Official Xbox Live Arcade Thread

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anyone heard anything about Puzzle Fighter II coming to XBLA????????????????????????????

SNK? Samurai Shodown?????


I don't have a 360 yet but I will buy one if these games get announced.
 
isamu said:
anyone heard anything about Puzzle Fighter II coming to XBLA????????????????????????????

SNK? Samurai Shodown?????


I don't have a 360 yet but I will buy one if these games get announced.
*droool* at the idea of super puzzle fighter 2 turbo coming out on xbla.
 
isamu said:
anyone heard anything about Puzzle Fighter II coming to XBLA????????????????????????????

SNK? Samurai Shodown?????


I don't have a 360 yet but I will buy one if these games get announced.

XBLA LIMIT BUMPED UP!!!!!!

SNK MAYBE!!!!

WHEN????????
 
SHOTEH FOCK OP said:
I thought it was confirmed there is NO XBLA release this week?
Where did you read that? This month we had

*Nothing (right after the holiday)
*Ms. Pac-Man
*Heavy Weapon
*Lumines Live Packs
*?????

arrrrnnnnneeeeeeeee
 
It's because gamers can't get enough of New Rally X and are pressuring Microsoft not to release anything that might distract them from it.

I hope enough stuff is in development that one day Microsoft won't have to trickle games out one per week (or less)
 
FrenchMovieTheme said:
howcome nintendo can manage to get a good game out every week on VC but MS can't? is it bc XBLA incorporates online functionality?
Now you've done it!

Short version: ROM dump/emulation vs. achievements, online play, updated graphics, interface, etc. Plus, more and more of the XBLA games are original, from-the-ground-up stuff. (Castle Crashers, Mutant Storm, Cloning Clyde etc.)

Basically, they're different.
 
GhaleonEB said:
online play

Well... Assault Heroes managed to make it through certification with COMPLETELY broken online play. As in, successful play sessions by anyone anywhere are more myth than fact.
 
52 weeks a year... is it too much to ask that we get at least one release per week. Hell, there will be over 150 games released at retail. The message I'm getting here is that it's easier to release a game to retail than it is to get one up on XBLA.

I'm losing faith in Greg Canessa's ability to manage the XBLA group. Maybe I don't understand every single detail involved in the process, but I just don't see how or why the retail chain can churn out twice as many games.
 
gkrykewy said:
Well... Assault Heroes managed to make it through certification with COMPLETELY broken online play. As in, successful play sessions by anyone anywhere are more myth than fact.
I never tried it in Assault Heroes, but it does indeed suck if it doesn't work. I've been playing a shitton of Heavy Weapon on Live and it plays like a dream though. Too bad about AH, though.
 
jedimike said:
52 weeks a year... is it too much to ask that we get at least one release per week. Hell, there will be over 150 games released at retail. The message I'm getting here is that it's easier to release a game to retail than it is to get one up on XBLA.

I'm losing faith in Greg Canessa's ability to manage the XBLA group. Maybe I don't understand every single detail involved in the process, but I just don't see how or why the retail chain can churn out twice as many games.

I suspect it's Microsoft placing the onus on developers to effectively re-write the games from scratch, or at the very least, do nice overhauls. They have to be convinced that it's worth the effort.

If you want your cake and be able to eat it too, this is the price. If you can live without Galaga in HD, well, I guess Arne's here to help make that opinion heard. But there's your reason as to why retail and the VC are making a mockery of XBLA. Hell, I'm with you. I think I'm being generous when I call XBLA's release schedule "anemic." It has a lot of potential - I'd spend a small fortune on it - but the pace at which new stuff comes out is glacial, and that's just uncalled for when it's digital distribution.
 
While I agree that XBLA's schedule sucks large, and they constantly seem in over their heads as far as workload goes, can we please leave the VC out of it? The Virtual Console is a ****ing rom dump receptacle. Ya want roms? Nintendo can release a thousand tomorrow if you want. It's not the same thing here. Apples and oranges. The only similar thing between the two services is the mode of distribution.
 
VALIS said:
While I agree that XBLA's schedule sucks large, can we please leave the VC out of it? The Virtual Console is a ****ing rom dump receptacle. Ya want roms? Nintendo can release a thousand tomorrow if you want. It's not the same thing here. Apples and oranges. The only similar thing between the two services is the mode of distribution.

