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PC Racing Sims Thread

is this Mäkinen's kid :p


somehow little kid vids playing racing games always make me smile, his dad/mom must be proud ;)

It really is awfully cute.

Latest from Tony Gardner, iRacing president:

As far as features, yes working on DX11 and ground work for Open GL as well. We are working on a whole new and improved damage model. Both physical and graphical. Car parts will fall-off car appropriately based on physics and the physics will be better (we hope!) Making good progress on a new track surface model. Again both physical and graphical. Track will marble up, rubber and dust will fly and all that, track will heat up and cool down in a much better way, etc. These things should add some great additional dynamics to the racing, not to mention some realistic cool eye candy. Anther big project in the works is animation. Pit crews for example, a great collaboration between our engineers and art guys. Again making good progress and VERY excited about all three of these projects. The physics guys also have technical projects in the works under the hood working on the overall models. Tires obviously the big one still. Well that is not enough for now. Almost all of this has been leaked out in various places but thought would put it one place. I have no idea when any of it will be done. Maybe it never will but that is what we are working on that I'm willing to talk about right now because good progress being made. Oh yes and working on a whole new User Interface but again that is a big project involving multiple groups of people. We also are working on the actual iRacing site behind the scenes in terms of stability, efficiency, downtime minimization risk, etc

This was mostly known, but dotted around the forum across months/years of staff posts, so nice to have it all summarised.

But this is iRacing development in a nutshell: "I have no idea when any of it will be done. Maybe it never will" >_<

First things first, the website and update process is a few numbers into a standing eight count. It really seems to have gotten away from them. Got to handle that asap.

The rest of it sounds fantastic. I'd bang on them for lacking focus, but I'd imagine much of it is tied together. Tony seems like a pretty casual, straight forward guy (maybe that's part of the problem, I dunno), but when he says "I have no idea when or if", I think I'll choose to just appreciate the candor. I'll take that over getting smoke blown up my ass every day of the week.

I'll admit however that occasionally their approach does irritate me.
 
How many people does iRacing have working on the service? Everything always seems to be so slow...
I believe there are fewer than 40 staff, and probably fewer than 20 directly making changes to the sim (content creation, physics/graphics/audio development).

I'll take that over getting smoke blown up my ass every day of the week.
Indeed, I'm usually happy with their communication. However, DK hasn't made a post about tyres for years, and I'd really like to hear from him again. The last blog post he made was at the Lotus 49 release, and that was a surprisingly unscientific description of basically why the car is a deathtrap.

The fact that the car now doesn't drive anything like his description (since one widely-praised tyre update from three seasons ago) combined with the lack of any detailed post from him about the state of tyre development since 2011, has me somewhat concerned.
 
I believe there are fewer than 40 staff, and probably fewer than 20 directly making changes to the sim (content creation, physics/graphics/audio development).

Indeed, I'm usually happy with their communication. However, DK hasn't made a post about tyres for years, and I'd really like to hear from him again. The last blog post he made was at the Lotus 49 release, and that was a surprisingly unscientific description of basically why the car is a deathtrap.

The fact that the car now doesn't drive anything like his description (since one widely-praised tyre update from three seasons ago) combined with the lack of any detailed post from him about the state of tyre development since 2011, has me somewhat concerned.

If you wouldn't mind stepping back in time for a second, Dave seems more Tim Sweeney rather than John Carmack to me. He's seen when he has to be, but he'd rather be locked up in a frosted windowed office crunching code.

They do seem to be a crossroad both technically, and commercially though. They don't use Dave nearly as much as they used to for promotional work (including blogs and forum posts). In fact they don't do nearly the amount of promotion they once did. They're still going strong with partnerships like the one they announced with NBCSN yesterday, but where are the drivers they used trot in and out of the office? Where's the excitement? They're clearly working hard. The builds have had plenty of effort put into them. They just lack the enthusiasm they once had, or probably more accurately, they're just not showing it.

I want to see Dave. I want to see Tony. I want to be engaged.
 
