Official US/JP PLAYSTATION 3 Launch Thread

Bad_Boy said:
oh ok, that explains it. I don't shut down my ps3 much, and I have multiple users so when it boots up it doesnt go to any game menu, just user selection. :p

Are you guys able to shut down your PS3 by pressing the OFF button on the system? Mine refuses to allow me to do that, now. I can turn it on by pressing it, but I can only shut the system off with the controller.
 
JB1981 said:
Are you guys able to shut down your PS3 by pressing the OFF button on the system? Mine refuses to allow me to do that, now. I can turn it on by pressing it, but I can only shut the system off with the controller.

you got to keep your fingure on the I/O button for 2 seconds. I won't shut down if you tap it (like the eject button)
 
JB1981 said:
Are you guys able to shut down your PS3 by pressing the OFF button on the system? Mine refuses to allow me to do that, now. I can turn it on by pressing it, but I can only shut the system off with the controller.

I've turned it off 3x from the console (once on purpose, 2x due to lock ups), couldn't tell you exactly where you need to touch it but the on/off area will let you turn it off. Guess i'll pay attention to exactly where i touch it next time i have to turn it off like that.
 
I've missed out on a good few years of PS2 gaming so I've got a lot of catching up to do. I've played nothing of Ico, SoTC, GoW, Bully, FFX onwards, Okami, MGS3 and the list goes on!

Are any of you guys actually using the media capabilities of the PS3? I've not really read many impressions of movies, music and photo playback, that's all.
 
gutter_trash said:
you got to keep your fingure on the I/O button for 2 seconds. I won't shut down if you tap it (like the eject button)

Ok! I'll try later. The PS3 confuses the hell out of me! :lol
 
Dazzla said:
I've missed out on a good few years of PS2 gaming so I've got a lot of catching up to do. I've played nothing of Ico, SoTC, GoW, Bully, FFX onwards, Okami, MGS3 and the list goes on!


WTF!
 
i couldn't find a PS3 issues thread here, but i found a pretty bad bug. this has happened more than once already (3 times to be exact):

for the past two episodes of the 1UP show, i've downloaded them onto my PS3 hard drive and listened to them via the PS3 music player. here's the bad part... if you continually hold the fast forward button (which is shit btw because you can't fast forward in large increments), eventually it will stop and drop you back to the PS3 interface. when you go and try and listen to the .mp3, the icon of the .mp3 is labeled: corrupt data.

not sure if this happens on .mp3s with shorter durations, but the last two episodes of the 1UP show have been corrupted when i was trying to fast forward to the spots i've left off. so, be weary of fast forwarding through your .mp3 collection because you might actually corrupt the songs. luckily the 1UP show is easy to re-download... but if you've got some rare .mp3s, i suggest not messing with this until there is a bug fix.

just wanted to warn some of you GAFfers that are using this as your primary music station, it might save you some headache/heartache.
 
I harbor such hatred in my heart for the fourth colossus. The bitch finally bit the dirt, though.

I love this game. Playing it reminds me of how wrong all the framerate whores are. If there is ONE thing this game gets right, it is the horse animation. Agro's animation makes Epona look like she was animated by the people who do those flip books. Pardon my ineptitude with a camera, as I have NO idea how to take a picture of a screen without the flash exploding in my face like the sun.

Now for some delicious pics:
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Dunno, it's an LCD. I bought it last summer. Dark10x hates it, so I've heard. ;)

It is not kind to games that run at less than 720p, so I find it pretty nice that SotC looks as nice as it does...just a bit jaggy.

Guys, is there anyway to download files to the hard drive? I'm trying to download an episode of the 1upshow...and it won't let me save it to the harddrive.
 
Finally tried FFXII today, and I was pleased to see the problems people are having aren't as bad as I thought they'd be (though the SE logo was all wierd like as in that pic posted), likely because I have a CRT HDTV. The game is a bit more jaggy, but nothing crazy. However, when I got to a cinema in the game, it did not look good at all. It was crazy jaggy and just the polar opposite of crisp, and I was extremely disappointed. I really hope this can be fixed, and Sony does so soon. I even tried the composite cable that comes included and the problems were the same, so it has to be something to do with how the PS3 is outputting the image.

I put like 3 hours in before I noticed this, so if I go back to playing on the PS2, I'll have to redo all of it, because I can't copy back to the Memory Card adaptor. Man, I want to play more XII so bad, but I don't know what to do now...
 
Since I am waiting until next Christmas to buy a 1080p set I'm still using a 27" Trinitron using component at 480i, however everything looks GREAT.

Hell, I put in Superman Returns Blu-Ray and did a A/B switch between that and my DVD player running it over component and the Blu-Ray was PERFECT.
 