Yup, apples to oranges, I agree 100%. I personally could care less about the VC games and am far more interested in the Live Arcade games. Just a shame that we can't get 1 game a week, though. :(
 
jedimike said:
52 weeks a year... is it too much to ask that we get at least one release per week. Hell, there will be over 150 games released at retail. The message I'm getting here is that it's easier to release a game to retail than it is to get one up on XBLA.

I'm losing faith in Greg Canessa's ability to manage the XBLA group. Maybe I don't understand every single detail involved in the process, but I just don't see how or why the retail chain can churn out twice as many games.


i don't know, bigger teams, bigger budgets, bigger effort in general? other than nintendo it's not just MS that's dealing with this, for better or for worse. again if we take away the PS1 -> PSP games, PSN is suffering a little by the same regard. speaking strictly quantity wise.

however, in the last three months ending 12/31, saw 10 full games out of ~13 weeks. that's not too shabby and not as bad as you all make it out to be. now, i wouldn't mind if things get to the point where I or anyone else can say, hey, that was 13+ full games out of 13 weeks, but hopefully that will come at some point soon.

now, that's not to be said that everybody liked every single week (new rally-x comes to mind) so you'll feel that there were less than 10 full games, but the number still stands.
 
VALIS said:
While I agree that XBLA's schedule sucks large, and they constantly seem in over their heads as far as workload goes, can we please leave the VC out of it? The Virtual Console is a ****ing rom dump receptacle. Ya want roms? Nintendo can release a thousand tomorrow if you want. It's not the same thing here. Apples and oranges. The only similar thing between the two services is the mode of distribution.

Content is content though... If MS, say, licensed SNK's Neo-geo library and released the roms on XBLA, I don't think many would complain about the sparse lineup. :lol
 
Unison said:
Content is content though... If MS, say, licensed SNK's Neo-geo library and released the roms on XBLA, I don't think many would complain about the sparse lineup. :lol


yeah except then everybody would be complaining about the lack of online vs. or co-op or whatever else.
 
Unison said:
Content is content though... If MS, say, licensed SNK's Neo-geo library and released the roms on XBLA, I don't think many would complain about the sparse lineup. :lol

My only issue with that is that there absolutely NEEDS to be a joystick distributed for the Xbox 360. The DOA4 one can't be found for less than 130+, and I've been told that its an average stick! The 360's joypad on the stock controller just is not that good for fighters.

That probably wouldn't bother me that much if the licensed games were stuff like Metal Slug, League Bowling, and Magical Drop. Hell, League Bowling had system link capabilities on the Neo Geo, so it would be interesting to see that reworked for the Xbox 360.
 
Unison said:
Content is content though... If MS, say, licensed SNK's Neo-geo library and released the roms on XBLA, I don't think many would complain about the sparse lineup. :lol

Well, I think the majority of complaints are about the timeliness of games on Live Arcade, though, and in that sense, it's not fair at all to compare games that are being written from scratch (or close to it, anyway) to game images that have existed for 10-20 years.

IF XBLA started just dumping roms on the system with no universal high scores or online play, I wouldn't be interested.
 
gkrykewy said:
Well... Assault Heroes managed to make it through certification with COMPLETELY broken online play. As in, successful play sessions by anyone anywhere are more myth than fact.

Strange I played co-op with my friend. One session beat the game with no problems.
 
VALIS said:
While I agree that XBLA's schedule sucks large, and they constantly seem in over their heads as far as workload goes, can we please leave the VC out of it? The Virtual Console is a ****ing rom dump receptacle. Ya want roms? Nintendo can release a thousand tomorrow if you want. It's not the same thing here. Apples and oranges. The only similar thing between the two services is the mode of distribution.

No, no we can't. Your lack of interest in ROM dumping doesn't magically toss the Virtual Console into another category. Like it or not, the Virtual Console, PSN and XBLA all have the same core function: To deliver classic and original content over the internet to their respective consoles.

The method is irrelevant when the goal is the same. In so far as classic content is concerned - what most people seem to be craving - Microsoft chooses to not let anything past the starting Gates (HA!) unless it sees upgrades that they more or less dictate; whether it be HD resolutions, co-op play, or online leaderboards. Guess what? They have two options: Stop forcing games written before many GAFers were born into "the HD era," or live with delays such requests of developers create. They really can't have it both ways.

