http://xbox.ign.com/articles/608/608722p1.html
Thank you Rockstar! Can't wait to play this in June!
Due to release on Xbox Tuesday, June 7, 2005 in North America, and Friday, June 10, in Europe, the Xbox version of Grand Theft Auto: San Andreas, like the updated Double Pack of Grand Theft Auto III and Grand Theft Auto: Vice City, features upgraded graphics, with 480p and 16:9 Progressive Scan support, higher resolution textures, new lighting and shading models, and increased draw distance.
This means the vast roster of characters, vehicles, and backgrounds will appear sharper and clearer in all parts of the enormous three-city landscape, and the draw-distance will increase, thus affording players a better, more realistic state of disbelief. For non-believers, check out our two exclusive screenshots (HERE), or go take a look at the GTA: Double Pack on Xbox, which really does show the differences of the two systems.
Sound wise, Xbox owners will receive the generous ability to customize their own soundtracks. Not that they would necessarily want to, given the incredible eight-disc set of songs available in this action-adventure romp. But on Xbox, you will have the choice.
Finally, GTA fans also will be able to utilize a new 30-second instant replay feature specifically incorporated into the Xbox version. Thus, self-indulgent gamers (isn't that everybody?) can re-play radical stunt jumps, near-miss crashes, and particularly cool gunfights and bloody rampages to show off to their friends -- and they'll have proof to show them!
Thank you Rockstar! Can't wait to play this in June!