Bluemercury
Member
drohne said:so true. easier just to repost what i think than to reconstruct it:
Try playing Super Metroid, its one of the few games where the word Super is apropriate.....
drohne said:so true. easier just to repost what i think than to reconstruct it:
As opposed to manually mapping out every room with pencil and paper?
Ya thats so great... Until you enter the wrong area by mistake for the tenth time because everything looks the same.SantaCruZer said:yeah funny how games like these are more fun without a map since finding new areas are more exciting without one.
drohne said:no, as opposed to committing the game world to memory. you couldn't replicate this gameplay in a later metroid just by taking out the automap...the worlds are too big and too convoluted to conveniently memorize. this is why the original metroid will probably remain unrivaled: to bring real exploration back to the genre, developers would also have to build smaller, simpler, and more memorable worlds.
elostyle said:No map no sale![]()
Wyzdom said:Super Metroid is God.
Wyzdom said:Well, you can rely on the map maybe if you're lazy but i know my Super Metroid map by heart.
drohne said:...you know super metroid's map by heart after playing through it however many times with the aid of the automap.
Himuro said:See Shadow of the Colossus. It trumps Super Metroid in all of these categories.
marsomega said:I loved prime for the first encounter of the planet alone. The music when you first arrive on the planet is actually a remake of THE ORIGINAL Metroid. I love it to death and would kill for a rip of that music. Just beautiful.
marsomega said:I loved prime for the first encounter of the planet alone. The music when you first arrive on the planet is actually a remake of THE ORIGINAL Metroid. I love it to death and would kill for a rip of that music. Just beautiful.
That sounds like it could be a pretty cool game. No need for it to be part of the Metroid series, though.Dark Age Iron Savior said:stuff
cicero said:SantaCruZer: I would recommend a game called Cave Story ~ Doukutsu Monogatari. Although this is an AGTP translation, IT IS FREEWARE. Really great game, has both a windows and mac patch version too.
http://www.tigsource.com/features/interview_pixel.html
http://agtp.romhack.net/doukutsu.html
http://www.gameflaws.com/cavestory/
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I've never gone all the way through the first two Metroids, as the lack of a map just got me lost lost lost. However, at least on the NES there were different colors to differentiate areas.Scrow said:Metroid II doesn't need a remake as badly as #1 did, but it would certainly be most welcome.
Nameless said:Justin Bailey......
Indeed.JackFrost2012 said:Yes, it's hard. Yes, the gameplay is clunky. But it's a scary, evil game about being alone in a hostile alien world--not about picking up breadcrumbs as you follow the game designer's predetermined Best Path.
JackFrost2012 said:heaven forfend, I agree with drohne (and jiji, but that's to be expected).
I LIKE Super Metroid on, and the Metroid-style Castlevanias, but jiji's right when he says they're mostly exercises in putting key A into door A and key B into door B, over and over again. What the first Metroid had which none of its sequels did was a sense of MENACE. A sense of being--quite literally--"off the map." Later games felt more like exercises in orienteering than exploration; of following pre-set paths, rather than making your own. And their soundtracks totally sucked in comparison, too.
Yes, it's hard. Yes, the gameplay is clunky. But it's a scary, evil game about being alone in a hostile alien world--not about picking up breadcrumbs as you follow the game designer's predetermined Best Path.