A Black Falcon
Member
Note: as with my Genesis list I did last, this will be a multi-part series; I really like breaking it up, instead of writing a whole update then uploading it all at once. This first update covers 12 games. Also, alternately read this on my site with slightly nicer formatting: http://www.blackfalcongames.net/?p=280
Introduction
I want to keep moving and start on something new, now that the Genesis list is done, so I decided to finally do this list that I have been thinking of writing for at least a year now. Platformers were probably my first favorite genre on the PC, back in the early '90s, and even if many of the most famous ones are only on consoles, PCs also have their share of great platformers. Just as a warning though, I like platformers a lot, particularly some of the ones in this first update, so there are some summaries (read: Keens 1 and 4, particularly) in this update that are a bit long. The Commander Keen series is fantastic though, they deserve it!
The biggest challenge with a genre-based list is, which games on the margins do you include? I'm still unsure about some -- do Tomb Raider and its sequels, Baron Baldric, or Jump!/Dschump! count? I'm really not sure if they should or not, good arguments could go either way. This is something I will have to decide, but it'd be interesting to hear others' opinions as well, about these and others listed below.
First I will post the list of titles I currently intend to cover, though again this could change based on decisions above; Tomb Raider games after the first one probably won't make it into the final list, unless someone thinks otherwise, for example. But who knows. Then after that I will post the first 12 summaries.
I’m going to use the same organization method that I used in my PC racing games list, but with added dividers for 2d, 2.5d, or 3d platformers. So:
Table of Contents
1. Platformers I own physical copies of, not digital.
1A. 2D Platformers
1B. 3D Platformers
2. Full games that I own through digital download services.
2A. 2D Platformers
2B. 2.5D Platformers
2C. 3D Platformers
3. Freeware titles (selected titles only).
4. Demos and shareware (selected titles only).
5. Demos of games I also own the full versions of, but still have the demo of on my computer too. (this section may be removed from this list)
Games Summarized In This Update
--
Ancient Empires (Educational) (1990)
Arcade America (1996)
Batman Forever: The Real Game Begins (1994)
Blackthorne (1994)
Bumpy's Arcade Fantasy (1992)
Claw (1997)
Commander Keen Episode I: Marooned on Mars (1990)
Commander Keen Episode II: The Earth Explodes (1990)
Commander Keen Episode III: Keen Must Die (1990)
Commander Keen Episode IV: Secrets of the Oracles (Shareware) (1991)
Commander Keen Episode VI: Aliens Ate My Babysitter! (1991)
Earthworm Jim for Windows 95 (1995)
List of Titles That Will Be Covered
Table of Contents
1. Platformers I own physical copies of, not digital.
1A. 2D Platformers
1B. 3D Platformers
2. Full games that I own through digital download services.
2A. 2D Platformers
2B. 2.5D Platformers
2C. 3D Platformers
3. Freeware titles (selected titles only).
4. Demos and shareware (selected titles only).
5. Demos of games I also own the full versions of, but still have the demo of on my computer too.
1A. 2D Platformers - Physical Copies (Disk or Disc)
Ancient Empires (Educational) (1990)
Arcade America (1996)
Batman Forever: The Real Game Begins (1994)
Blackthorne (1994)
Bumpy's Arcade Fantasy (1992)
Claw (1997)
Commander Keen Episode I: Marooned on Mars (1990)
Commander Keen Episode II: The Earth Explodes (1990)
Commander Keen Episode III: Keen Must Die (1990)
Commander Keen Episode IV: Secrets of the Oracles (Shareware) (1991)
Commander Keen Episode VI: Aliens Ate My Babysitter! (1991)
Earthworm Jim for Windows 95 (1995)
--
Jazz Jackrabbit 2 (1998)
Jazz Jackrabbit 2: Holiday Hare 98 (1998)
Lode Runner: The Legend Returns (1994)
The Lost Vikings - Puzzle-Platformer (2D) (1993)
Interplay 15th: Norse by Norsewest: The Return of the Lost Vikings (1997)
Mega Man 3 (1992)
Mega Man X (1995)
Mega Man X4 (1998)
Mega Man X5 (2002)
Oddworld: Abe's Oddysee (1997)
PCG CGC1: Duke Nukem II (1993)
Pitfall: The Mayan Adventure (1996)
--
Rayman (1996)
Rayman Forever (1998)
Sonic CD (1996)
Sonic & Knuckles Collection (1997)
Sonic 3D Blast (1996)
Teenage Mutant Ninja Turtles (1989)
Zool 2 (1994)
1B. 3D Platformers - PC Physical Copies
Croc 2 (2000)
Donald Duck: Goin' Quackers (2000)
Emperor's New Groove, The -- Action Game (2001)
Frogger: The Great Quest (2002)
Rayman 2: The Great Escape (1999)
Rayman 3: Hoodlum Havoc (2003)
2A. 2D Platformers - Digital Download
1001 Spikes (2014)
8BitBoy (2014)
Aaru’s Awakening (2015)
Adventures of Shuggy, The (2011)
Apotheon (2015)
BattleBlock Theater (2014)
BiT Evolution (2015)
Bleed (2012)
Camera Obscura (2015)
--
Capsized (2011)
Closure (2012)
Commander Keen Episode I: Marooned on Mars (1990)
Commander Keen Episode II: The Earth Explodes (1990)
Commander Keen Episode III: Keen Must Die (1990)