Ah, I was meaning to reply to this. I'm getting that feeling too - I thought things were on the up with that in-depth video they made about the Z4 GT3, but I've not seen anything like that since then. But I'm starting to appreciate know how time-consuming video editing is, so I hope this is because the staff are simply tied up with more important things.

There is one staff member, David Tucker, who seems to be willing to engage with the forum regularly and posts some great in-depth stuff (while somehow managing to not give any secrets away!) and always comes across as positive and enthusiastic, so that is encouraging.

My scrappy UK&I race from last night:

https://www.youtube.com/watch?v=-izyT5QpSvM
 
iRacing's annual Black Friday deal is live. Expect an email if you are/were(?) a customer.

$49/year, the single code can be used up to five times. Good through Dec 4th.

I'll hide what's left of my code in this post once I'm get a chance to use it myself. Quote this post to see the code (wait until you've seen that I've edited it in first).

EDIT: Apparently only good for active accounts, which means you'll get your own email w/code.
 

Seanspeed

Banned
If I do get an email, I think I'm gonna take it up and take the plunge proper(meaning buying some tracks and all and maybe another car). I think I'm stalling in my progress cuz I'm not actually competing with people enough. Plus its really what I love most with racing sims. Its a testament to how good AC is that I've been mostly content with it despite not doing multiplayer all that often, but I'm really itching to compete.

iRacing is just so *serious*, though. Its ideal in so many ways, but it also feels like a lot of pressure at the same time. But, I can deal with that.

Are you not renewing Big Takeover?
 
If I do get an email, I think I'm gonna take it up and take the plunge proper(meaning buying some tracks and all and maybe another car). I think I'm stalling in my progress cuz I'm not actually competing with people enough. Plus its really what I love most with racing sims. Its a testament to how good AC is that I've been mostly content with it despite not doing multiplayer all that often, but I'm really itching to compete.

iRacing is just so *serious*, though. Its ideal in so many ways, but it also feels like a lot of pressure at the same time. But, I can deal with that.

Are you not renewing Big Takeover?

Try this code for "coming back" PR-Comeback5 It's 3 months for 5 bucks. If it works you can then immediately get the 1 year/$49 using this code PR-49RENEW2014 I thought the BF code was a unique to me, but it wasn't.

If the first code doesn't work, let me know, and I'll see if I can find a different one.

No, I did renew. You can use the code five times, so I used it twice. I'm good until 2017, baby!
 

Dash Kappei

Not actually that important

This fucking video gave me an headache and almost puke inducing seizures at the same time.
That has gotta be the worst overproduced crap I've ever clicked on, I'm appalled... I mean, ok postfx but goddamn 3 minutes of eyes damaging color aberration + frenzy montage cuts + editing with constant wipes to rival that of all Star Wars films put together!

Sorry for the rant, I just couldn't believe my eyes, I didn't know Racespot before and definitely hope I won't ever cross their path again, I'm sure those guys must be good at something but if you're gonna link to their videos again please out of goodwill try to include a trigger warning first :p

/rant

Now, back on topic: I'm glad this thread was made and dunno how I didn't notice before that a new thread had replaced the old one.
My PC will prolly be the last bastion of racing games for me, now that the PS4 won't support the G27 (and well, it was only one game that I was really interested in, GT7) so I can't wait to grab a new GPU and start playing AC and 'Stock again.
 
This fucking video gave me an headache and almost puke inducing seizures at the same time.
That has gotta be the worst overproduced crap I've ever clicked on, I'm appalled... I mean, ok postfx but goddamn 3 minutes of eyes damaging color aberration + frenzy montage cuts + editing with constant wipes to rival that of all Star Wars films put together!

Sorry for the rant, I just couldn't believe my eyes, I didn't know Racespot before and definitely hope I won't ever cross their path again, I'm sure those guys must be good at something but if you're gonna link to their videos again please out of goodwill try to include a trigger warning first :p
Holy overreaction Batman! It was two minutes that can easily be skipped. Usually I post the time in the video when the race starts, but as I had a successful quali I thought people might want to see it, and I imagine most people who watch these archived broadcasts hunt around the timeline for the start of the race and then scrub around looking for interesting action rather than watching it all anyway.

