I hate responding to stuff so late but work was tough today...
vanguardian1 said:
I disagree completely. If anything (since Iwata has taken charge) they have now become considerably more straightforward with their deals and, to the dismay of many here, far too open for what software is allowed on their platforms. And if they DID try to control the 3rd party offerings that was released on their systems, they would be given a FAR harsher perspective than Sony or MS. And yet also Nintendo is, from what we've seen, doing far less of the "under-the-table" deals with developers that we are used to seeing from Sony and MS.
That's not what I was talking about at all. My post (I thought) was stating the obvious; that 3rd parties will never be as enthusiastic about supporting Nintendo as they are the other hardware developers because at the end of the day Nintendo is always going to be their biggest competitor in software. I won't say that they want to sabotage Nintendo (well maybe Ubi does) but I think most would prefer that someone else were leading right now, regardless of console horsepower.
DeaconKnowledge said:
I disagree completely.
The Wii is gaining steam, but not equally. We're starting to see shifts from Japan, and from larger American devs. It's a trickle down system.
(I was gonna type more, but i've said this so much I'm too lazy to bother again.)
I'm very familiar with your philosophy and I agree with it 99% of the time but dude, it's been two years. Devs should not have to be dragged kicking and screaming into supporting the Wii. Yes, there have been new game announcements but has there been anything that even begins to approach the kind of support that the PS3 and 360 saw out of the gate? I don't need to see completed games, just give me a fucking announcement that doesn't sound like a demo project submitted by college students.
shidoshi said:
Having a pretty much equal platform (PS2) with a waaaaaaay bigger install base?
Again, that's a very weak excuse. The Wii is the fastest selling home console in the U.S. and it didn't have a year on the market by itself to build it's lead. It may not be as powerful as the HD twins but we're not talking about the difference in power between Big Blue and a Commodore 64. Most devs just stopped making PS2 games yesterday (and some still are). I think they can still remember how to develop for the "weak" Wii.
And somehow, even with the relatively level hardware base last gen, developers still chose to give the fledgling Xbox better support than the veteran 'Cube. Didn't have any difficulty taking a risk there did they? (I know, I know - moneyhats)
Aeris130 said:
Thank god we've finally arrived at next-gen. How developers must have suffered during the uncreative era that lasted up until (and including) the PS2.
I know this was probably a response to another discussion but still,
Thank You.
If Apple had released the Wii, as is, you don't think devs would be trampling each other to develop for it? Deep down 3rd parties don't want to see an all powerful and omnipotent Nintendo (they remember what that was like) but ironically they're helping it happen by releasing shitty games and letting Nintendo dominate sales on the two most successful new platforms. Square got the memo on the DS and EA is really trying their best on Wii but everyone else seems to be asleep at the wheel hoping that the general public's going to suddenly stop buying Wiis.