Meanwhile, it's only a matter of time - if it hasn't happened already - before they're lapped in content by Nintendo. Yeah, sure, you can go on and on (and on and on) about how they're just ROMs and how you have a bazillion of them, but the majority of people out there don't have clue one as to how to emulate a ROM. Nevermind the fact that it's grossly illegal and is akin to a jewel thief looking in, laughing at all the suckers actually paying for the stuff inside. The plain fact of the matter is that Nintendo's offering the classic gaming fix faster than Microsoft because it's a ROM dump, and it's apparent that people find value in that without anything added to the experience (e.g., online functionality or HD-enabled graphics.)

I think a good question of Microsoft to ask themselves is whether or not the demand of such enhancements is actually out there. Yes, there's you, and people like you who would otherwise ignore the concept entirely, but my gut's telling me that there are plenty of others who'd gladly give it up just so they can get their 2600 on now instead of later.
 
To be honest, i like how the Arcade is going. I must say i wish there was a better stream of games, but it will come...just like how Live first started a few years back, once the ball gets rolling it will be gravy.

DCX
 
I've said this a hundred times... I don't want what Nintendo offers. The beauty about XBLA games is that they are not straight ports. They have the extra goodies which adds value beyond a straight port of an old ROM. But there has to be a happy medium somewhere. I have a difficult time believing that developing an XBLA game is more difficult than developing a retail game, yet we have a 4:1 ratio of retail to XBLA games.

Everything we hear from Greg and Rob says that there are so many developers wanting to do XBLA games that they have to turn them down. XBLA has proven itself to be a viable source of revenue and profit. I'm not asking for 100 games a year... but they should definitely be mature enough as a group to offer at least one a week. 52-70 games a year should be a given and they need to realize that every week without a release is not only wasted revenue, but also a loss of mindshare. It's a negative... not a neutral.

edit: ...but what do I care, my 360 is still at the repair center. :/
 
I'll take roms if it means I get to play better games.

So will 99% of 360 users. Sure upgraded/updated content would be nice. But the quality of the game is more important than the frills.

Especially when adding frills apparently takes so long.
 
xsarien said:
No, no we can't. Your lack of interest in ROM dumping doesn't magically toss the Virtual Console into another category. Like it or not, the Virtual Console, PSN and XBLA all have the same core function: To deliver classic and original content over the internet to their respective consoles.

The method is irrelevant when the goal is the same. In so far as classic content is concerned - what most people seem to be craving - Microsoft chooses to not let anything past the starting Gates (HA!) unless it sees upgrades that they more or less dictate; whether it be HD resolutions, co-op play, or online leaderboards. Guess what? They have two options: Stop forcing games written before many of GAFers were born into "the HD era," or live with delays such requests of developers create. They really can't have it both ways.

Meanwhile, it's only a matter of time - if it hasn't happened already - before they're lapped in content by Nintendo. Yeah, sure, you can go on and on (and on and on) about how they're just ROMs and how you have a bazillion of them, but the majority of people out there don't have clue one as to how to emulate a ROM. Nevermind the fact that it's grossly illegal and is akin to a jewel thief looking in, laughing at all the suckers actually paying for the stuff inside. The plain fact of the matter is that Nintendo's offering the classic gaming fix faster than Microsoft because it's a ROM dump, and it's apparent that people find value in that without anything added to the experience (e.g., online functionality or HD-enabled graphics.)

I think a good question of Microsoft to ask themselves is whether or not the demand of such enhancements is actually out there. Yes, there's you, and people like you who would otherwise ignore the concept entirely, but my gut's telling me that there are plenty of others who'd gladly give it up just so they can get their 2600 on now instead of later.

i agree with you that the mass public doesn't care about the enhancements and MS would probably be better off just snatching up roms and slapping them on the marketplace (from a business standpoint). but i also think that the people that care enough to buy games online through XBLA are the type of people that want their shit "online enhanced" and such.
 
I'll take the upgraded versions, even if it has less games.

I have ways of playing the games online as-is. Yes, even legal ways.

But I don't have a way of playing them online with my remote friends unless the games are enhanced.

