After a bumpy start on Kizaru Raid (I always forget which Pacifista does what) and some unforeseen stalling trouble (Kizaru's preemptive doesn't count as a round for DEX, effectively making their CD longer by 2) I found my rhythm and am up to 10 copies. Planning on going for 25, but it's kinda slow since I need an INTHawk FC with a CD of 21 or lower to also use the event ship.
Only really need 3 skill-ups to get Kizaru down to a CD of 19, which would match my Enel. Getting him further down would be nice, especially for shooter teams, but right now I'm planning my Akainu team and I might have a shot with:
Stall on stage 1 as long as possible, then carefully rush through to Akainu. Can mess up the Kuzan boost once, as long as I have 4 enemies remaining to get it back up.
Use all specials on Akainu (3 blue orbs guaranteed) to one-shot him, make sure to finish him off with Gladius or Kizaru, since I'm kinda not sure what happens if you lose a Captain. Would the CA still be in effect?
The team would also work with Cavendish as a FC as long as he has nearly max CC ATK for the final burst after the revive. Can substitute Boa since you don't need the lock (3D2Y Luffy for easy perfects or Lucci for more orbs) and you can take two turns to finish him off for the first time.
Should probably replace the Merry with the Thousand Sunny for wave 3 though.