I just watched it, actual direct video is at https://youtu.be/C7iJWO7Q_Uk. Great review (Tested is always very thorough). They were very positive about Oculus Touch in everything, from hardware to software, except for the work it takes to set it up, since it requires extra USB ports and extension cables and potentially a third sensor and whatnot. They did repeat Oculus' point about room scale requiring a third sensor, though they never actually said why the 360-degree setup wasn't considered room scale (my experiments with just the headset give me full room scale walking around with only one camera, but of course I don't have to worry about controller occlusion there).https://www.reddit.com/r/oculus/comments/5gmc6v/tested_touch_review/
Tested Review. I haven't had a chance to watch it. Sorry for the reddit link.
I just watched it, actual direct video is at https://youtu.be/C7iJWO7Q_Uk. Great review (Tested is always very thorough). They were very positive about Oculus Touch in everything, from hardware to software, except for the work it takes to set it up, since it requires extra USB ports and extension cables and potentially a third sensor and whatnot. They did repeat Oculus' point about room scale requiring a third sensor, though they never actually said why the 360-degree setup wasn't considered room scale (my experiments with just the headset give me full room scale walking around with only one camera, but of course I don't have to worry about controller occlusion there).
A general review thread is not a bad idea.The usual suspects, UploadVR and RoadToVR, have reviews up for the controllers and some of the games.
Kotaku has a review up as well. I dare someone to post that as a topic here with the same title :trollface:.
Does it still require USB 3.0?
Heh - that was basically what the Tested guys concluded, that other than the setup issues they liked the Rift with Touch better than Vive with wands.The usual suspects, UploadVR and RoadToVR, have reviews up for the controllers and some of the games.
Kotaku has a review up as well. I dare someone to post that as a topic here with the same title :trollface:.
Still nothing from Oculus. Dude, I preordered within 1 minute of preorders opening up, and I live in the US! Come on, now.
Still nothing from Oculus. Dude, I preordered within 1 minute of preorders opening up, and I live in the US! Come on, now.
This item is not currently available for purchase and is offered only via a limited time promotion. To get early access, make any purchase on the store and get this item for FREE.
The content floodgates are opening.
Oculus Touch Launch Bundle for $89.99. Includes:
Space Pirate Trainer
I Expect You To Die
Kingspray
SuperHOT VR
The Climb
Also, from the Ripcoil store page:
The content floodgates are opening.
Oculus Touch Launch Bundle for $89.99. Includes:
Space Pirate Trainer
I Expect You To Die
Kingspray
SuperHOT VR
The Climb
Also, from the Ripcoil store page:
Supposedly the Bullet Train demo is available for free on the store.
What Oculus is recommending is that if you have one or two camera sensors, put them on USB 3.0. If you have three camera sensors, put one of them on USB 2.0 so you don't max out the bandwidth of your USB 3 controller. If you have a wimpy system (below the old minimum of a GTX 970 for example) and just one camera sensor, go ahead and use USB 2.0 because their Asynchronous Space Warp makes everything run at only 45fps anyways.
.
I'd have to imagine the lists of "ordered Rift very early" and "ordered Touch very early" are much the same, so prioritizing won't help much.No shipping for me yet, despite my "priority" status for being a 15m Rift preorder. Thanks, Oculus!
Wait...
SuperHOT is out?!?
https://www.oculus.com/experiences/rift/1012593518800648/
Not sure if Kickstarter backers or pre-orders have gotten keys yet.
The Climb is god awful with Touch. It's like you're reaching around and pulling the mountain around you. Totally immersion breaking compared to playing with a gamepad.
Superhot and Medium are incredible though.
Huh! I wouldn't have thought that would be the case with The Climb. I really don't enjoy gamepad-only VR games (except Lucky's Tale), so I was holding out for Touch support.
No shipping for me yet, despite my "priority" status for being a 15m Rift preorder. Thanks, Oculus!
As an update, just received a UPS notification that my Touch is arriving tomorrow. Thanks, Oculus! (non-sarcastically this time!)
Huh! I wouldn't have thought that would be the case with The Climb. I really don't enjoy gamepad-only VR games (except Lucky's Tale), so I was holding out for Touch support.
Finally got my shipping notice. Will be here tomorrow. Work is going to take forrrrever.
Were you emailed a code for Unspoken/VR Sports? I went to the oculus order page and my email and didn't see anything.Welp, I'm on the Oculus store downloading Unspoken and VR Sports already. I see the tech demos of Bullet Train and Toybox are up for free already, so gonna download those too.
Quill, Medium and Dead and Buried are gonna be free right? They're selling them at cost right now on the store.
Were you emailed a code for Unspopken/VR Sports? I went to the oculus order page and my email and didn't see anything.