From the end of the giantbomb article:
BioShock Infinite's success as a game is readily apparent in those first few hours. The combat is fast-paced and challenging, the new special powers acquired via vigors are varied and useful, even at the very beginning, and the storytelling managed to sink its teeth into my brain pretty much from the get-go. If there was ever an expectation that BioShock Infinite would be something revolutionary, or unlike anything we've seen before, I will stand here and tell you that the game in its near-final state does not reach such lofty heights. But in absence of being something wholly new, Infinite nonetheless reminds you of some of the best gaming experiences of the last several years, not the least of which is the original BioShock. Maybe it won't live up to the loftiest of expectations, but few things ever do. All I know is that after spending a few hours with it, I just want to keep playing more. I want to explore every nook and cranny of Columbia, see every sight, fight every enemy, do everything there is to do. It's been weeks since I played BioShock Infinite, and I haven't stopped thinking about it since. I don't know of a higher compliment I can pay a game than that.