Commander Keen Episode IV: Secret of the Oracles (1991)
Commander Keen Episode V: The Armageddon Machine (1991)
Cosmo's Cosmic Adventure (1992)
Crystal Caves (1991)
Dangerous Dave in the Haunted Mansion (1991)
Dangerous Dave's Risky Rescue (1993)
Dave Goes Nutz (1993)
Dark Void Zero (2010)
--
Defy Gravity Extended (2011)
Duke Nukem (1991)
Duke Nukem II (1993)
Dust: An Elysian Tale (2013) - Platform-Action-RPG
Earthworm Jim 1 & 2: The Whole Can of Worms (1996)
Electronic Super Joy (2013)
Fly’n (2012)
Freedom Planet (2014)
--
Escape Goat (2013)
Gateways (2012)
Gigantic Army (2014)
Gunhound EX (2014)
Hell Yeah! Wrath of the Dead Rabbit (2012)
Hocus Pocus (1994)
Joylancer, The: Legendary Motor Knight (Early Access Game) (2014-)
--
Just Get Through (2015)
Love (2014)
Magicmaker (2014)
Math Rescue (1992) - Educational Platformer
Momodora III
Monster Bash (1993)
MURI (2013)
Mystik Belle (2015)
--
Cally's Trials
Capsule Force
Nimbus (2010)
Oniken (2014)
Out There Somewhere
PixelJunk Eden
Polarity
Puddle (2012)
Rayman Origins (2012)
Realms of Chaos (1995)
Residue: Final Cut (2014) - Platform-Adventure
Rogue Legacy (2014) - Platformer-RPG (Roguelike)
Schrodinger’s Cat and the Raiders of the Lost Quark (2015)
Scribblenauts Unlimited (2012)
Secret Agent (1992)
Serious Sam: Kamikaze Attack (2011) - Autorunner Platformer
Shantae: Risky's Revenge: Director's Cut (2011/201?)
Shiny The Firefly (2014)
Shovel Knight (201x)
Super Lemonade Factory (2012)
Super Meat Boy (2010)
Superfrog (1993)
Swapper, The (2013)
Tembo the Badass Elephant (2015)
Terraria (2011) - 2D Minecraft
Terrian Saga: KR-17 (2014) - Platform-Action
They Bleed Pixels () - Platform-Action
Toki Tori
--
Ultionus: A Tale of Petty Revenge (2013)
Umihara Kawase (1994/2015)
Valdis Story: Abyssal City
VECTOR (2013)
VVVVVV (2010)
Volgarr The Viking (2013)
--
Waking Mars (2012) - Platform-Adventure
World of Goo (2008)
Word Rescue (1992) - Educational Platformer
Maybe consider including:
2B. 2.5D Platformers - Digital Download
Bionic Commando Rearmed (2008)
Blade Kitten (2010)
Blade Kitten: Hollow Wish Collection (Parts 1 & 2)
Brothers: A Tale of Two Sons (2013)
Chariot
The Cave (2013) - Platform-Adventure
Deadlight (2012)
Fez (2013) - Platform-Puzzle
Giana Sisters: Twisted Dreams (2012)
Guacamelee! Gold Edition (2013)
Limbo (2011)
Magnetic by Nature (2014)
Mighty No. 9 (2016)
Pandemonium (1996)
Pandemonium 2 (1997)
Pumped BMX+ [perhaps]
-Red Goddess: Inner World (2015)
-Sayonara Umihara Kawase (201?)
Umihara Kawase Shun (1997/2015)
Sonic the Hedgehog 4: Episode I (2012)
Sonic the Hedgehog 4: Episode II (2012)
Strider (2014)
-Toki Tori 2+
Trine (2009)
Trine 2 (2011)
2C. 3D Platformers - Digital Download
Cloudbuilt - Platform-Shooter
Edge (2011)
FOTONICA (201x)
Grow Home (2015)
Jet Set Radio
Mirror's Edge
NiGHTS into dreams...
Psychonauts (2005)
Puzzle Dimension (2011)
Quantum Conundrum
Sonic Adventure DX: Director's Cut
Sonic Generations
StuntMANIA Reloaded (2014) - Platformer (3D) (Vehicular)
Tomb Raider (1996) - Platform Action-Adventure
Unpossible (201x)
Maybe consider including:
Mystic Towers (1994) - Isometric Platform-RPG
Tomb Raider II (1997) - Platform Action-Adventure
Tomb Raider III (1998) - Platform Action-Adventure
Tomb Raider: Angel of Darkness (2003) - Platform Action-Adventure
3. Freeware and Full Shareware titles (selected titles only)
2D
Abuse (1996) (originally retail title, now freeware)
Akuji the Demon (always freeware)
Arctic Adventure (1991) (originally retail title, now freeware)
BioMenace (1991) (originally retail title, now freeware)
Cave Story (always freeware; has retail remakes)
Commander Keen in Keen Dreams (1991) (full shareware)
Dark Ages (1991) (originally retail title, now freeware)
Dopefish (always freeware)
Dopefish Forever (always freeware)
Dschump!/Jump! (full shareware)
Eternal Daughter (always freeware)
Guardian Twins (always freeware)
Halloween Harry (aka Alien Carnage) (1993)
Holdover (always freeware)
Keen 2000 (always freeware)
Legend of Princess (always freeware)
Mario!! (always freeware)
Monuments of Mars (1990) (originally retail title, now freeware)
N (always freeware; has retail sequels)
Natuki (always freeware)
Ninja Senki (always freeware)
Noitu Love (always freeware)
Pharaoh's Tomb (1990) (originally retail title, now freeware)
SideSwipe (always freeware)
SkyRoads (once shareware, now freeware)
Treasure Adventure Game (always freeware)
XEVIL (1994) (always freeware)
3D
Miko-san's Miracle Board (always freeware)
4. Demos and limited-content shareware (selected titles only, this list will get longer)
Adventures of Captain Comic
Aldo I, II, and III
Alien Rampage
Clyde's Adventure
Eduardo the Magical Toaster
Electro Man
Gateworld
Hunter/Hunted
Jazz Jackrabbit
Jazz Jackrabbit Holiday Hare '95
Jill of the Jungle
Rochard
Vinyl Goddesses from Mars
Xargon
5. Demos of games I also own the full versions of, but still have the demo of on my computer too. (this section may be removed from this list)
Nothing I can think of at the moment.