The second minute was a trailer directly from iRacing - not created by RaceSpot: https://www.youtube.com/watch?v=JT9XG4FPU9M - it may have even got direct approval from NASCAR, so the finger of blame should be pointed elsewhere. If you get that appalled by a trailer then I'd advise you not to watch any sim racing coverage whatsoever, as I'm bound to forget to include a warning after every link! The use of trailers is a common way to fill dead air or when they're having to resolve some technical issues, and is not unique to RaceSpot. You're right that this NASCAR Peak trailer is particularly heavy-handed on the cuts and scratchy effects, but it's better than an awkward silence during a live broadcast. And if you're watching the archive after the event, then you can skip forward, so it's not a big deal.

As for whether RaceSpot are 'good at something', then you should just watch the broadcast rather than the intro and decide for yourself. The Donington coverage wasn't their best, but I think they do a fine job with all their coverage each week.
 

Dash Kappei

Not actually that important
Well, it's not like my criticism was aimed at you, and I made it clear mine was a rant so I think a bit of hyperbole is game in such cases, but I don't think what I wrote was far from the truth. Of course I was
half-
joking with the trigger warning bits. I stand by my ground :)
 

TJP

Member

Juicy Bob

Member
Anyone up for a Race07 event next weekend?

It's a crime that we have this little community but that we don't have some GAF Racing Drivers Club races together...
 
Response to The 2014 Marvel Census :)

I own more or less all of them that have been released digitally, with the exception of some of the SimBin add ons. I've held on to a handful of disks as well. GPL, NR2003, RBR, etc.

My regular drivers generally have to be great at one of two things; multiplayer (iRacing), or AI (rF2, GSC). I've really found that I don't particularly care for devoting valuable time to unfinished, or deficient software. That's certainly not a permanent indictment on any sim, it's just that I want to have as good a racing experience as I can when I bust my wheel out.

I do play all of the top sims in, say, the course of six months, but my regular rotation just has more purpose to it.

All of that said, Oculus support has most certainly changed that formula however. Until there's parity with all the top sims having quality support, things are going to be skewed. VR in it's current state definitely has some serious limitations (hardware/sdk/software), so it's not Rift or bust, but it sure is fun to use. It's The Great Equalizer.

I think the sim which I want to get into more because I've heard so many good things about it's progress, is RaceRoom/DTM. I can't stand it's godawful menus and silly currency (partially addressed recently), but apparently the driving/racing finally makes it worth dealing with. Now I have to figure out how best to proceed with buying stuff. Maybe I'll just plunk for DTM 2014 to keep things simple. It sounds like an accumulation of everything right with the platform.

What RaceRoom cars are you running, MH? Whomever?

Anyone up for a Race07 event next weekend?

It's a crime that we have this little community but that we don't have some GAF Racing Drivers Club races together...

It's just really hard to do. For such a small little group, I think we've got every continent with the exception of Antarctica, and Africa represented on just this one page alone. It's certainly worth trying to gauge interest however. You never know.

Personally, I like asynchronous stuff like hotlap challenges so everyone has a chance to get involved. Is there anybody who perhaps might be interested in something along those lines?
 
Response to The 2014 Marvel Census :)
I've temporarily removed the census question and will write a better one tomorrow (2am here)
What RaceRoom cars are you running, MH? Whomever?
I purchased the DTM 2014 pack a few hours ago, seems great value for money so far. RRRE development seems to have finally progressed enough for me to begin spending money on it. As for where that money went: Volvo 240, Audi Quattro, BMW 320 Turbo, Radical SR9 AER, DMD P21 and McLaren MP4. The BMW is my absolute favourite as it's far too powerful for the chassis and challenging just to keep in a straight line.

Edit:

Anyone up for a Race07 event next weekend?
As BT said, it may be a little challenging to get a decent grid from everyone here being so spread out. I can usually play around 11pm-1am Japan time, which I think is 2pm-4pm GMT. Most East Coast USAers should be able to make that time, but it'll be far too early for West sadly. Maybe we should try some time trialling first?
 
