Played more of this at a kiosk when I went to snag Astro Boy and HSG4. Game is looking HOT! Though all you can do is basically play the first 5 Challenge mode courses, the enemy design is tops!
Take the gerbil-like biped monster that was so prominent in Pikmin 1. In one level he was being followed around by a school of young spawn babies; when I launched my attack and slaughtered the mother, the brood became agitated running around aimlessly now that their caretaker was gone forever. To my surprise I was able to recruit the feeble-minded children and have them join my Pikmin armies, looting and pillaging the depths of the earth. Serve ME now! (A major help given that Pikmin resources are practically irreplaceable underground)
I would have drenched my pants if I was able to feed them some Pikmin juice and breed full on Titan-sized foes for my own bidding...Oh shit that would rock!! (It's not gonna happen right?)
I also encountered a mole-like anteater enemy that is clearly invincible when sitting in his mole-hill from C-stick maneuvers or pikmin tossing. Lure him out however, and on his return to his safe-spot(he doesn't like to travel too far from his haven), he is vulnerable to my touch of death. A lot more interesting than the mostly banal encounters you faced in the first title.
So what exactly can we expect from total content this time around? I really dig what I have seen so far.
Take the gerbil-like biped monster that was so prominent in Pikmin 1. In one level he was being followed around by a school of young spawn babies; when I launched my attack and slaughtered the mother, the brood became agitated running around aimlessly now that their caretaker was gone forever. To my surprise I was able to recruit the feeble-minded children and have them join my Pikmin armies, looting and pillaging the depths of the earth. Serve ME now! (A major help given that Pikmin resources are practically irreplaceable underground)
I would have drenched my pants if I was able to feed them some Pikmin juice and breed full on Titan-sized foes for my own bidding...Oh shit that would rock!! (It's not gonna happen right?)
I also encountered a mole-like anteater enemy that is clearly invincible when sitting in his mole-hill from C-stick maneuvers or pikmin tossing. Lure him out however, and on his return to his safe-spot(he doesn't like to travel too far from his haven), he is vulnerable to my touch of death. A lot more interesting than the mostly banal encounters you faced in the first title.
So what exactly can we expect from total content this time around? I really dig what I have seen so far.