Summaries
And now for the actual summaries in this first update.
1A. 2D Platformers - Physical Copies (Disk or Disc)
Notes: "Saves" mean the game supports save files saved to your hard drive; "password save" means that the game will give you codes that you will need to write down in order to continue from that point. "No saving" means you can't save in that game (shame on them!). Number of players listed is for single-system multiplayer first; if a game has online play support, that will be listed afterwards, and noted as such.
Ancient Empires (Educational) (1990, DOS) - One player, saves. This game was later re-released as Super Solvers: Challenge of the Ancient Empires, but I have a copy with the original title. Ancient Empires is one of many edutainment games from The Learning Company. Sort of like how Operation Neptune is an undersea shooter crossed with a math game, Ancient Empires is one part puzzle learning game, one part platformer. This really does feel like Operation Neptune's logic-puzzle-focused platformer cousin, and uses a similar interface. Both are pretty good examples of edutainment, games which are both decent games and might teach you something. These games always seemed less well known than Super Solvers games such as Treasure MathStorm or Midnight Rescue, but they're just as good or better than those games. Maybe the slightly older "10-adult" (AE) or "9-14" (ON) age ranges on the boxes hurt them, versus the games like MathStorm that are for younger children? These wo games have more traditional videogame action than titles like those, but still have plenty of educational elements. As usual for Super Solvers games, you play as an anonymous person in a blue coat who you name. This time you're a tomb-adventurer variant of this person, so you have a backpack and such, but it's mostly the same as the character in most of these games, Operation Neptune excepted since there you are a submarine. So, this game has two parts, platforming and logic puzzles. The platforming side looks reasonably nice for a 1990 PC game, and has VGA graphics and even soundblaster/adlib music, though it's not great and repeats often. At least it has sound card support, though, which puts it above some games of the day, so it's nice they tried. The graphics are well-drawn and varied, with different visuals for each setting in the game.
As for the gameplay, you control your character with the arrow keys on the keyboard. Up jumps or grabs on to things, left and right move, down goes down a rope or such. Enter switches between your three items, a headlamp that shoots out a beam of light that can temporarily freeze enemies, spring-boots for a high jump, and a limited-uses-per-level shield that protects you from damage. Frozen enemies can still hurt you, though, unlike in Operation Neptune, so watch out, and shoot them when you won't hit them while walking past! The game does not scroll, but instead flips between the screens that make up each level. Again ON works the same way. This isn't a fast-paced action game, then; instead, careful thought should go in to each move. This is a puzzle-platformer, after all, and there is a puzzle to solve on almost every screen. There are five different ancient tomb settings to explore inthis game, and you can access four right from the start - Egypt, Greece & Rome, India & China, and Middle East. Each setting has four levels to complete, for a total of 20 stages. There is a harder difficulty option, if normal is too easy; this makes the puzzles harder. Each setting has somewhat different puzzles as well, in addition to graphics. Egypt has many puzzles where you shoot beams of light into rotaing prisms; the Middle East mostly has puzzles with numerous switches that move platforms or walls around the screen, and yes solving these requires a lot of trial and error; Greece & Rome has puzzles where you have to hit switches in the correct order in order to move platforms out of your way, a challenge made harder by that enemies will trigger them as well; and the final stage combines the previous types together. The random nature of many puzzles, particularly the switch puzzles in the Middle East area, is kind of annoying as you hit the switches until you luck into the right combination, but still this game will build some puzzle-solving skills among children, or adults, who play it. At the end of each level, you have to put together an image of an ancient treasure from that region. On the lower difficulty these are fairly simple, and thankfully are NOT sliding tile puzzles; you just take the tiles and place each one in the right place. After that is a tougher challenge at the stage exit, to solve a logic puzzle by figuring out what the right tile is for a question-mark block on a 3x3 grid of tiles with various pictures on them. These start out not too hard, but do get tricky; these are definitely good logic puzzles.
So, overall, Ancient Empires is a fun little obscure puzzle-platformer with decent to good level designs, tricky puzzles, and enough enemy-avoiding action to keep things interesting. The gameplay is stiff, and some elements require maybe too much trial and error, but it's at least a decent to good game. The Learning Company were known in the early '90s for making some of the best educational games, and this is one of their better ones. I wish I'd had this as a kid, but getting it as an adult in the '00s I still have had quite a bit of fun with it. Pick this up if you can, and think you might like this kind of game. Also get Operation Neptune, this games' math/sub-shooter cousin! Unlike the more popular Super Solvers games, this game is DOS floppy disk exclusive; it doesn't even have a Windows-port CD version re-release like ON does, much less a Mac version like the most popular Super Solvers games. For the adult gamer, though, if you want any Super Solvers games, this and ON are the two to get. Physical release only.
