SantaC
Member
While Super Metroid, Metroid Prime etc are superb games, there is still something about the original Metroid that makes it unrivaled in the series. I cannot desribe exactly what it is, but it has something to do with it's mystique, charm, and uniqueness. I still remember the day when my and my dad went out to buy a new game. I had no idea what metroid was, but the boxart was very cool so I bought it on that decision. (yeah I often didn't had a clue back then what kind of games that were good)
I was 7 year old at that time, and I remember that I was very confused by this game. I got lost very easily by the labyrinth esque tunnels. It didn't help that I had no instructions (seems that I didn't read the manual, or the manual didn't say much. I don't remember) where to go and what to do either. My friend was as baffled as me. This game was impossible! But we didn't give up, there was something about this game that sucked you in, and it was hard to stop playing even though I struggled. I was very intruiged what to find around the next corner. On top of that, I was kinda frightened by the mood of the game, and Hip Tanaka's genius music. (music in Kraid's lair gave me chills)
After some time, I learned how to progress in the game. I opended my first red door by trial and error, I basicly just fired some missles on it until it opended, and I was like wow :lol The bomb jump was an art how to master, and finding invisibles walls another. There was so many strange things going on with this game. When I found the ice beam by accident I thought it was the coolest thing ever.
Needless to say, I was very satiesfied when I beat Mother Brain (Tourian kicked my ass a few times), and completed the game. The espace mission was just icing on the cake of this masterpiece.
Super Metroid was a fantastic game, but I still think Metroid is the best game in the series due to its orthodox game design and chaotic music. I also miss these old games where you really had to figure out what to do and where to go by yourself. Latley, Nintendo has giving you a hard time to figure out something yourself. It's the way games have progressed I guess.
I was 7 year old at that time, and I remember that I was very confused by this game. I got lost very easily by the labyrinth esque tunnels. It didn't help that I had no instructions (seems that I didn't read the manual, or the manual didn't say much. I don't remember) where to go and what to do either. My friend was as baffled as me. This game was impossible! But we didn't give up, there was something about this game that sucked you in, and it was hard to stop playing even though I struggled. I was very intruiged what to find around the next corner. On top of that, I was kinda frightened by the mood of the game, and Hip Tanaka's genius music. (music in Kraid's lair gave me chills)
After some time, I learned how to progress in the game. I opended my first red door by trial and error, I basicly just fired some missles on it until it opended, and I was like wow :lol The bomb jump was an art how to master, and finding invisibles walls another. There was so many strange things going on with this game. When I found the ice beam by accident I thought it was the coolest thing ever.
Needless to say, I was very satiesfied when I beat Mother Brain (Tourian kicked my ass a few times), and completed the game. The espace mission was just icing on the cake of this masterpiece.
Super Metroid was a fantastic game, but I still think Metroid is the best game in the series due to its orthodox game design and chaotic music. I also miss these old games where you really had to figure out what to do and where to go by yourself. Latley, Nintendo has giving you a hard time to figure out something yourself. It's the way games have progressed I guess.