I purchased the DTM 2014 pack a few hours ago, seems great value for money so far. RRRE development seems to have finally progressed enough for me to begin spending money on it. As for where that money went: Volvo 240, Audi Quattro, BMW 320 Turbo, Radical SR9 AER, DMD P21 and McLaren MP4. The BMW is my absolute favourite as it's far too powerful for the chassis and challenging just to keep in a straight line.

Nice. Yeah, the vintage BMWs all caught my eye. I just only now realized you can test drive them all too. Durr. That's a big help obviously. Cool, I'll dig in, and see what grabs me.

Give me a game, a track, a car and a time frame and I'll see if I can curate some sort of leaderboard together.

That sounds great, Juice.

Glad to see folks interested in playing around a bit.

So Race07 hotlaps? Is that what we're thinking for this first go around? That's totally fine by me. Jeez, Race07 has so many good tracks. I dunno, how about the Caterham 260@Istanbul. Ten days.

Objections?
 
OK, I've reworded my questionnaire. Hopefully our community can get to know each other a little better...

PC Racing Community Census

Location: Osaka, Japan (GMT+9)
Hardware: T500 wheel, ClubsportV2 pedals, Clubsport SQ v1.5 shifter (on order), Apiga AP2 stand. Waiting patiently for the consumer Rift.
First sim game: Geoff Crammond's Grand Prix (World Circuit in the USA)
Main sims: rFactor 2, Game Stock Car Extreme, RaceRoom Racing Experience.
Occasional sims: Grand Prix Legends, Assetto Corsa, Race07
Favourite circuit type: Short, relatively unknown, undulating, mix of on and off camber
Favourite car type: historic open wheelers
Real life experience: Indoor karts, 100cc karts, Radical Biduro, Formula First
Are you a good driver?: No
 

Arucardo

Member
Japan? awesome!

I guess I'll do this too.

PC Racing Community Census

Location: Finland (GMT+2)

Hardware: Thrustmaster TX wheel, CSR Elite Pedals, TH8RS shifter, Selfmade buttonbox with derek speare circuit, TrackIr 5 + pro clip, Rennsport Wheelstand.

First sim game: Geoff Crammond's Grand Prix 3 (though I actually got in to sims waaaay later)

Main sims: pCARS, Assetto Corsa, rF2

Occasional sims: iRacing, rF 1, GTR+Race stuff, RaceRoom, Game Stock Car

Favourite circuit type: Not sure how to describe my favorite tracks, Mid Ohio would be one of my all time favorites, but I thoroughly enjoy fast sweeping tracks too.

Favourite car type: historic GT and Touring cars with some crazy stuff like old DRM cars.

Real life experience: Indoor karts, hopefully some real track experience next summer if my car stays in one piece over the winter.

Are you a good driver?: I'm the best! Honestly though, I'm decent but I could be so much better if I had the focus/concentration to practice more often and not switch from sim to sim all the time.


I seem to be having some FFB issues with Race07. I'll try and get them fixed before we begin properly.

Anyway, who's in? So far we've...

marvelharvey
Juicy Bob
Betta Lines
Big Takeover

Me! I love competing with other gaffers, gives me a goal and forces me to get better pretty much every time. Improved so much when we had some pCARS hotlap competitions and races way back.
 
PC Racing Community Census

Location: UK (GMT)
Hardware: T500RS wheel and pedals, TH8RS shifter, generic desk, awful chair.
First sim game: Gran Turismo was probably the first I remember playing, although I never owned a PS1. Then it was either Grand Prix Legends or Mobil 1 Rally Championship.
Main sims: iRacing, rFactor 2, Game Stock Car Extreme
Occasional sims: Assetto Corsa, P&G3, rFactor 1, R3E, GT6, LFS, RBR
Favourite circuit type: No preference, depends on the car really. I find shorter tracks promote better racing.
Favourite car type: Low powered, momentum cars for racing, high powered, unhinged cars for mucking about in.
Real life experience: A couple of brief karting sessions, otherwise nothing
Are you a good driver?: I'm getting there, still much to learn.
 

