Only 15% of Gamers are Internet Addicts

Jeffrey Parsons - a doctoral candidate from University of Iowa has resently conducted a research on MMORPG addiction. It took a while to get the results - but they are now available. The study found that about 15% of gamers meet the criteria for Internet addiction as provided by Kimberly Young, a leading researcher in Internet addiction. Using more strict criteria, a minimum of at least 10% of gamers met criteria for Internet addiction. Compared to national studies of Internet addiction, this numbers are somewhat elevated. However, given the sheer number of hours MMORPG gamers spend online (in comparison to the general population), even a 15% addiction rate is somewhat low. To illustrate the point, the college student spends 10 hours on the Internet per week. The average MMORPG gamer (addicted or not) spends 20-25 hours per week just playing MMORPGs, and an additional 10-15 hours per week in other Internet use. In other words, MMORPG players are spending 4x as much time online as non-gamers.

http://games.slashdot.org/
More here:
http://www.counselor-education.org/mmorpg/mmorpg.php
http://www.counselor-education.org/mmorpg/results.php
 
Roland Hood said:
Any data on their BMI?

To the great dissapointment of pudgy geeks who like to imagine all the other geeks are a lot fatter than themselves, there is a disturbing trend toward THIN pale geeks who obsess over Everquest. They may still look pale and sickly, but it's in the opposite direction.

(I don't know how many true Internet Addicts I've met who could be snapped in twain like a twig. Lack of proper nutrition and care has more than one possible effect on the human body.)
 
Am I the only person who finds most of this stuff about "internet addiction" totally retarded? Why is it that if somebody spends hours on any given recreational activity, it isn't deemed an addiction; but if it involves anything electronic (videogames or the internet) it is considered to be "addictive" behavior?

Most addictive behavior results in a deviation from social activity. IE, if a group of people routinely go out drinking together, it is considered normal recreational behavior; but if a person routinely drinks by themselves, it is considered an addiction. I wish that more of these "studies" would take into consideration that posting on forums or leveling with friends in an MMORPG is still a social environment and an indicative form of recreational activity rather than addictive behavior. I'd rather play an MMORPG than go clubbing and I fail to see how my time committed towards the former would make my activity an "addictive" one.
 
Why is it that if somebody spends hours on any given recreational activity, it isn't deemed an addiction; but if it involves anything electronic (videogames or the internet) it is considered to be "addictive" behavior?
Well ... I think a lot of it has to do with the fact that it's not necessarily good for your body. That's like saying that junk food isn't an addiction because what about all those people that eat too much health food? Also, it doesn't have to be some kind of chemical dependence to be an addiction. Damn, look at weed. You tell me that weed isn't addictive and I'll show you all the permafried dipshits that I went to high school with that did nothing but smoke up.

That being said, I do agree that the studies are kind of poorly thought out (and sensationalized). I spend a lot of time on schoolwork, plenty of time on the net, plenty of time playing videogames. Yet I can still fit in time for my girlfriend (who's busy as hell too anyway) and I can still occasionally hang out with my buddies. Plus, I'm still in reasonably healthy shape, but I probably spend more time doing unhealthy things than those studies would deem acceptable.
 
So...someone playing an on-line game spends more time on-line than one who doesn't play one? By Jove, Holmes! You've done it again!


I think there's just a li-ttle too much sensationalism mixed in here for its own good; it drowns out a good message of easing off a bit from sitting down for so long at the computer.
 
Waychel said:
Most addictive behavior results in a deviation from social activity. IE, if a group of people routinely go out drinking together, it is considered normal recreational behavior; but if a person routinely drinks by themselves, it is considered an addiction.

Deviation from social activity is a possible symptom, but you can still shoot coke with friends or drink with friends and be addicted. Addiction is how badly you need it physically/mentally/financially, not if you do it with friends. What is more disturbing is trying to deny an addiction by claiming to hang out with other addicts online (MMORPGS and boards).

If you need to play an MMORPG it is an addiction because you are paying your monthly internet, electricity, subscription fees, computer maintentance. It is a habit and you have to pay your "dealer", only he comes as a credit card bill once a month - instead of on a street corner with a hooded sweatshirt.
 
Nah, I believe it's 85% of gamers that are offline addicts. They need help. Seriously.
 
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