Andrefpvs
Member
I think they're implying that the Magic Skirt trope should be fully invoked, which I don't agree with.
Who the hell writes these... in such detail 😨
I think they're implying that the Magic Skirt trope should be fully invoked, which I don't agree with.
Who the hell writes these... in such detail 😨
You're not that familiar with TVTropes, right?
Is that to say that every character has their own personal flourishes as part of their dance routines?
Wada: Yep, that’s exactly right. So Yosuke, for instance, he takes after male idols with some hip-hop flare to his moves, whereas Chie’s got her usual kung fu mixed with some street dancing sensibilities. And then Yukiko, her movies are derived from ballet while still retaining aspects of her ditziness.
I'm posting a Persona:
Everyone has *flourishes* which are just that - tweaks to the general formula that fit their style. The director has always said as much.
So I just found out the annoying way that I wasn't prepared for the end boss of PQ.
I was bumping up everyone's death counter with Yukari and Mitsuru casting Samarecarm and then the boss full heals. Fuck that.
I never walk around with consumables other than the infinite use Goho-M and Goba-K so when they both got murdered during a time freeze I was completely screwed.
I killed the Reaper, I thought I was qualified
Who the hell writes these... in such detail 😨
It's like wikipedia, anyone can edit it(and everyone does).
Though I'm starting to think Sophia runs it.
On the other hand, it's like the most anticipated releases getting out of the way are giving Persona 5 more and more of a chance to shine.
Unfortunately, I still can't be confident about that 2015 localization date.
Fast Eddie I am not, although I do edit articles from time to time.
If I had my way, Troper's Tales would be back. >_>
I believe. I believe in a world where Persona 5 is released August 2015 Japan and October 2015 United States. And we all play it on our PlayStations 4. And stream it to the world. And someone gets MegaTenn'd in the first dungeon and complains about it in a GAF post.
Yeah, pretty much. I appreciate that there probably wasn't a way around it once they set off on making an idol dancing game, but it's still sort of weird to see them doing dances that I don't think any of them except for Rise would actually do.
I legitimately believe that's what will happen. Except maybe the last part. I suspect it will at least start off very easy since P4 Golden was possibly the easiest MegaTen game and they know P5 is going to be bigger than anything they've ever released so they may have toned down the difficulty as not to frustrate new or casual players.
This is the first thing that came to my mind. I don't have a Wii U, so I coudn't care less for Zelda Wii U.On the other hand, it's like the most anticipated releases getting out of the way are giving Persona 5 more and more of a chance to shine.
Unfortunately, I still can't be confident about that 2015 localization date.
I believe in all this, especially the bolded part lol.I believe. I believe in a world where Persona 5 is released August 2015 Japan and October 2015 United States. And we all play it on our PlayStations 4. And stream it to the world. And someone gets MegaTenn'd in the first dungeon and complains about it in a GAF post. You gotta believe in all that, Flux!
Did anyone think it was going to be anything other than choreographed j-pop dancing? Everyone has *flourishes* which are just that - tweaks to the general formula that fit their style. The director has always said as much.
Matador will appear as a regular enemy in the first dungeon. Believe!
I believe. I believe in a world where Persona 5 is released August 2015 Japan and October 2015 United States. And we all play it on our PlayStations 4. And stream it to the world. And someone gets MegaTenn'd in the first dungeon and complains about it in a GAF post. You gotta believe in all that, Flux!
I legitimately believe that's what will happen. Except maybe the last part. I suspect it will at least start off very easy since P4 Golden was possibly the easiest MegaTen game and they know P5 is going to be bigger than anything they've ever released so they may have toned down the difficulty as not to frustrate new or casual players.
I believe. I believe in a world where Persona 5 is released August 2015 Japan and October 2015 United States. And we all play it on our PlayStations 4. And stream it to the world. And someone gets MegaTenn'd in the first dungeon and complains about it in a GAF post. You gotta believe in all that, Flux!
Fast Eddie I am not, although I do edit articles from time to time. EDIT: Nor am I drewski or itcdr.
If I had my way, Troper's Tales would be back. >_>
I believe. I believe in a world where Persona 5 is released August 2015 Japan and October 2015 United States. And we all play it on our PlayStations 4. And stream it to the world. And someone gets MegaTenn'd in the first dungeon and complains about it in a GAF post. You gotta believe in all that, Flux!
Thanks. I dread writing all the lore, but good to know it's worth it.I love these, not just because they always look amazing, but because of the amount of thought that goes into them.
I'm sure a lot of others would have just gone 'basketballsona' and drawn a round orange blob.
