesn't get all of that.
Of course that's very back of the envelope, and doesn't even consider profit margin (which would require knowing how much the Wii U is losing, how much the Wii made, and a lot of info about software (digital and retail) besides).
Edit: If Wii launch sales were really closer to 500k as stated by others, then you're talking 125 million in revenue for the Wii launch week - LESS THAN the Wii U launch week. I'd say that deserves a tip of the hat (if sales hold up, we can even say Nintendo didn't make a mistake raising the price so much - don't want to be premature about that. See 3DS).
Nintendo made the exact same error with both their handheld and their console. It's mind-boggling.
I wonder what the 3DS sold.http://www.usatoday.com/story/tech/gaming/2012/12/06/npd-video-game-sales-november/1752081/Wedbush Securities analyst Michael Pachter deemed the November sales results -- a record 12 months of declines -- as "worse than I expected."
The culprit, he says, was Wii U hardware sales, which came in about $50 million below expected, and sales of Nintendo handhelds, the DS and 3DS. "Wii U hardware was sold out, we checked, so it's a supply issue," he says. But Wii U software sales "was abysmal, only Super Mario sold any meaningful units."
If only NSMBU sold anything "meaningful" than everything else bombed hard, including ZombiU.
PSAllstars?