sonycowboy
Member
http://www.computerandvideogames.com/news/news_story.php?id=109387
Lots more to this article. Huge writeup with lots of nice info. Nice read.
Lots more to this article. Huge writeup with lots of nice info. Nice read.
The GTA countryside comes to life as Rockstar tells us "this is a bigger leap than we moved from 2D to 3D". Who's to argue?
17:10 It's all very good sounding hot on paper, but having lots of cool features means absolutely zip if it plays like a limbless turkey when put into practice.
When Rockstar announced the latest countryside details for GTA: San Andreas the other week, we were like "there is no possible way this is going to work on PS2."
Haircuts, yes, fitness/fat ratios, maybe, puking on fast-food diner's floors, okay, but a sprawling state environment split into towns and cities with their own individual look, people, vehicles, terrain and weather, including an entirely separately countryside on the outskirts?
No chance, we said, arms folded, disinterested eyes now focused towards the good-looking blonde at the end of the office. This is just far too ambitious to work.
Laughing at our cynicism, Rockstar promptly dragged us into its London H.Q. demo room to give us an in-depth demonstration of San Andreas' countryside settings. Not only did we re-emerge with egg on our face, we seriously felt we'd just been on holiday. It looked that good!
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