Y2Kevbug11 said:
If there is ONE thing this game gets right, it is the horse animation. Agro's animation makes Epona look like she was animated by the people who do those flip books.

Agreed. I recently bought a component-cable for my PS2 and one of the first games I tried out in 480p was SOTC. I forgot how amazing this game looks, and how well done all animation is.

Really looking forward to Uedas new game.

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ManaByte said:


Poor 360, it was put in the old GCN/secondary console spot.

I hate how PS3 looks horizontally. :\

I actually leave mine sideways even though it makes all the ports inaccessible...but it looks so damn hot.
 
Wow, I just read through a huge thread on the official PS3 forums about the PS2 problems on the PS3. It seems a handful of guys there (a couple of 'em with tech degrees) have actually figured out the problem, and believe full well that it can be alleviated via a firmware update.

Basically, it only affects games that output at 480i (the vast majority of PS2 games, though PSone titles aren't affected as they output at a lower res, and neither are PS2 titles that have a progressive scan mode, like SoTC or SOCOM), because the RSX is incapable of displaying an interlaced image. What this means is that there is software in the PS3 that deinterlaces the image from EE+GS, and then outputs. What the guys have figured out, is that the RSX displays pixels in 'quads', which is four groups of four (16 total). There is a glitch in the software that is causing the first 'quad' to be flipped horizontally, which over the whole image, causes the jagged look.

There are a shitton of zoomed in pics where they prove the theory, and since it can't be a hardware issue (as RSX can't output an interlaced image, it has to convert) they're all hoping Sony will eventually fix the glitch. I've really paraphrased everything here, so if you want more details, check out the thread. It's like 30 pages though, so be warned.

As for me and FFXII, I've hooked my PS2 back up, and I'm going to stick with that for now. Hopefully this issue is fixed sooner rather than later, as my entertainment center looks a lot nicer with just the one system.
 
Hey what thread was everyone posting their PSN tag in?

Pistolgrip is mine.

Still no games though except downloadable ones (blast factor, lemmings) , waiting for Resistance (Damn you Buy.com for using US postal service).
 
you know, I loved ICO but have never played SOTC. I had my PS2 tucked away by then and just couldn't be arsed I guess.

So I have a Japanese PS3 and no excuses (= software to play on it :P ). Does the Japanese version of SOTC have English language options? Or does the Asian/HK version play OK on a JPN PS3?
 
LevelNth said:
Wow, I just read through a huge thread on the official PS3 forums about the PS2 problems on the PS3. It seems a handful of guys there (a couple of 'em with tech degrees) have actually figured out the problem, and believe full well that it can be alleviated via a firmware update.

Basically, it only affects games that output at 480i (the vast majority of PS2 games, though PSone titles aren't affected as they output at a lower res, and neither are PS2 titles that have a progressive scan mode, like SoTC or SOCOM), because the RSX is incapable of displaying an interlaced image. What this means is that there is software in the PS3 that deinterlaces the image from EE+GS, and then outputs. What the guys have figured out, is that the RSX displays pixels in 'quads', which is four groups of four (16 total). There is a glitch in the software that is causing the first 'quad' to be flipped horizontally, which over the whole image, causes the jagged look.

There are a shitton of zoomed in pics where they prove the theory, and since it can't be a hardware issue (as RSX can't output an interlaced image, it has to convert) they're all hoping Sony will eventually fix the glitch. I've really paraphrased everything here, so if you want more details, check out the thread. It's like 30 pages though, so be warned.

As for me and FFXII, I've hooked my PS2 back up, and I'm going to stick with that for now. Hopefully this issue is fixed sooner rather than later, as my entertainment center looks a lot nicer with just the one system.

Great news.
 
mrklaw said:
you know, I loved ICO but have never played SOTC. I had my PS2 tucked away by then and just couldn't be arsed I guess.

So I have a Japanese PS3 and no excuses (= software to play on it :P ). Does the Japanese version of SOTC have English language options? Or does the Asian/HK version play OK on a JPN PS3?


Buy the Chinese version of SOTC, it has Chinese, Japanese AND English text. Play-asia should have it in stock for quite cheap.
 
LevelNth said:
Basically, it only affects games that output at 480i (the vast majority of PS2 games, though PSone titles aren't affected as they output at a lower res, and neither are PS2 titles that have a progressive scan mode, like SoTC or SOCOM), because the RSX is incapable of displaying an interlaced image. What this means is that there is software in the PS3 that deinterlaces the image from EE+GS, and then outputs. What the guys have figured out, is that the RSX displays pixels in 'quads', which is four groups of four (16 total). There is a glitch in the software that is causing the first 'quad' to be flipped horizontally, which over the whole image, causes the jagged look.
It's not quite that simple...