As for what the mainstream public wants, since they have an appetite for McDonald's burgers and Bud Light, I'm not too concerned when their desires don't align with mine.
 
overall the XBLA system is better than VC because of things like scoreboards and original content. but i think MS should setup a separate section of arcade for ROM games (with no online scoreboards or additions)
 
FrenchMovieTheme said:
overall the XBLA system is better than VC because of things like scoreboards and original content. but i think MS should setup a separate section of arcade for ROM games (with no online scoreboards or additions)
That's could work - Xbox Live Retro or something. But if it slows the release of oldies with all the extras (like the upcoming Double Dragon with online co-op), then perhaps not.

Good times on Heavy Weapon, BTW. All the smack talking was hysterical to listen to. :lol
 
jedimike said:
Everything we hear from Greg and Rob says that there are so many developers wanting to do XBLA games that they have to turn them down.

Exactly. The level of PR about how good XBLA is and how easy to develop for is a complete polar opposite from the level of releases. If you don't talk it up you don't create false expectations. That's the problem at the moment, everyone is told about the great stuff coming and it doesn't come.
 
GhaleonEB said:
That's could work - Xbox Live Retro or something. But if it slows the release of oldies with all the extras (like the upcoming Double Dragon with online co-op), then perhaps not.

Good times on Heavy Weapon, BTW. All the smack talking was hysterical to listen to. :lol

:)
 
ZeMMiK said:
any news on tomorrows title?? (let it be gyruss)
many signs points to none, here's hoping for Texas Hold Em camera function, or maybe Gears of War Uno theme, or...or maybe the game we have been waiting for? Worms? Nah....i believe it will be none.

DCX
 
maynerd said:
Strange I played co-op with my friend. One session beat the game with no problems.

Hmm.. well, sorry for knocking the game so strongly then! I've been unable to get a public game going the times I've tried, and I've read a long list of similar complaints on the xbox.com and Sierra forums.
 
gkrykewy said:
Hmm.. well, sorry for knocking the game so strongly then! I've been unable to get a public game going the times I've tried, and I've read a long list of similar complaints on the xbox.com and Sierra forums.


I've tried multi 2X. First time didn't work and the second did though the guy didn't stay past the first level or the game didn't load the second level. If you like you can add me to your friends list and we can try going through the game together.
 
I hope it's at least something, some add-on or some old Midway or Namco arcade title. One less thing between me and Worms (or any of the other things people really want coming out).
 
xsarien said:
No, no we can't. Your lack of interest in ROM dumping doesn't magically toss the Virtual Console into another category. Like it or not, the Virtual Console, PSN and XBLA all have the same core function: To deliver classic and original content over the internet to their respective consoles.

The method is irrelevant when the goal is the same. In so far as classic content is concerned - what most people seem to be craving - Microsoft chooses to not let anything past the starting Gates (HA!) unless it sees upgrades that they more or less dictate; whether it be HD resolutions, co-op play, or online leaderboards. Guess what? They have two options: Stop forcing games written before many GAFers were born into "the HD era," or live with delays such requests of developers create. They really can't have it both ways.

Meanwhile, it's only a matter of time - if it hasn't happened already - before they're lapped in content by Nintendo. Yeah, sure, you can go on and on (and on and on) about how they're just ROMs and how you have a bazillion of them, but the majority of people out there don't have clue one as to how to emulate a ROM. Nevermind the fact that it's grossly illegal and is akin to a jewel thief looking in, laughing at all the suckers actually paying for the stuff inside. The plain fact of the matter is that Nintendo's offering the classic gaming fix faster than Microsoft because it's a ROM dump, and it's apparent that people find value in that without anything added to the experience (e.g., online functionality or HD-enabled graphics.)

I think a good question of Microsoft to ask themselves is whether or not the demand of such enhancements is actually out there. Yes, there's you, and people like you who would otherwise ignore the concept entirely, but my gut's telling me that there are plenty of others who'd gladly give it up just so they can get their 2600 on now instead of later.

The two highest selling games on XBLA will never see the light of day on VC. They are Uno and Geometry Wars. Two games built from the ground up for XBLA.

The interest in VC may diminish as time goes on, and all the big games have already been out. But XBLA (and PSN) will move its focus on to original content as time goes on, and as with the transition of 2D to 3D, the general public won't be looking back.
 
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