StrongBlackVine
Banned
Is this for real? Persona 5 not making the top20, is this some kind of bait I'm not seeing through?
If NieR made the top 10 this month then Persona 5 will next month.
Is this for real? Persona 5 not making the top20, is this some kind of bait I'm not seeing through?
most likely due to exposure. Steam is a 3rd party client (store) whereas Origin and Uplay are publisher stores and so obviously EA and Ubisoft do not wish to divulge more information to a competitor than they need to especially if reciprocal data is not forthcoming
Alright that's fine but thanks for responding!nice try but I cannot say.
Mat and I cannot divulge numbers as we are under contract not do so. NPD data shared here is at the goodwill of the publishers.
Not to be snarky but why was anyone hoping anything for ZD? Sony publicly announced global initial sales so its performance profile was known.
It's a new IP and SP only: frankly over 1M in US is a terrific result for single console exclusive.
I mean it's nice to hope for good performance but expecting way over reasonable performance when hard data is known just strikes me as odd.
Alright that's fine but thanks for responding!
Anyway is NPD trying to work with Nintendo and Sony currently to be able to include digital or are they not budging on that?
Ok, thanks. Looks like the above 1M is unconfirmed then.
we are working with all vested parties to join the digital panel for the benefit of the industry as a whole. We can then produce a definitive chart based on sales
I want to address the issue of sales based on dollars rather than units. Previously we used ti base the chart on unit sales but there are, now, disadvantages to this process
- Free games sold on console subscriptions obviously boost units sold
- Price promotions on seasonal sales or special offers can interrupt sale charts, taking focus away from new games. We still count games that are price promoted but their dollar revenue will be constrained by the lower ARP and so for any game to make into the top 10 on a price promotion it would have to shift a huge amount of units
- Indie games, while popular, are playing in the same ball park as AAA and a chart dominated by games that shift huge units at low prices is not what consumers or publishers are truly interested in
- Dollar sales is more fairer method given some games are now getting a digital only release and so unit counting could be disadvantaged.
we are working with all vested parties to join the digital panel for the benefit of the industry as a whole. We can then produce a definitive chart based on sales
[...]
Microsoft has been confirmed as a member of the panel and the company's digital numbers are included in the Xbox ranked titles, but for this month only, not yet factored into top line reporting.
Oh it's over 1mm
What an incredible month
I don't think GTA V has ever left the chart since the release of the Next-Gen console versions.Dude GTA V is in here?
That game is still somewhat of a little beast - god I can't wait till their next major release; whatever that may be...
Another Red Dead I think..I got mad respect for R* keeping the GTA online legit though, I still rock it out from time to time.
Oh it's over 1mm
What an incredible month
So it's looking like Horizon outsold Zelda for the month then? Would that put Horizon at #2?
Zelda having only 3% digital ratio is kinda crazy compared to industry average. Seems like Nintendo is still way behind in digital adoption. Doesn't help that they release systems with puny amount of storage out of the box.
Alright, thank you for the clarification!we are working with all vested parties to join the digital panel for the benefit of the industry as a whole. We can then produce a definitive chart based on sales
I want to address the issue of sales based on dollars rather than units. Previously we used ti base the chart on unit sales but there are, now, disadvantages to this process
- Free games sold on console subscriptions obviously boost units sold
- Price promotions on seasonal sales or special offers can interrupt sale charts, taking focus away from new games. We still count games that are price promoted but their dollar revenue will be constrained by the lower ARP and so for any game to make into the top 10 on a price promotion it would have to shift a huge amount of units
- Indie games, while popular, are playing in the same ball park as AAA and a chart dominated by games that shift huge units at low prices is not what consumers or publishers are truly interested in
- Dollar sales is more fairer method given some games are now getting a digital only release and so unit counting could be disadvantaged.
Zelda is 1.3M With out digital. So.. nop.So it's looking like Horizon outsold Zelda for the month then? Would that put Horizon at #2?
Zelda ( WII U + Switch ) sold more than Horizon.
Oh it's over 1mm
What an incredible month
Wait, Horizon really sold a million? That's one hell of a percentage for digital sales.
question on the including of Microsoft as a publisher in the digital panel:
gamesindustry.biz is writing the following statement:
is my understanding correct, that Microsoft published digital games sales will only be represented in the Top 10 Xbox Chart and not be accounted for in the general Top 20 combined chart, because they don't want to disclose that?
or is that just bad wording in the article?
i hope people will now, as sony also has a possible >40% digital attachrate game, stop the "usual 30% digital attachrate" argument in many sales conversations.
30% overall industry average always meant some are lower, some are higher. and that stuff is heavily dependent on the platforms the game is sold, the target demographic, the genre, pricing and digital extras
Somewhat curious to see to what extent the Switch cannibalises/kills off the 3DS over the coming period, which was having something of a mini-revival of late.
Total annualised Nintendo hardware sales were in the area of 3.5 million late last year. With this launch and a good holiday they should presumably reach more than that just based on the Switch, but it will be interesting to see where they get back up to.
we are working with all vested parties to join the digital panel for the benefit of the industry as a whole. We can then produce a definitive chart based on sales
I want to address the issue of sales based on dollars rather than units. Previously we used ti base the chart on unit sales but there are, now, disadvantages to this process
- Free games sold on console subscriptions obviously boost units sold
- Price promotions on seasonal sales or special offers can interrupt sale charts, taking focus away from new games. We still count games that are price promoted but their dollar revenue will be constrained by the lower ARP and so for any game to make into the top 10 on a price promotion it would have to shift a huge amount of units
- Indie games, while popular, are playing in the same ball park as AAA and a chart dominated by games that shift huge units at low prices is not what consumers or publishers are truly interested in
- Dollar sales is more fairer method given some games are now getting a digital only release and so unit counting could be disadvantaged.