Arcade America (1996, Win3.x) - One player, saves, gamepad supported (if it works for you). Arcade America is a bad single-screen 'comedic' platformer with a crass, redneck-styled theme to it that I mostly quite dislike. You're a cartoony redneck guy on a road trip across America, seeing the sights and challenging platformer levels in each area you pass through. The platforming levels are okay I guess, though they can be frustrating due to the games' control issues. You navigate the platforms on each stage, shooting or belly-bumping enemies and jumping between platforms as you make your way to the exit on each stage. It works, though enemies can be hard to avoid at times, and cheap hits are an inevitability. This is a hard game, and it's not the good kind of hard. The graphics are well-animated, though, and vary between amusing and unpleasantly gross, which I'm sure is the point, for those who actually like gross stuff, something I never really have. That animation does sometimes that animation get in the way of the gameplay as well, as it can be distracting. And when you're playing a level for the tenth time, those intro cutscenes and animations the game also has get VERY old. There is one more problem: there is a somewhat hidden time limit. Take too long to finish and you won't get the ending. I hate game-wide timers in games, they're awful! Still, the platforming here is okay. Arcade America is overly difficult and not all that fun, but there is some decent platform-action challenge to be had.
The game has performance issues, however. The installer won't run on my newer computer, it just crashes. Copying the game folder to the hard drive seems to work though, though I also tried installing it in a Windows 3.11 installation in DOSBox; that also did the trick. Unfortunately, I have never been able to get most Windows 9x to recognize gamepads or joysticks on my current computer, which is a real pain for platformers like this one; they aren't as good on keyboard! I recommend using a keyboard-to-joystick mapper if you also have this problem. Running it in that Win3.1 installation in DOSBox didn't fix the problem, either; still no joystick. On my older WinME computer the game does recognize that a joystick exists, but I can't get all of the buttons to work, only jump and shoot, and you need four -- jump, shoot, interact (to grab the end-level pullchain, mostly), and belly-bump. And you can't use the keyboard and gamepad together, so you can't use those on the pad but the others on keyboard. And of course, you can't change any settings while in a game, only from the main menu... and you can only save after each level. Great. So yeah, this game has problems. If you can get the game working with a 4-button gamepad or it works well with a keyboard mapper the game is better, but it's still a frustrating game with only adequate-at-best platforming; this game is not that good.
Unfortunately, that's not all there is to this game. It should be, but it isn't. No, there is also a driving component, as you travel between each location around America, finding your scattered companions. The problem is, this plays in the most minuscule window imaginable! It's somewhat unbelievable that they actually thought that that was a good idea, it's an awful one. Almost all of the screen is taken up with a map of America, and you drive in a tiny one or two postage stamp-sized corner of the screen. Here you have a view behind your car, and flip between three different lanes in order to avoid obstacles coming at you and pick up turbo and ammo pickups. In order to have ammo in the platformer levels you need to collect it here, there aren't ammo pickups in the main game. This mode controls just fine, but these segments go on far too long, so they take up a significant amount of time. With something you play this much, they really needed to put some actual work in and make something fullscreen. But no. As it is, Arcade America is one half incredibly bad racing game, and one half mediocre platformer, all with a visual look and comedy style I greatly dislike. Pass on this game unless you have fond memories of it and can get it running well on your computer. Physical release only.
Batman Forever: The Real Game Begins (1996, DOS) - 1-2 player simultaneous, no saving, gamepad supported (kind of). Batman Forever is the PC port of Acclaim's infamous 1995 SNES and Genesis game based on this unpopular Batman movie. This is a sidescrolling beat 'em up / platformer with prerendered graphics and somewhat awful controls. Batman Forever is difficult, frustrating, and hard to control. It does look nice for the time, but the gameplay beyond the graphics is poor, and this has always been the main issue people have with this game. The core gameplay here is that as either Batman or Robin, you explore levels, beat up the guys who pop up in front of you, and make your way through each stage. You can walk, jump or duck, punch and kick, grapple, and drop through floors. Using those last two is much trickier than it should be because you need to stand in precise, but very poorly marked, spots to do either, and the controls for doing so are awful as well; more on that below. The punching and kicking does work, and you have a couple of variations of each type of attack, but enemies seem stronger than you are, at least on Normal difficulty, so the game quickly gets frustrating. And like an old console game, the game has no saving and not even any continues! When you die you respawn right where you were, but run out of lives and that's it, start over from the beginning. There aren't any cheatcodes either, I believe. Awful, for a PC game. For modes, there is the main game, for one or two players simultaneous, and a bad 2-player-only versus fight option. There are difficulty settings for the main game, but it's hard on any of them. My main issue with this game goes beyond any feature quibbles, however. Beyond the bad controls, my main problem with this game is that I've never really been a fan of side-scrolling beat 'em ups. I like isometric beat 'em ups, they're good fun despite their simplicity, but removing that third dimension makes games too simplistic; there just isn't enough left to keep a game interesting, most of the time. This game tries to mix things up with its platforming, puzzle elements, inventory, varied moves, and tough enemies that often attack you from both sides at once, but the core gameplay still isn't all that fun or rewarding. The internet may overstate how bad this game is a bit, as it can be fun to walk around and beat up baddies, but it is extremely repetitive, has control issues, and is far too difficult. Had it had saving it would have been much better.