_machine

Member
PC Racing Community Census

Location: Kajaani, Finland (GMT+2)
Hardware: X360 Pad, a crappy Logitech MOMO in storage. I really need to get some proper hardware, but I really should upgrade my computer first for work...
First sim game: Can't really remember, some F1 game and bit of GPL. GT Legends was my first real touch into sims though.
Main sims: Project CARS, Assetto Corsa, Richard Burns Rally, GT6
Occasional sims: Race07, GTR2 Power & Glory
Favourite circuit type: Short, Easy to Learn
Favourite car type: Street Cars
Real life experience: Karts, driving in the snow (like any other finn)
Are you a good driver?: No

Wish I had more time and the proper hardware, but game development and studuying is taking all my time and money :/
 

Watevaman

Member
PC Racing Community Census

Location: Virginia, US (UTC-5)
Hardware: Xbox 360 wired pad, T500RS wheel+pedals, Playseat Evo
First sim game: Gran Turismo (if it counts), GTR2 (for PC sims)
Main sims: Assetto Corsa, Project CARS, GTR2
Occasional sims: RRRE
Favourite circuit type: Medium/long (3+ miles), narrow, elevation changes, sweepers
Favourite car type: GT style cars
Real life experience: Karting, indoor and outdoor
Are you a good driver?: Usually mid-pack. Not the slowest, but I let pressure get to me too much.
 

kafiend

Member
PC Racing Community Census

Location: UK
Hardware: G25, large low latency TV and home built racing mount/seat thingy.
First sim game: REVS
Main sims: Assetto Corsa & pCARS.
Occasional sims: Loads of them.
Favourite circuit type: long and interesting, will never get bored of Nürburgring.
Favourite car type: Low power up to Touring - Don't enjoy anything scary fast these days.
Real life experience: Nothing for many years and only ever karting for lols
Are you a good driver?: Middling.

There should be a favorite corner question. - The corkscrew.
 

Juicy Bob

Member
So, I'm thinking we have a week-long time trial competition starting either Monday or Tuesday until the end of Sunday just to get things going.

I have a few suggestions for what we do and I'm going to base them around Race07, given that it seems pretty popular and don't require a super powerful PC to run. I'm sticking to the game's base circuits and cars in case people don't have all the expansion packs to the games...

&#8211; The Big Takeover

(Caterham 260bhp at Istanbul 06)

As suggested by our esteemed thread creator, we run the very fun to drive Caterham Seven around one of Tilke's best tracks.

&#8211; The Lewis Hamilton Special

(F3000 at Istanbul 06)

In honour of Lewis Hamilton taking his second F1 world title this weekend, we pay homage to one of his most famous drives in GP2 in 2006 by running F3000s (the former step below F1) around Istanbul Park.

&#8211; The Hondas Return

(Honda Accord Euro-R WTCC 2007 at Macau 2007)

With Honda returning to Formula 1 as an engine supplier with Honda on Tuesday at the Young Drivers' Test, we mark that by running a Honda Accord WTCC car around the awesome Macau circuit which held the last round of this year's WTCC season last weekend.

&#8211; A Mini Adventure

(Mini Cooper S at Brands Hatch Indy)

Small car, small track, big fun. There's only five corners, so it's not a hard circuit to learn and you can expect laptimes to be close &#8211; meaning that setup and driver skill can make the difference.

&#8211; Swedish Street-balls

(Radical SR4 at Vara Speedway)

Since Race07 is a SimBin game (RIP) and SimBin were a Sweden based development group, we have our first run around the fictional but plausible street circuit the devs designed that runs around their offices.


If everyone fancies a particular theme for next week, I'll set up a proper rules and a leaderboard etc tomorrow and then we can start hitting the track!
 
Those all sound terrific! Love the idea of doing themes. If we can find some common ground using differnt sims, I'd like to see it rotate. Let's get that first week one under our belt however.

