Got the GTEYE the day after it was posted, installed that night, is fucking AWESOME. Makes such a difference in controlling how much brake is applied. Driving lines have improved tenfold.
Hmm.
Is there any review site that compares the apelectrix and the GTEYE? Is the apelectrix really that much better? It seems like the GTEYE kind of is a "load cell", just in a low-tech and analog way. Plus it has better compatibility. I noticed with the apelectrix, you have to rewire differently depending on if you're using it for PC or PS3.
Your entire post went right over the top of my head. I only bought GTEYE because it's a single spring and not too complicated to install and cheap. I wasn't going to go overboard
The fact that the guy is in Melbourne, hence delivered overnight on regular shipping, was the deciding factor pretty much.
Wooo! Won my first race last night at the Charlotte Legend Oval in the Street Stocks. I know most of you are more interested in road stuff, but the guy who bought me a sub (for building him a rig) races mainly oval stuff so I've been sticking with him for now. That track is nuts though. You are constantly hammering on the breaks, and any throttle adjustment in the turns whips the car around. It's more work keeping the car going forward then getting around people, especially if you're trying to break away from people behind you. Too bad the DFGT pedals are such crap though. I'm having trouble in some of the oval stuff and all of the road stuff with locking up the breaks because the pedals have no resistance to them. It might not seem like much, but I'm getting more and more competitive, and those few extra tenths make a pretty large difference. Having a lot of fun with it though. I might buy a lower class open wheel car (the mazda and the skip barber cars look decent), but I don't have enough of the tracks to run a season in that stuff unfortunately.
Try putting a rubber ball or something similar behind the brake pedal.
When you get the wheel can you check if there's an option to increase FFB higher than 100?
I'm sure I saw it was possible on a video a while back, if so hopefully it will come to the CSRE.
I'm going to be trying the soft golf ball method this weekend, will let you guys know how it feels.
That statement, out of context...
I'm going to be trying the soft golf ball method this weekend, will let you guys know how it feels.
That statement, out of context...
Trust me. You will not need to.
Wooo! Won my first race last night at the Charlotte Legend Oval in the Street Stocks. I know most of you are more interested in road stuff, but the guy who bought me a sub (for building him a rig) races mainly oval stuff so I've been sticking with him for now. That track is nuts though. You are constantly hammering on the breaks, and any throttle adjustment in the turns whips the car around. It's more work keeping the car going forward then getting around people, especially if you're trying to break away from people behind you. Too bad the DFGT pedals are such crap though. I'm having trouble in some of the oval stuff and all of the road stuff with locking up the breaks because the pedals have no resistance to them. It might not seem like much, but I'm getting more and more competitive, and those few extra tenths make a pretty large difference. Having a lot of fun with it though. I might buy a lower class open wheel car (the mazda and the skip barber cars look decent), but I don't have enough of the tracks to run a season in that stuff unfortunately.
You don't happen to be Caio are you...? I keep racing that guy late at night lol.
Just won my first Mazda Cup race with a 59:826 fastest lap and 1:00:897 average. Even with minimal lead changes, these races are SO exciting!
You don't happen to be Caio are you...? I keep racing that guy late at night lol.
Just won my first Mazda Cup race with a 59:826 fastest lap and 1:00:897 average. Even with minimal lead changes, these races are SO exciting!
Add meeeeeee.No I'm Peter, add me! I only have Orgun so far.
No I'm Peter, add me! I only have Orgun so far.
Why doesn't Assetto Corsa seem to get much love here on GAF? Is it because few of you have played netKar Pro? Does it just seem too obscure to care about until release? Possibly something else?
Dedicated Thread
Why doesn't Assetto Corsa seem to get much love here on GAF? Is it because few of you have played netKar Pro? Does it just seem too obscure to care about until release?
Dedicated Thread
http://i.minus.com/ineGW5HBrdDfY.jp[/QUOTE]
All of the above.
Not that much to talk about yet, I guess. It's my second most anticipated sim and most of the screens look fantastic, but that's pretty much all we've got so far. A video or a couple wouldn't hurt and I'd like to see some more cars announced too. Laser-scanned Imola sounds like heaven though.Why doesn't Assetto Corsa seem to get much love here on GAF? Is it because few of you have played netKar Pro? Does it just seem too obscure to care about until release? Possibly something else?
Why doesn't Assetto Corsa seem to get much love here on GAF? Is it because few of you have played netKar Pro? Does it just seem too obscure to care about until release? Possibly something else?
Dedicated Thread
Most people never played NetKar Pro or FVA and many here are too enamoured with the graphical splender of CARS. One could say the same about Game Stock Car which features fantastic FFB and physics plus free car and track updates yet never gets a mention and rarely gets above 10 comments on websites such as VirtualR.Why doesn't Assetto Corsa seem to get much love here on GAF? Is it because few of you have played netKar Pro? Does it just seem too obscure to care about until release? Possibly something else?
So I'm looking for a new PC racing sim but I don't know where to start, I'm really after interesting cars and some nice driving physics.
Opinions?
Can any of the old rFactor stuff be (easily) used in the beta for rFactor2? Keep in mind I'm a total newbie to the rFactor series.
I put in a squash ball, it works great! No more accidental brake locking.
BTW that GTEYE is SO GOOD. Replaced that spring in my brake, put the old brake spring in the clutch and the clutch spring in accelerator. So much of a fucking difference, it's amazing.
BTW that GTEYE is SO GOOD. Replaced that spring in my brake, put the old brake spring in the clutch and the clutch spring in accelerator. So much of a fucking difference, it's amazing.
nixim brake mod clone, did mine about 2 years ago along with bodnar cable, i found the cable provides much smoother throttle application for exiting corners and the brake spring mod almost completely eliminates brake locking. both mods cost me a total of about £42 and completely transform the pedals, so much so that i feel no need whatsoever to get a set of clubsports, wish thrustmaster sold the t500 on its own with no pedals
I'm sorry this is a little off topic but maybe someone here can help me.
I remember playing a drag racing game long ago that featured a very detailed tuning process. Things like carby jet sizing/flow rates choices, alcohol fuel choice, transmission options..etc
I don't know if it was a NHRA or IHRA game. Just can't seem to remember the name.
Please help!
So I'm looking for a new PC racing sim but I don't know where to start, I'm really after interesting cars and some nice driving physics.
Opinions?
Virtua_LM seems to have also released Fuji Speedway now, gotta try this out myself at some point.
So.... Fanatec Forza CSR or Logitech G27? Leaning towards the Fanatec for the belt drive and because it works on 360. Already have a Logitech DFGT. Would I be seeing a pretty big difference in smoothness and overall realism by going with the Fanatec?
These are probably pretty dumb questions but I'm new to this.
I'd go with Fanatec, otherwise you'll be kicking yourself over it when the next Forza comes out .
And the belt drive is so much better than a gear driven wheel imo. I had a G25 before getting a PWTS and I haven't touched the G25 since.