Introduction
I want to keep moving and start on something new, now that the Genesis list is done, so I decided to finally do this list that I have been thinking of writing for at least a year now. Platformers were probably my first favorite genre on the PC, back in the early '90s, and even if many of the most famous ones are only on consoles, PCs also have their share of great platformers. Just as a warning though, I like platformers a lot, particularly some of the ones in this first update, so there are some summaries (read: Keens 1 and 4, particularly) in this update that are a bit long. The Commander Keen series is fantastic though, they deserve it!
The biggest challenge with a genre-based list is, which games on the margins do you include? I'm still unsure about some -- do Tomb Raider and its sequels, Baron Baldric, or Jump!/Dschump! count? I'm really not sure if they should or not, good arguments could go either way. This is something I will have to decide, but it'd be interesting to hear others' opinions as well, about these and others listed below.
First I will post the list of titles I currently intend to cover, though again this could change based on decisions above; Tomb Raider games after the first one probably won't make it into the final list, unless someone thinks otherwise, for example. But who knows. Then after that I will post the first 12 summaries.
I’m going to use the same organization method that I used in my PC racing games list, but with added dividers for 2d, 2.5d, or 3d platformers. So:
Table of Contents
1. Platformers I own physical copies of, not digital.
1A. 2D Platformers
1B. 3D Platformers
2. Full games that I own through digital download services.
2A. 2D Platformers
2B. 2.5D Platformers
2C. 3D Platformers
3. Freeware titles (selected titles only).
4. Demos and shareware (selected titles only).
5. Demos of games I also own the full versions of, but still have the demo of on my computer too. (this section may be removed from this list)
Games Summarized In This Update
--
Ancient Empires (Educational) (1990)
Arcade America (1996)
Batman Forever: The Real Game Begins (1994)
Blackthorne (1994)
Bumpy's Arcade Fantasy (1992)
Claw (1997)
Commander Keen Episode I: Marooned on Mars (1990)
Commander Keen Episode II: The Earth Explodes (1990)
Commander Keen Episode III: Keen Must Die (1990)
Commander Keen Episode IV: Secrets of the Oracles (Shareware) (1991)
Commander Keen Episode VI: Aliens Ate My Babysitter! (1991)
Earthworm Jim for Windows 95 (1995)
List of Titles That Will Be Covered
Table of Contents
1. Platformers I own physical copies of, not digital.
1A. 2D Platformers
1B. 3D Platformers
2. Full games that I own through digital download services.
2A. 2D Platformers
2B. 2.5D Platformers
2C. 3D Platformers
3. Freeware titles (selected titles only).
4. Demos and shareware (selected titles only).
5. Demos of games I also own the full versions of, but still have the demo of on my computer too.
1A. 2D Platformers - Physical Copies (Disk or Disc)
Ancient Empires (Educational) (1990)
Arcade America (1996)
Batman Forever: The Real Game Begins (1994)
Blackthorne (1994)
Bumpy's Arcade Fantasy (1992)
Claw (1997)
Commander Keen Episode I: Marooned on Mars (1990)
Commander Keen Episode II: The Earth Explodes (1990)
Commander Keen Episode III: Keen Must Die (1990)
Commander Keen Episode IV: Secrets of the Oracles (Shareware) (1991)
Commander Keen Episode VI: Aliens Ate My Babysitter! (1991)
Earthworm Jim for Windows 95 (1995)
--
Jazz Jackrabbit 2 (1998)
Jazz Jackrabbit 2: Holiday Hare 98 (1998)
Lode Runner: The Legend Returns (1994)
The Lost Vikings - Puzzle-Platformer (2D) (1993)
Interplay 15th: Norse by Norsewest: The Return of the Lost Vikings (1997)
Mega Man 3 (1992)
Mega Man X (1995)
Mega Man X4 (1998)
Mega Man X5 (2002)
Oddworld: Abe's Oddysee (1997)
PCG CGC1: Duke Nukem II (1993)
Pitfall: The Mayan Adventure (1996)
--
Rayman (1996)
Rayman Forever (1998)
Sonic CD (1996)
Sonic & Knuckles Collection (1997)
Sonic 3D Blast (1996)
Teenage Mutant Ninja Turtles (1989)
Zool 2 (1994)
1B. 3D Platformers - PC Physical Copies
Croc 2 (2000)
Donald Duck: Goin' Quackers (2000)
Emperor's New Groove, The -- Action Game (2001)
Frogger: The Great Quest (2002)
Rayman 2: The Great Escape (1999)
Rayman 3: Hoodlum Havoc (2003)
2A. 2D Platformers - Digital Download
1001 Spikes (2014)
8BitBoy (2014)
Aaru’s Awakening (2015)
Adventures of Shuggy, The (2011)
Apotheon (2015)
BattleBlock Theater (2014)
BiT Evolution (2015)
Bleed (2012)
Camera Obscura (2015)
--
Capsized (2011)
Closure (2012)
Commander Keen Episode I: Marooned on Mars (1990)
Commander Keen Episode II: The Earth Explodes (1990)
Commander Keen Episode III: Keen Must Die (1990)
Commander Keen Episode IV: Secret of the Oracles (1991)
Commander Keen Episode V: The Armageddon Machine (1991)
Cosmo's Cosmic Adventure (1992)
