ThatsMytrunks
Member
When I have Windows 7 Aero enabled, there's VSync issues
When I have it disabled, there's horrible juddering.
What am I missing here?
When I have it disabled, there's horrible juddering.
What am I missing here?
When I have Windows 7 Aero enabled, there's VSync issues
When I have it disabled, there's horrible juddering.
What am I missing here?
CA depends on lens position and IPD, which I don't think is accounted for (correct me if wrong)
Higher FoV acutally increases motion sickness. See: http://static.oculusvr.com/sdk-downloads/documents/OculusBestPractices.pdf
But it's true that we are more sensitive in the periphery.
I wouldn't buy a 770/780 at this point (they are over a year old at this point), probably best to wait the couple months or so for the impending 870/880.
Was thinking about going to bed. I'll just try a spot of Radial-G, see what it's all about.
O_O
I am now fully awake. And now I want F-Zero VR.
It's a great showcase of the motion response of the display, positional tracking in a cockpit, etc. So smooth and clean. Take your time at the start line, just look around the cockpit for a bit while your ship isn't going a million miles an hour. The black outlines on a lot of the art makes the game look very sharp. It's the first demo I've tried on DK2 where I've not been conscious of the resolution limitation. It just looks great!
Was thinking about going to bed. I'll just try a spot of Radial-G, see what it's all about.
O_O
I am now fully awake. And now I want F-Zero VR.
It's a great showcase of the motion response of the display, positional tracking in a cockpit, etc. So smooth and clean. Take your time at the start line, just look around the cockpit for a bit while your ship isn't going a million miles an hour. The black outlines on a lot of the art makes the game look very sharp. It's the first demo I've tried on DK2 where I've not been conscious of the resolution limitation. It just looks great!
Yep, the menu is annoying as it's not VR, but you only need to awkwardly tick one box and you're in.does it work natively with dk now?
WOOOOOOOOOOOOOOW!!
Proton Pulse is officially the first demo to completely blow me away. OMG, the whole world needs to know about this.
My favorite so far, I'm thinking of buying Eliteangerous as well.
My favorite so far, I'm thinking of buying Eliteangerous as well.
That's the thing I'm afraid of.. hehe. At the end of it, the game itself will wind up being the cheapest component. The Rift, HOTAS, maybe one of those fancy gaming chairs for the whole cockpit feel. Gonna get expensive.. lol.I need to get myself a hotas and ED pronto.
That's the thing I'm afraid of.. hehe. At the end of it, the game itself will wind up being the cheapest component. The Rift, HOTAS, maybe one of those fancy gaming chairs for the whole cockpit feel. Gonna get expensive.. lol.
Anybody running AMD hardware having issues? I have an r9 290 and even with all the fixes like -force-d3d11 I still have jitter in a majority of demos outside of Oculus's demos.
Is there a way to check FPS in the RedOfPaw's stuff? So I can verify I'm running at 75. I also tried RadeonPro and forcing 75 but I still see jitter even when launching from there.
Maybe the card is just too weak.
Really impressed with the DK2. Unfortunately I haven't been able to get Vanguard or Proton Pulse to work. Both launch, and accept movement from the DK2, but nothing shows up in the DK2's displays…
Same here. Windows 8.1 here.
I had a lot of trouble getting my game to work, because I have one of the old processors with the right SSL, and the work around out there is for SDK4 which UE4.3 doesn't work with. I threw my application at the sde emulator thing, and thought it wasn't working. It was, it just took a good while to load.
The DK2 is a huge improvement in every way but FOV. Now I have to figure out how to stop the player leaning through walls in my game. Heh.
Yup, it's officially my favorite now as well. I have to admit, I thought that desk demo was mildly interesting and the Tuscany demo is pretty drab, but Proton Pulse completely sent me over the top with excitement and now I'm an official believer in VR as the next big thing. I finally know what all the hype is about because I'm completely giddy right now.
Yea Proton Pulse is awesome. But just wait til you see the REALLY impressive stuff...
Holy shit, $75.00 for Elite Dangerous? Does it come on an N64 cart or something?
Holy shit, $75.00 for Elite Dangerous? Does it come on an N64 cart or something?
What? You mean it gets even better than this? Haha, wow, I already feel spoiled by so much awesomeness.
So, are there even better demos I haven't tried yet or do those have to be updated to DK2 yet? I'm only interested in DK2 demos/games with positional tracking at the moment, as I'm afraid that without that I might get turned off by the experience.
Have you been able to do Technolust or Radial-G? Those seem to be the highest caliber free VR demos available right now (Proton Pulse is up there though). Elite sounds like its far and away the best right now but I don't have yet. Have you gotten any of the Redofpaw demos to work? Although they don't really employ gameplay the way Proton Pulse does, they are quite a bit more impressive than Oculus's built-in demos. Oculus almost goes out of their way to supply the most unexciting, baseline demo experiences.
But personally I'm really excited for Kite and Lightning's stuff (all of their work is visually stunning). Dreadhalls. Sightline. The Gallery. Half Life 2 VR.
But in general I just mean more technically impressive, deep and nuanced kind of experiences that will undoubtedly come in the future. Think about how basic a game like Proton Pulse is. Think of how run-of-the-mill it would be playing on a normal screen. But in the Rift it's not. It's fabulous. I've had dozens of wow moments from all kinds of different Rift demos (DK1 and DK2), and we're only at the tip of the iceberg..
WOOOOOOOOOOOOOOW!!
Proton Pulse is officially the first demo to completely blow me away. OMG, the whole world needs to know about this.
You guys need to try DCS. It's free on steam and comes with a free SU25 to fly.
It is absolutely astounding. I've never felt such a sensation of speed.
And the detail on the cockpits while using 6DOF is unreal. Even more impressive than Elite.
God damn, I'm a officially a believer now. I had issues with judder due to making Rift my secondary in extended mode. But once I got rid of it by making the rift my primary, oh boy oh boy. The talk about presence I.e feeling like you are there hit me like a Mack truck with the Cyberspace ride, stomach going up into my chest, thinking my virtual body was my real one. Prior to that the judder ruined everything by taking me out of the experience whenever I moved my head.
I only had an hour or so to test my DK2 yesterday and yup, this shit is amazing. Absolutely not a CV, but it blows my mind.
I actually never even started driving my truck in ETS2, I simply sat in my chair for like 10 minutes watching cars drive by, checking out the mirrors, listening to the radio.
Only half shown? Odd. Menus worked okay for me (but they're not as good as in Elite since you can't get closer to them yet, I only had positional tracking inside the truck).How did you get ETS2 to work? I tried running in extended mode, and the game shows up on the rift. However, its just displaying the raw 2d screen in the menus, and only half of it is shown.
Are the menus rift-compatible in what you are seeing?
lol so hard not to buy Elite Dangerous right now
Got UE4 running, tried my test map that I made in prep for the Rift, pushed imported video game models off my floating shrine in the sky (that you gotta reach via a qurupeco), was fun. And then I tried Couch Knights, which, after turning down the screen percentage, ran as nicely as it did at PAX.
And now I'm about to try it out in my own real deal project! Here's hoping things aren't jacked up.