You go that extra step to explain the lore behind it, and I really appreciate that.
I'm reaaally sad. I bought Persona 3 FES today from a retro game store and it doesn't work. When I started it the first time I got to Thursday and the first Velvet Room visit and then it just stopped working. What's really strange is I can't even get that far anymore, the game breaks the first night when you go to the dorm. 14$ wasted.
Is your disk scratched?
I'm posting a Persona:
Kou’s got a basketball to fight with, because… uh, you know. Balls. He just loves them.
Glad I could live up to expectations in some way. I keep thinking I'm going to run out of good ideas, but I don't.Kou was my favorite P4 slink character, so I was really looking forward to this. Gotta say, I really dug this one. The lore was on point, and that Persona design is baller.
Haha. I think I would have raised an objection if you gave him some other weapon. He's just gotta use a Basketball, you know?
Glad I could live up to expectations in some way. I keep thinking I'm going to run out of good ideas, but I don't.
EDIT: Speaking of Kou, what color is his hair supposed to be?
I always imagined his hair as blue, but when I actually went and used Photoshop to pick the color from his in-game portrait to color him (as is customary) I was kind of shocked to see that it was... purple. I actually had to tint it more blue than it actually was just so it looked right to me.
He's kind of like Margaret in P4, where the character model doesn't match the portrait. But when I think of Kou, I think of his character model's hair (more blue), but when I think of Margaret, I think of her portrait's hair (blonde-ish). I wonder why that is.
I didn't think, I hoped. And I feel like Wada has mentioned everything except J pop.
Glad I could live up to expectations in some way. I keep thinking I'm going to run out of good ideas, but I don't.
EDIT: Speaking of Kou, what color is his hair supposed to be?
I always imagined his hair as blue, but when I actually went and used Photoshop to pick the color from his in-game portrait to color him (as is customary) I was kind of shocked to see that it was... purple. I actually had to tint it more blue than it actually was just so it looked right to me.
He's kind of like Margaret in P4, where the character model doesn't match the portrait. But when I think of Kou, I think of his character model's hair (more blue), but when I think of Margaret, I think of her portrait's hair (blonde-ish). I wonder why that is.
Goddamn, did they make levelin' insane in golden or what? I feel insanely overleveled all the time.
Has some light scratches, yes. Though, you can't check the disc before buying it because they give it to you at checkout.
I legitimately believe that's what will happen. Except maybe the last part. I suspect it will at least start off very easy since P4 Golden was possibly the easiest MegaTen game and they know P5 is going to be bigger than anything they've ever released so they may have toned down the difficulty as not to frustrate new or casual players.
Once you stop needing to worry about SP at a macro-level, the game's difficulty is pretty much non-existent.
I mean, they definitely are, but they don't have to be. And I really can't be the only one who felt that Wada's phrasing implied there was more to it than that. He specifically calls Yosuke's dancing idol dancing. If he was saying it was all that then that wouldn't be a distinction that needs to be made.I dunno, I always kind of assumed that choreographed j-pop dances are just kind of the staple of this genre. It's like asking the Elder Scrolls team if their next Elder Scrolls game is going to be fantasy themed.
P4Golden is almost a visual novel i have to edit the options to take much damage or take little exp
But even that the game is not difficult.
P3P at least can be a little hard but P4G is a joke.
Project DIVA's sections are more like music videos, most tell a story and the backdrop, the dance, it all relates to the song. While with P4D, from what we've seen, the dance relates to the character and then applied to the song.
https://www.youtube.com/watch?v=pq1l4Ql0weY
are similar at times, but I think it works alot better in DIVA.
Obviously, we've still seen very little of P4D.
I should note, alot of the content in DIVA is based on animations / videos that were already made for the song beforehand
I have played and cleared some evil higher difficulty games, so take my thoughts with a dose of posumudi:
- 'Fog of war' in dungeons, limiting if not outright removing long distance visibility
- Higher chance of enemy preempt, or they move lightning fast
- Keys become MUCH more rare, to the point where maybe you can get one gold chest a dungeon visit, if that.
- Fatigue penalties worsen.
- Compendium and store costs skyrocket(see: Nocturne Hard Mode), to the point where using it means REALLY weighing the risks and benefits
- Forcing fusion to be RNG like in P4V
- A.I. becomes more sadistic; exploits debuffs and buffs, targets weakest party members,etc.
Just to name a few.
Please tell me you don't mean having randomly-assorted skills per each selection of fusion material.
- Forcing fusion to be RNG like in P4V
Looking up at how thedungeon plays out I kinda wish that there were more dungeons like that.Hollow Forest