Crystal Caves (1991)
Dangerous Dave in the Haunted Mansion (1991)
Dangerous Dave's Risky Rescue (1993)
Dave Goes Nutz (1993)
Dark Void Zero (2010)
--
Defy Gravity Extended (2011)
Duke Nukem (1991)
Duke Nukem II (1993)
Dust: An Elysian Tale (2013) - Platform-Action-RPG
Earthworm Jim 1 & 2: The Whole Can of Worms (1996)
Electronic Super Joy (2013)
Fly’n (2012)
Freedom Planet (2014)
--
Escape Goat (2013)
Gateways (2012)
Gigantic Army (2014)
Gunhound EX (2014)
Hell Yeah! Wrath of the Dead Rabbit (2012)
Hocus Pocus (1994)
Joylancer, The: Legendary Motor Knight (Early Access Game) (2014-)
--
Just Get Through (2015)
Love (2014)
Magicmaker (2014)
Math Rescue (1992) - Educational Platformer
Momodora III
Monster Bash (1993)
MURI (2013)
Mystik Belle (2015)
--
Cally's Trials
Capsule Force
Nimbus (2010)
Oniken (2014)
Out There Somewhere
PixelJunk Eden
Polarity
Puddle (2012)
Rayman Origins (2012)
Realms of Chaos (1995)
Residue: Final Cut (2014) - Platform-Adventure
Rogue Legacy (2014) - Platformer-RPG (Roguelike)
Schrodinger’s Cat and the Raiders of the Lost Quark (2015)
Scribblenauts Unlimited (2012)
Secret Agent (1992)
Serious Sam: Kamikaze Attack (2011) - Autorunner Platformer
Shantae: Risky's Revenge: Director's Cut (2011/201?)
Shiny The Firefly (2014)
Shovel Knight (201x)
Super Lemonade Factory (2012)
Super Meat Boy (2010)
Superfrog (1993)
Swapper, The (2013)
Tembo the Badass Elephant (2015)
Terraria (2011) - 2D Minecraft
Terrian Saga: KR-17 (2014) - Platform-Action
They Bleed Pixels () - Platform-Action
Toki Tori
--
Ultionus: A Tale of Petty Revenge (2013)
Umihara Kawase (1994/2015)
Valdis Story: Abyssal City
VECTOR (2013)
VVVVVV (2010)
Volgarr The Viking (2013)
--
Waking Mars (2012) - Platform-Adventure
World of Goo (2008)
Word Rescue (1992) - Educational Platformer
Maybe consider including:
2B. 2.5D Platformers - Digital Download
Bionic Commando Rearmed (2008)
Blade Kitten (2010)
Blade Kitten: Hollow Wish Collection (Parts 1 & 2)
Brothers: A Tale of Two Sons (2013)
Chariot
The Cave (2013) - Platform-Adventure
Deadlight (2012)
Fez (2013) - Platform-Puzzle
Giana Sisters: Twisted Dreams (2012)
Guacamelee! Gold Edition (2013)
Limbo (2011)
Magnetic by Nature (2014)
Mighty No. 9 (2016)
Pandemonium (1996)
Pandemonium 2 (1997)
Pumped BMX+ [perhaps]
-Red Goddess: Inner World (2015)
-Sayonara Umihara Kawase (201?)
Umihara Kawase Shun (1997/2015)
Sonic the Hedgehog 4: Episode I (2012)
Sonic the Hedgehog 4: Episode II (2012)
Strider (2014)
-Toki Tori 2+
Trine (2009)
Trine 2 (2011)
2C. 3D Platformers - Digital Download
Cloudbuilt - Platform-Shooter
Edge (2011)
FOTONICA (201x)
Grow Home (2015)
Jet Set Radio
Mirror's Edge
NiGHTS into dreams...
Psychonauts (2005)
Puzzle Dimension (2011)
Quantum Conundrum
Sonic Adventure DX: Director's Cut
Sonic Generations
StuntMANIA Reloaded (2014) - Platformer (3D) (Vehicular)
Tomb Raider (1996) - Platform Action-Adventure
Unpossible (201x)
Maybe consider including:
Mystic Towers (1994) - Isometric Platform-RPG
Tomb Raider II (1997) - Platform Action-Adventure
Tomb Raider III (1998) - Platform Action-Adventure
Tomb Raider: Angel of Darkness (2003) - Platform Action-Adventure
3. Freeware and Full Shareware titles (selected titles only)
2D
Abuse (1996) (originally retail title, now freeware)
Akuji the Demon (always freeware)
Arctic Adventure (1991) (originally retail title, now freeware)
BioMenace (1991) (originally retail title, now freeware)
Cave Story (always freeware; has retail remakes)
Commander Keen in Keen Dreams (1991) (full shareware)
Dark Ages (1991) (originally retail title, now freeware)
Dopefish (always freeware)
Dopefish Forever (always freeware)
Dschump!/Jump! (full shareware)
Eternal Daughter (always freeware)
Guardian Twins (always freeware)
Halloween Harry (aka Alien Carnage) (1993)
Holdover (always freeware)
Keen 2000 (always freeware)
Legend of Princess (always freeware)
Mario!! (always freeware)
Monuments of Mars (1990) (originally retail title, now freeware)
N (always freeware; has retail sequels)
Natuki (always freeware)
Ninja Senki (always freeware)
Noitu Love (always freeware)
Pharaoh's Tomb (1990) (originally retail title, now freeware)
SideSwipe (always freeware)
SkyRoads (once shareware, now freeware)
Treasure Adventure Game (always freeware)
XEVIL (1994) (always freeware)
3D
Miko-san's Miracle Board (always freeware)
4. Demos and limited-content shareware (selected titles only, this list will get longer)
Adventures of Captain Comic
Aldo I, II, and III
Alien Rampage
Clyde's Adventure
Eduardo the Magical Toaster
Electro Man
Gateworld
Hunter/Hunted
Jazz Jackrabbit
Jazz Jackrabbit Holiday Hare '95
Jill of the Jungle
Rochard
Vinyl Goddesses from Mars
Xargon
5. Demos of games I also own the full versions of, but still have the demo of on my computer too. (this section may be removed from this list)
Nothing I can think of at the moment.