XBO
1. Wildlands
2. ME Andromeda
3. For Honor
4. NBA 2K17
5. GTA V
6. COD IW
7. BF1
8. Halo Wars 2
9. Overwatch
10. Forza Horizon 3
PS4
1. Wildlands
2. Horizon Zero Dawn
3. ME Andromeda
4. MLB 17 The Show
5. Kingdom Hearts HD 1.5 + 2.5 Remix
6. Nier: Automata
7. GTA V
8. NBA 2K17
9. For Honor
10. COD IW
we are working with all vested parties to join the digital panel for the benefit of the industry as a whole. We can then produce a definitive chart based on sales
I want to address the issue of sales based on dollars rather than units. Previously we used ti base the chart on unit sales but there are, now, disadvantages to this process
- Free games sold on console subscriptions obviously boost units sold
- Price promotions on seasonal sales or special offers can interrupt sale charts, taking focus away from new games. We still count games that are price promoted but their dollar revenue will be constrained by the lower ARP and so for any game to make into the top 10 on a price promotion it would have to shift a huge amount of units
- Indie games, while popular, are playing in the same ball park as AAA and a chart dominated by games that shift huge units at low prices is not what consumers or publishers are truly interested in
- Dollar sales is more fairer method given some games are now getting a digital only release and so unit counting could be disadvantaged.
due to a technicality and a tight deadline we could not add 2016 digital numbers for Microsoft. To prevent YoY trending interruptions we decided to exclude Microsoft digital numbers from the top line revenue but we did include all Microsoft digital numbers on title ranking (all platforms and Xbox One) to give a truer picture of best games sold
Next month Microsoft digital numbers will be included top line
I understand that you guys are trying to create a method that is a fair representation of the market but I can't help but think it is still a flawed method because units sold matters. If you are selling DLC, pushing micro transactions or want to increase your userbase, you would want as many units out there as possible. Additionally "budget" or indie titles are hurt by this since they are not selling at a full price.
Man that ps4 list doesn't even have overwatch in the top 10. Also the show is there. Wow
Hey Sam, question on Steam tracking:
Is there any outlook for tracking more than the current slate of top publishers? What about all the European publishers? Mid-to-small self published companies? Indie devs?
Does the NPD actively seek to include all these PC developers or are you focusing only on the big-name mega publishers? Do you get approached by studios that want to share their Steam US data with you?
Also, is it possible to have Physical+Steam Top 10 PC ranking like for all the other platforms?
Thanks again for stopping by today!
Would it be much more work to have two different lists with one for dollar sales and one for units?
So a new Sony IP basically sold the same as no Nintendo's most prized franchise ? That's not a good look for Nintendo.
console wars are dumb
too confusing for the industry
What denial ?
Where did I denied something ? I just to'd you that current information doesnt allow to make a precise breakdown.
To the point you even revised your own numbers from a sure 800k to a now "700k~800k"
Heck, you had to review your own words three times !
First claiming these sales are PS4 physical only, then PS4+PC physical then both SKU included.
You have some crazy, personal vendetta going on here just because I dared to question your numbers. What's wrong with you ? :")
The only thing I'm telling you is you're extrapolating numbers without enough datas, mixing stuff that shouldn't be.
(Btw, USA sales represents 31.14% of the Steam sales of Nier Automata. Even if you go down to 220k, that'd be 68k, not 50k).
we want to work with anyone who has a vested stake in this industry and we are looking to find solutions to do this
Interesting difference between the reception of For Honor in XB1/PS4. It had good hold on XB1, not so much on PS4.
Wait, is that only Xbox, or is it including Win10 digital games aswell?question on the including of Microsoft as a publisher in the digital panel:
gamesindustry.biz is writing the following statement:
is my understanding correct, that Microsoft published digital games sales will only be represented in the Top 10 Xbox Chart and not be accounted for in the general Top 20 combined chart, because they don't want to disclose that?
or is that just bad wording in the article?
The denial is clear: you struggle to face the idea that PS4 sales are near 800k (which is why I used 700-800k to quantify what near means) while the PC sales are 220k. I mean you still do, as you scurry besides this point, in each post, poorly trying to paint the discussion being something it never was.
That 18k really doesn't change the point, like many of your replies: Nier PS4 sales can be estimated 700-800k while PC sales are 220k.
Zelda is 1.3M With out digital. So.. nop.
too confusing for the industry
Give it a rest guys, noone cares. It shouldn't be this important to you which platform the game sold the most on. Be happy that a niche game was successful and that both PS4 and PC gamers got to enjoy it. It's a shame it wasn't released on Xbox too.
The fact that a new IP is even close to a 20 years established flag ship franchise is the bigger story.
Still sold less with a X4 bigger user base vs a new console + death console... But Agree with you console war is dumb.So a new Sony IP basically sold the same as Nintendo's most prized franchise ? That's not a good look for Nintendo.
console wars are dumb
too confusing for the industry
A 20-year old franchise that had been on a decline and marooned on declining systems and a shrinking userbase.