When I can a chance to sit down at a computer I'll take MarHar's questionnaire.
 
Thanks for all the replies guys. Interesting to see how different people's experiences and preferences are.

Do we have any West Coast USAers? If not, then a 10am EST, 3pm GMT, 12am Japan time race should be possible between all of us sometime in the future.
 
PC Racing Community Census

Location: New Hampshire, US (GMT -5)
Hardware: T500 wheel and pedals, desk
First sim game: IndyCar Racing II
Main sims: iRacing, rFactor 2, GSC:E
Occasional sims: AC, pCARS, Formula Truck, RaceRoom, RBR, P&G, HistorX
Favourite circuit type: Shorter in length, cambered, elevation changes
Favourite car type: Undertired/underbraked
Real life experience: Nothing to truly write home about
Are you a good driver?: Not good enough
 

Spookie

Member
PC Racing Community Census

Location: UK (GMT)
Hardware: Fanatec CSR, TH8RS shifter, GT Omega wheel stand.
First sim game: TOCA or Geoff Crammond's Grand Prix 4
Main sims: Assetto Corsa, Game Stock Car Extreme, Race Room Experence
Occasional sims: iRacing, Project CARS
Favourite circuit type: Technical tracks or ones with elevation changes eg Oulton Park, CotA, Road America.
Favourite car type: GT3, mid to low powered cars and the odd formula rookie-esq cars.
Real life experience: Use to do Motocross as a kid.
Are you a good driver?: God no, I don't driving sims often enough to get good. I get distracted too often by other games.
 

Shaneus

Member
New thread!

New news?
"Coming up, in a not so distant future..."
NtGzxd9.png



Edit: I loves my simracing, but time at home just isn't my friend right now. I'll participate and fill in forms when I can, but that's few and far between, I'm afraid :(

Edit #2: Just read the OT, holy hell Takeover. Brilliant. Just don't get perma'd ;)
 

DD

Member
PC Racing Community Census

Location: Vila Velha, Brazil (GMT -3)
Hardware: Xbox 360 pad and a Logitech Momo Racing Wheel
First sim game: I really don't remember the name. I was so young! It was a F1 game on a giant floppy disk. So... I'll consider Virtua Racing as the first one. Does it count? But on a more serious stuff, it probably was Nascar Racing 2003 by Papyrus.
Main sims: oof, so many! Mainly GTR 2 (with P&G), Race 07 and the countless expansion packs, F1 2013 (does it count as a sim?), Richard Burns Rally.
Occasional sims: GT Legends and R3E from time to time. There are other less simmey like Toca 3, Grid 1, 2 and Autosport and Dirt 1, 2 and 3.
Favourite circuit type: Ones with big elevation changes like Interlagos, Bathurst and Spa. EDIT: but Id exchange these for any narrow hillclimb point-to-point track. ;)
Favourite car type: all kinds.
Real life experience: Indoor karts.
Are you a good driver?: clean racer, but not so fast. ;(
 
PC Racing Community Census

Location: Bedford England
Hardware: T500, TX, CSP v1 and a WSP. Projector in 2.35:1 for the fov.
First sim game: Hard Drivin'
Main sims: LFS, netKar Pro (outdated PC)
Occasional sims: GTR Evo, rF1
Favourite circuit type: almost anything but lousy fantasy tracks
Favourite car type: Hot hatch
Real life experience: Karts and one little street race that ended up with a crash.
Are you a good driver?: so-so but not fast.
 

Shaneus

Member
PC Racing Community Census

Location: Melbourne, Australia (GMT+10/11 (dependent on DST)
Hardware: Xbox 360 pad and a Logitech G27 with
First sim game: Do any of these count? Test Drive, Grand Prix Circuit, Indianapolis 500. One of those. If not, Papyrus' IndyCar Racing.
Main sims: Assetto Corsa and Game Stock Car.
Occasional sims: GT Legends and R3E from time to time. There are other less simmey like Toca 3, Grid 1, 2 and Autosport and Dirt 1, 2 and 3.
Favourite circuit type: Large, banked corners and occasional tight ones. Elevation changes. See: Nordschleife, Quebec (PGR4).
Favourite car type: Street-legal open-wheelers a la X-Bow, BAC Mono, Ariel Atom.
Real life experience: Indoor karts, taking my Subaru Liberty on the Great Ocean Road ;)
Are you a good driver?: I'd like to think so! In time trials yes (after a few laps), races are a little less consistent. Prefer to race on my own most of the time.
 