Summaries
And now for the actual summaries in this first update.
1A. 2D Platformers - Physical Copies (Disk or Disc)
Notes: "Saves" mean the game supports save files saved to your hard drive; "password save" means that the game will give you codes that you will need to write down in order to continue from that point. "No saving" means you can't save in that game (shame on them!). Number of players listed is for single-system multiplayer first; if a game has online play support, that will be listed afterwards, and noted as such.
Ancient Empires (Educational) (1990, DOS) - One player, saves. This game was later re-released as Super Solvers: Challenge of the Ancient Empires, but I have a copy with the original title. Ancient Empires is one of many edutainment games from The Learning Company. Sort of like how Operation Neptune is an undersea shooter crossed with a math game, Ancient Empires is one part puzzle learning game, one part platformer. This really does feel like Operation Neptune's logic-puzzle-focused platformer cousin, and uses a similar interface. Both are pretty good examples of edutainment, games which are both decent games and might teach you something. These games always seemed less well known than Super Solvers games such as Treasure MathStorm or Midnight Rescue, but they're just as good or better than those games. Maybe the slightly older "10-adult" (AE) or "9-14" (ON) age ranges on the boxes hurt them, versus the games like MathStorm that are for younger children? These wo games have more traditional videogame action than titles like those, but still have plenty of educational elements. As usual for Super Solvers games, you play as an anonymous person in a blue coat who you name. This time you're a tomb-adventurer variant of this person, so you have a backpack and such, but it's mostly the same as the character in most of these games, Operation Neptune excepted since there you are a submarine. So, this game has two parts, platforming and logic puzzles. The platforming side looks reasonably nice for a 1990 PC game, and has VGA graphics and even soundblaster/adlib music, though it's not great and repeats often. At least it has sound card support, though, which puts it above some games of the day, so it's nice they tried. The graphics are well-drawn and varied, with different visuals for each setting in the game.
As for the gameplay, you control your character with the arrow keys on the keyboard. Up jumps or grabs on to things, left and right move, down goes down a rope or such. Enter switches between your three items, a headlamp that shoots out a beam of light that can temporarily freeze enemies, spring-boots for a high jump, and a limited-uses-per-level shield that protects you from damage. Frozen enemies can still hurt you, though, unlike in Operation Neptune, so watch out, and shoot them when you won't hit them while walking past! The game does not scroll, but instead flips between the screens that make up each level. Again ON works the same way. This isn't a fast-paced action game, then; instead, careful thought should go in to each move. This is a puzzle-platformer, after all, and there is a puzzle to solve on almost every screen. There are five different ancient tomb settings to explore inthis game, and you can access four right from the start - Egypt, Greece & Rome, India & China, and Middle East. Each setting has four levels to complete, for a total of 20 stages. There is a harder difficulty option, if normal is too easy; this makes the puzzles harder. Each setting has somewhat different puzzles as well, in addition to graphics. Egypt has many puzzles where you shoot beams of light into rotaing prisms; the Middle East mostly has puzzles with numerous switches that move platforms or walls around the screen, and yes solving these requires a lot of trial and error; Greece & Rome has puzzles where you have to hit switches in the correct order in order to move platforms out of your way, a challenge made harder by that enemies will trigger them as well; and the final stage combines the previous types together. The random nature of many puzzles, particularly the switch puzzles in the Middle East area, is kind of annoying as you hit the switches until you luck into the right combination, but still this game will build some puzzle-solving skills among children, or adults, who play it. At the end of each level, you have to put together an image of an ancient treasure from that region. On the lower difficulty these are fairly simple, and thankfully are NOT sliding tile puzzles; you just take the tiles and place each one in the right place. After that is a tougher challenge at the stage exit, to solve a logic puzzle by figuring out what the right tile is for a question-mark block on a 3x3 grid of tiles with various pictures on them. These start out not too hard, but do get tricky; these are definitely good logic puzzles.
So, overall, Ancient Empires is a fun little obscure puzzle-platformer with decent to good level designs, tricky puzzles, and enough enemy-avoiding action to keep things interesting. The gameplay is stiff, and some elements require maybe too much trial and error, but it's at least a decent to good game. The Learning Company were known in the early '90s for making some of the best educational games, and this is one of their better ones. I wish I'd had this as a kid, but getting it as an adult in the '00s I still have had quite a bit of fun with it. Pick this up if you can, and think you might like this kind of game. Also get Operation Neptune, this games' math/sub-shooter cousin! Unlike the more popular Super Solvers games, this game is DOS floppy disk exclusive; it doesn't even have a Windows-port CD version re-release like ON does, much less a Mac version like the most popular Super Solvers games. For the adult gamer, though, if you want any Super Solvers games, this and ON are the two to get. Physical release only.
