Sucks? I thought the Kinect software on PC (that emulates/translates into TrackIR) was supposed to be pretty good once it was up and running?Yeah Kinect headtracking always sucks.
I'm really tempted in the EDTracker.
Sucks? I thought the Kinect software on PC (that emulates/translates into TrackIR) was supposed to be pretty good once it was up and running?
Accuforce review
really interested in hearing a lot more about this sim commander software for better force feedback, i mean you can even see it's better when he revs the engine stood still. only issue for me is it seems like it's not desk mountable, think i'll just butcher my desk though and drill it into position
Reiza Studios @ReizaStudios · 44m 44 minutes ago
IMPORTANT If you convert your old install to steam, the old install will no longer work!
Thanks for highlighting this DD. It is an interview everyone who visits this thread should read because of gems such as:
Race Department said:In our last interview you gave us some details about your next project "Senna game". Can you be more precise about it now? With such a title, do you have a higher pressure on shoulders than with GSC?
Renato Simioni said:The project has evolved considerably from our initial concept. Production is ongoing, slowly but surely. It´s a big thing and a big responsibility, but it´s a very complicated project from both a technical and licensing point of view, so we´re really going to take our time with it until we have lined up all the required elements and resources. It has taken a long time already but this year I believe we´ll have what we need to really focus on it and hopefully have it out by early 2016.
Ok.All right, Sim-GAF. After floundering around for a while, I think it's high time we do some laps "together".
Yay. I never give the game enough love because its down hidden in my files, rather than right there on Steam.Reiza Studios ready for Steam this month: http://www.bsimracing.com/reiza-studios-ready-for-steam-this-month/
and...
You're talking about R3E on Steam? I don't think it's available through any other means...Ok.
EDIT: Just tried downloading it, but its saying the signature is corrupt or invalid...? That's a new one for me. Any other links where I can get it?
Raceroom Experience, right? Didn't see it on Steam, so I went to their site.You're talking about R3E on Steam? I don't think it's available through any other means...
Hmm... that's weird. Not coming up for me in the search either. It should be there, I'm sure it has always only been available on Steam since the beta.
[edit] They are discussing here: http://www.racedepartment.com/threads/dissaperance-of-r3e-from-steam.99326/ - all Simbin stuff has disappeared apparently, perhaps a hiccup with the name change... hopefully nothing more sinister!
Excellent, thanks.Just in case anyone is looking for this, the direct link to install RaceRoom via Steam is steam://install/211500.
Hmm... I imagine they will only have the "Extreme" version on Steam?
I'm pretty sure I only have the original GSC on the Raiza website, not the extreme version.
I thought the Extreme stuff was a free upgrade for everyone who already owned GSC2013? They just added the Extreme part and upped the price to compensate for the new stuff they were adding.
It really is awful. So unintuitive... even the awkward layouts of earlier Simbin titles were better. I think it's something you'd get used to or even learn to like if R3E was your only sim, but flicking between them all, it stands out as being the weirdest.I tried R3E last week but coming out of AC, I just couldn't. Doesn't help that the very first thing you see are the absolute worst menu design ever created.
We have been made aware that our library of games are currently not available on steam. We are working with our publisher RaceRoom Entertainment AG to get them back on the steam store asap!
Games are still available and fully working if you already have them in your games library.
We will keep you posted on any updates.
Hi guys, Renato there. Thank you for your feedback. This is something I commented on bsimracing just now, which might be relevant here on the subject of game engines - I indeed dont think ISI considers rF2 ready for licensing yet, and in any case we would rather continue working on developing our own tangent to rF1 (which is what GSCEx is - it has not been plain rF1 for some time and future updates will bring in further substantial developments).
It´s a common misconception that the engine is "outdated" - it is old alright, but that in itself does not make it inferior to a modern engine - only the graphics engine most definetly is outdated technology, the UI and some specific elements like compatibility with modern hardware etc. The other major components of the engine however are either more advanced, or work as well (and in many cases better) as the ones in newer sims - physics, AI, multiplayer. The sound engine misses some features but it´s hardly a generation apart from the best one out there.
In the case of physics, the engine is plenty advanced and still superior to most - only 2 or 3 of the new sims have more advanced physics or in particular tyre models (rF2 being one of them), and even in those cases it´s very debatable whether their extra complexity nets a better result. Think of 2 race cars: one is very advanced, has major downforce and horsepower figures, but it´s extremely sensitive, peaky and hard to set up - the other is simpler, has less powerful but more driveable engine, and a perfectly shaped aero map making it work in pretty much every circunstance with relative ease. The figures say one is better than the other, but the result sheet might tell a different story. The analogy applies to simulation engines - it´s about being closer to real life, which sometimes might be less achievable with more complex stuff like physical tyre models, which are not necessarily flawless and don´t offer the flexibility of a Pacejka tyre model. The proof is in the pudding
I did! I became increasingly frustrated with the FFB as I went on however. I'm just using default settings so I'm sure that can be improved. Great choice of combo - fun car, fun track!Nice one!
Did you enjoy your laps?
I did! I became increasingly frustrated with the FFB as I went on however. I'm just using default settings so I'm sure that can be improved. Great choice of combo - fun car, fun track!
Sector 3 posted the following on FB:
Info on isiMotor 2 from Reiza Studios:
Hehe, I do love an internet drama. It is all going to be resolved without too much fuss from what I can gather - time will tell the taleEww, that sounds rather messy. Extremely messy actually.
There is no incentive if one cannot licence the isiMotor 2.5 from ISI It certainly appears both Reiza and Sector 3 are happy to use isiMotor 2 as the basis of their respective sims. Reiza need to follow Sector 3 and make their own graphics engine if they cannot (or don't want to) use the latest version of the isiMotor software as GSC-E sublime everything except graphics.It's hard to blame them really. They're adding in a bunch of the similar tire tech, and graphically isiMotor 2.5 often looks worse to me, or at least not hugely better. Where's the incentive?
Hehe, I do love an internet drama. It is all going to be resolved without too much fuss from what I can gather - time will tell the tale
You are spot on, sadly. Look at the video links below of prior Kylotonn Games releases. Suffice to say neither game is inspiring confidence. That said, Kylotonn may do the unthinkable and create a worthy WRC game...we'll just have to wait a little longer to see what the WRC game is like.Looks like a new WRC game will be announced tomorrow. This time by Kylotonn Games rather than Milestone.
Their track record isn't that great so I wouldn't get my hopes up.
http://www.virtualr.net/new-wrc-title-announced-tomorrow