First sim game: IndyCar Racing II
<3
First sim game: REVS
Possibly the first ever sim!
First sim game: Gran Turismo was probably the first I remember playing, although I never owned a PS1. Then it was either Grand Prix Legends or Mobil 1 Rally Championship.
IIRC GT1 and GPL were released in the same month. What a time for racing game fans!
First sim game: Hard Drivin'
Moo
First sim game: Indianapolis 500
Much respect.
Bye bye shit servers.
Oh god yes. No more 100kb/s downloads.
 

Seanspeed

Banned
Try this code for "coming back" PR-Comeback5 It's 3 months for 5 bucks. If it works you can then immediately get the 1 year/$49 using this code PR-49RENEW2014 I thought the BF code was a unique to me, but it wasn't.

If the first code doesn't work, let me know, and I'll see if I can find a different one.

No, I did renew. You can use the code five times, so I used it twice. I'm good until 2017, baby!
Excellent man, thanks. Just did the 3 month thing for now and gonna give it a week to make sure I'm willing to commit to the year. I think I will, though.

PC Racing Community Census

Location: London, UK (GMT)
Hardware: Logitech G27, Xbox360 controller, Ikea Markus office chair
First sim game: Gran Turismo 3 if that counts, otherwise rFactor
Main sims: Assetto Corsa
Occasional sims: Game Stock Car, iRacing
Favourite circuit type: 2.5-4 mile tracks with a variety of fast and flowing sections and technical bits(so GP-style tracks basically)
Favourite car type: Street legal track toys and ~300hp race cars
Real life experience: Indoor karts but not much
Are you a good driver?: I'm ok, maybe above average but far from the best

Also, I gave Race07 a go with a wheel for the first time, but man, I cant just be arsed. Cant figure out how to get my H-gate to work properly. Cant get the steering 1:1 in-game without changing the global setting for the specific car. And I'm just generally feeling very little useful feedback(lots of force, but no detail about grip). I might mess around in it with my 360 pad, but I'll probably hold out on participating heavily til we get to AC, GSC or iRacing. I really dislike the hassle of games that don't work without a bunch of tinkering with the controls.
 

Lach

Member
PC Racing Community Census

Location: Zurich, Switzerland (CET)
Hardware: T500 wheel and pedals, Wheel Stand Pro
First sim game: IndyCar Racing (Mac)
Main sims: iRacing, projectCars
Occasional sims: Asetto Corsa, rFactor(1)
Favourite circuit type: nothing in particular.
Favourite car type: singleseater open wheel
Real life experience: german autobahn :)
Are you a good driver?: No
 

Risgroo

Member
PC Racing Community Census

Location: Norway (GMT+1)
Hardware: Logitech G27, outdated PC, uncomfortable chair.
First sim game: TOCA 2, Gran Turismo. F1 World Grand Prix(not a sim, but it got me interested in racing).
Main sims: pCARS, iRacing, F1 2011(not a sim, but fun!).
Occasional sims: Race 07, gonna pick up Assetto Corsa whenever there's a Steam sale.
Favourite circuit type: A bit of everything. Fast, sweeping corners, as well as more stop-start tracks with heavy braking zones. Not a big fan of street circuits.
Favourite car type: Anything.
Real life experience: Some karting, learned to drive in my dad's shitty old Volvo.
Are you a good driver?: Nope. But I tend to slide around and hustle the car, so I look fast!

I think I had a lot of you guys on Steam before, but I purged my friends list for some reason I can't remember. Steam is pretty boring without friends, so add me!
http://steamcommunity.com/id/KaizorPenguin
 
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