What we determined in another thread is that it only affects 480i games which are rendered with a non-standard resolution. There are a lot of PS2 games that use resolutions such as 512x512 (among others). Any games that take advantage of a unique resolution are going to suffer in 480i mode. For example, Red Faction does not support 480p, but it looks perfect while running through the PS3. There are a number of 480i games out there that will also function perfectly fine as a result.
 
rsx is incapable of outputting an interlaced image? then what's going on when my ps3 outputs 480i or 1080i?
 
klee123 said:
Buy the Chinese version of SOTC, it has Chinese, Japanese AND English text. Play-asia should have it in stock for quite cheap.


cheers.

Woo - £7.50! Means I can pay for UPS and its still only £20
 
dark10x said:
It's not quite that simple...

What we determined in another thread is that it only affects 480i games which are rendered with a non-standard resolution. There are a lot of PS2 games that use resolutions such as 512x512 (among others). Any games that take advantage of a unique resolution are going to suffer in 480i mode. For example, Red Faction does not support 480p, but it looks perfect while running through the PS3. There are a number of 480i games out there that will also function perfectly fine as a result.
Some of the guys brought this up, and the concensus was that the effects were the same. Now again, this isn't my opinion, I'm just relaying what they've said, so apologies if some stuff doesn't make sense. Anyways, they said that while some titles do have strange resolutions, the GS always still converted them to 640x480 interlaced for output, and with a GS onboard, the PS3 does the same. The problem is when the RSX deinterlaces the image to output (or to then reinterlace it if using composite cables). That's why it doesn't matter if you use HDMI, component, S-Video or composite.

How would a game at 512x512 display on a TV properly, wouldn't it appear stretched or squished in certain areas? I'm actually asking, I've no idea.


drohne said:
rsx is incapable of outputting an interlaced image? then what's going on when my ps3 outputs 480i or 1080i?
According to those guys, it can't natively output an interlaced image or some such. It requires a software protocol to interlace it for output. They said that's why we'll never see a 1080i game that also doesn't feature 1080p. Yeah, I don't know if that even makes sense, but that's what they said.
 
Quick question that may have been covered in this thread before but i can't seem to search it correctly if it has.

My HD is showing an available 45GB out 55GB on my HD but i don't have near that much of my HD used (all i've got are the resistance / motorstorm / sudoko demos).

I know there's overhead on a formatted HD so the 60 will actually show as 58 or something like that, so i'll account the 60 going to 55 on that (which is odd as hell already) so any clue where the 9GBs on top of that went?
 
michael, not sure if it's properly established what the 9 gig is for, but it's normal. It's probably a reserve for data cache.
 
LevelNth said:
Some of the guys brought this up, and the concensus was that the effects were the same. Now again, this isn't my opinion, I'm just relaying what they've said, so apologies if some stuff doesn't make sense. Anyways, they said that while some titles do have strange resolutions, the GS always still converted them to 640x480 interlaced for output, and with a GS onboard, the PS3 does the same. The problem is when the RSX deinterlaces the image to output (or to then reinterlace it if using composite cables). That's why it doesn't matter if you use HDMI, component, S-Video or composite.

If the deinterlacing is bad and they can't fix it, they should enable 480i over HDMI; it is a supported resolution.

And if they reinterlace a deinterlaced signal when outputting composite/svideo, somebody needs to be shot.
 
Has anyone tried chatting/video chatting with multiple people at one time? Supposedly you can have up to several people with the eyetoy and/or the headset at once but I've never tried it myself. Anyone's impressions on it?
 
Kabuki Waq said:
guys once Winning Eleven 10(PS2) comes out is it possible to play with up to 6 players like i uses to do with my multitap?

PS3 supports up to 7 controllers/Bluetooth devices, so you should be good. The manual online actually states that the 2D slot is the only one that wouldn't work if you were to look at it as using two multitaps.
 
By any chance, has anyone figured out (maybe through linux) on how to copy your ps2 saved games back to a memory card? I haven't kept up with what linux allows you to do, so I don't even know if something like this would be possible. Damn Sony for their cheap ass memory card implementation.
 
Does anyone know how to get around the fact that the browser asks you if you want to load the program on the page everytime you click a new link? This happens all over GAF on he PS3 browser. Is this from Java or Flash? Is there anyway I can just give it a permanent yes for all pages?
 
Got the memory card adapter and it works nicely. :)

I just wish ALL my PS2 games supported 480p. :(

Also: my Monster House blu-ray disc decided its scene selection menu was going to work for me yesterday. So that's good.

*awaits the March megaton update*
 
I know I'm quite late in posting the pics I promised but I got tangled up with my exams plus my house is a pile of (paper) mess :lol

Oh and excuse the (crappy) pics of my K750

MI3

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ICE AGE 2 : MELTDOWN

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