ToyMachine228
Member
I'm stuck in the campaign. The only mission available is against three sisters. Their name starts with a G. Can't seem to get past them.
I'm confused about deck building. I'm trying to build a deck and it keeps telling me I can't have more than two schools at a time. Does that mean I can't only make a deck consisting of two of the six card types?
I'm stuck in the campaign. The only mission available is against three sisters. Their name starts with a G. Can't seem to get past them.
I'm confused about deck building. I'm trying to build a deck and it keeps telling me I can't have more than two schools at a time. Does that mean I can't only make a deck consisting of two of the six card types?
I'm stuck in the campaign. The only mission available is against three sisters. Their name starts with a G. Can't seem to get past them.
That's so excellent, re: the top free game on Live.
Question: I'm playing on Chapter 4-5, and I'm noticing I'm sometimes taking damage without being attacked (and no sound effects indicating an ability is being used). This has happened several times now to the point where it's what kills me on a mission.
Anyone know what's causing it? I have a feeling it's just an ability I'm not familiar with, but it really seems weird.
Your not picking up all your cards right?
Cause if you run out of orbs to spawn, you start slowly dying, 1 HP at a time. Not only that, but the enemies can destroy your capsules as well if they have the right arsenal, so that could be it. It's one of the main tactics with an erase build.
Thanks, that's gotta be it. I've actually been gradually making a new deck from playing more, and it hasn't come up again. That strategy sounds horrifying, lol
It's one of the best parts of the game imo, as when done right you can win without ever actually attacking.
Very satisfying. Or underhanded, depending on who you ask.
A sequel is all but guaranteed now, right?
Was playing today and was thinking the game could really use a practice/training room mode to experiment with skills and try out new Arsenals.
It looks like this is what Grounding and Futatusgi-san have been working on?
Grounding Introduces Beat Legion, the Secret Successor to Phantom Dust
Holy shit.
Who would thought of that back when they announced the remake?
A sequel is all but guaranteed now, right?
It looks like this is what Grounding and Futatusgi-san have been working on?
Grounding Introduces Beat Legion, the Secret Successor to Phantom Dust
It looks like this is what Grounding and Futatusgi-san have been working on?
Grounding Introduces Beat Legion, the Secret Successor to Phantom Dust
Futatsugi said:One of the interesting things is, if you look at how people play mobile phone titles, they typically have short play sessions. So the nice thing about this is that each stage is only a couple of minutes long we've fit the entire experience into a short time, with a challenge that seems to be pretty well-suited to cell phone users.
Yeah it sounds cool but no Phantom Dust cool
Well you have the bot battles against friends/leaderboard decks at least, don't know how many people know how to access that though
It looks like this is what Grounding and Futatusgi-san have been working on?
Grounding Introduces Beat Legion, the Secret Successor to Phantom Dust
Was a pain in the ass but, finally got the 100%.
Want to share the lovely achievement art for the thread:
Was playing today and was thinking the game could really use a practice/training room mode to experiment with skills and try out new Arsenals.
A "try it" mode is definitely something I'd implement in a successor - just straight from the arsenal as you're customizing it, a shortcut to load into a map with the arsenal as-is, with pause menu options for editing it further, restarting and changing maps.
It'd also be helpful for players that just want to see how a specific skill feels in use, because that doesn't always come across in the card for it, or the accompanying video.
Thanks for sharing. I would love if they released the pieces in high res of that last collage.
One thing I am getting sick of is the friends sitting in FFA lobbies and teaming up on me (by starting it as soon as I join). I make sure to check if they are friends and they always are.
Other than that, my 25 hours played has still been great!
Are there strong feelings out there on etiquitte for waiting on a full 4-person room vs starting after ~30 seconds or so with 2-3 people? I was hosting, and I felt bad starting with fewer, but I also could tell people were impatient.
Sorry for the double post but the game was just updated. You can now set custom resolutions! Mine is rendering at 4k downsampled to 1080p! Also fullscreen is now an option too.
Anyone notice anything else different? Near and Far cameras were a thing in MP right? I never checked those options yet.
It doubles your resolution, so when you see resolution options there will be one that it's 2x your native resolutionGREAT! So it downsamples natively? I think my laptop (GTX 970M) could get it to 1440p but the display is 1080p only.
So when are we all going to do a GAF draft night or tournament?
What's the patch do?
Awesome! This was a big one for me.Feature Additions:
- Windows 10 Keyboard/Mouse Remapping and Customization Added the ability to customize the keyboard and mouse controls
- Windows 10 Display Options A number of display customizations were added
- Additional Resolution Options
- Full Screen Toggle in Menu (Alt + Enter still works as well)
- V-sync
- Loading Screen Hold Gives the option to delay proceeding from the loading screen into gameplay on button press. This allows players to see the tips and text on loading screens
- Ping Gauge An indicator in multiplayer lobbies showing the latency of each player
- High Resolution Skill Previews Skill previews in Arsenal edit mode are higher resolution
Fixes:
- Audio: Crash On PC the title fails to launch when default audio playback device is set to sample above 48,000hz
- UI: Skill - "Gravity Mine" duration is not shown in description text
- Multiplayer: Matchmaking: Lobby - User cannot create a new game session as prompted after failing to join a lobby via Quick Match
- UI: Xbox Live: Profile - Title appears to crash to the Xbox Home screen when launching the title with no signed in user and dismissing the sign-in prompts
- Single Player: Quests: Skip/win - Skipping "And Now to the Future" does not show final cinematics or credits
- Multiplayer: Matchmaking: Crash - Title crashes to home console following a local network disconnect whilst searching for an online match
- UI: Controls: Soft-lock - Title stops responding to input after controller disconnect while no user is signed in
- Multiplayer: Matchmaking: Users fail to join a lobby through OptiMatch when the session list is left open and the number of users in that lobby changes
- Multiplayer: Network: Players in a suspended state remain in the lobby after a game session ends which prevent new players from joining
- Multiplayer: Matchmaking: Lobby - Private lobbies become public when one person joins
- Additional bug fixes
*Snip*