TGS demo is interesting, but combat with the paintbrush is a one-trick pony that is neither as satisfying as hitting people in condemned, nor reaches the arguably low technical standard of even a Zelda duel, but the demo doesn't really offer much in the way of enemy variety or disparity either. The puzzles were pretty novel though, and the world design has a strange consistency that melds well with its artistic vision, I was quite surprised how fleshed out the NPC village was. Zelda comparisons are abound.
Also that dog can jump real high.