Arcade America (1996, Win3.x) - One player, saves, gamepad supported (if it works for you). Arcade America is a bad single-screen 'comedic' platformer with a crass, redneck-styled theme to it that I mostly quite dislike. You're a cartoony redneck guy on a road trip across America, seeing the sights and challenging platformer levels in each area you pass through. The platforming levels are okay I guess, though they can be frustrating due to the games' control issues. You navigate the platforms on each stage, shooting or belly-bumping enemies and jumping between platforms as you make your way to the exit on each stage. It works, though enemies can be hard to avoid at times, and cheap hits are an inevitability. This is a hard game, and it's not the good kind of hard. The graphics are well-animated, though, and vary between amusing and unpleasantly gross, which I'm sure is the point, for those who actually like gross stuff, something I never really have. That animation does sometimes that animation get in the way of the gameplay as well, as it can be distracting. And when you're playing a level for the tenth time, those intro cutscenes and animations the game also has get VERY old. There is one more problem: there is a somewhat hidden time limit. Take too long to finish and you won't get the ending. I hate game-wide timers in games, they're awful! Still, the platforming here is okay. Arcade America is overly difficult and not all that fun, but there is some decent platform-action challenge to be had.
The game has performance issues, however. The installer won't run on my newer computer, it just crashes. Copying the game folder to the hard drive seems to work though, though I also tried installing it in a Windows 3.11 installation in DOSBox; that also did the trick. Unfortunately, I have never been able to get most Windows 9x to recognize gamepads or joysticks on my current computer, which is a real pain for platformers like this one; they aren't as good on keyboard! I recommend using a keyboard-to-joystick mapper if you also have this problem. Running it in that Win3.1 installation in DOSBox didn't fix the problem, either; still no joystick. On my older WinME computer the game does recognize that a joystick exists, but I can't get all of the buttons to work, only jump and shoot, and you need four -- jump, shoot, interact (to grab the end-level pullchain, mostly), and belly-bump. And you can't use the keyboard and gamepad together, so you can't use those on the pad but the others on keyboard. And of course, you can't change any settings while in a game, only from the main menu... and you can only save after each level. Great. So yeah, this game has problems. If you can get the game working with a 4-button gamepad or it works well with a keyboard mapper the game is better, but it's still a frustrating game with only adequate-at-best platforming; this game is not that good.
Unfortunately, that's not all there is to this game. It should be, but it isn't. No, there is also a driving component, as you travel between each location around America, finding your scattered companions. The problem is, this plays in the most minuscule window imaginable! It's somewhat unbelievable that they actually thought that that was a good idea, it's an awful one. Almost all of the screen is taken up with a map of America, and you drive in a tiny one or two postage stamp-sized corner of the screen. Here you have a view behind your car, and flip between three different lanes in order to avoid obstacles coming at you and pick up turbo and ammo pickups. In order to have ammo in the platformer levels you need to collect it here, there aren't ammo pickups in the main game. This mode controls just fine, but these segments go on far too long, so they take up a significant amount of time. With something you play this much, they really needed to put some actual work in and make something fullscreen. But no. As it is, Arcade America is one half incredibly bad racing game, and one half mediocre platformer, all with a visual look and comedy style I greatly dislike. Pass on this game unless you have fond memories of it and can get it running well on your computer. Physical release only.
Batman Forever: The Real Game Begins (1996, DOS) - 1-2 player simultaneous, no saving, gamepad supported (kind of). Batman Forever is the PC port of Acclaim's infamous 1995 SNES and Genesis game based on this unpopular Batman movie. This is a sidescrolling beat 'em up / platformer with prerendered graphics and somewhat awful controls. Batman Forever is difficult, frustrating, and hard to control. It does look nice for the time, but the gameplay beyond the graphics is poor, and this has always been the main issue people have with this game. The core gameplay here is that as either Batman or Robin, you explore levels, beat up the guys who pop up in front of you, and make your way through each stage. You can walk, jump or duck, punch and kick, grapple, and drop through floors. Using those last two is much trickier than it should be because you need to stand in precise, but very poorly marked, spots to do either, and the controls for doing so are awful as well; more on that below. The punching and kicking does work, and you have a couple of variations of each type of attack, but enemies seem stronger than you are, at least on Normal difficulty, so the game quickly gets frustrating. And like an old console game, the game has no saving and not even any continues! When you die you respawn right where you were, but run out of lives and that's it, start over from the beginning. There aren't any cheatcodes either, I believe. Awful, for a PC game. For modes, there is the main game, for one or two players simultaneous, and a bad 2-player-only versus fight option. There are difficulty settings for the main game, but it's hard on any of them. My main issue with this game goes beyond any feature quibbles, however. Beyond the bad controls, my main problem with this game is that I've never really been a fan of side-scrolling beat 'em ups. I like isometric beat 'em ups, they're good fun despite their simplicity, but removing that third dimension makes games too simplistic; there just isn't enough left to keep a game interesting, most of the time. This game tries to mix things up with its platforming, puzzle elements, inventory, varied moves, and tough enemies that often attack you from both sides at once, but the core gameplay still isn't all that fun or rewarding. The internet may overstate how bad this game is a bit, as it can be fun to walk around and beat up baddies, but it is extremely repetitive, has control issues, and is far too difficult. Had it had saving it would have been much better.