PixelJunk SideScroller - E3 2011 Screens and Info

duckroll said:
I hope this isn't representative of the game. It looks pretty disappointing from that footage. The screen stops scrolling, Shooter 2 enemies spawn on walls, you kill them, more spawn, repeat. The reuse of assets is probably the most disappointing part of this. I like the idea of a Pixeljunk sidescrolling shooter, but it could really have done with a completely original art design with brand new sprites, enemies, and effects. :/
It is PixeJunk 1-4b not 1-5 of course they will reuse assets.
 
I liked it so much better when the games were just named for the look and not how you play them.
PixelJunk Vector or PixelJunk Neon would have been better.


edit: I never thought Monsters was casual. Tower Defense games always feel hardcore to me (fast, frantic, little room for mistake) and Monsters gets hard as hell on later levels.
 
duckroll said:
I hope this isn't representative of the game. It looks pretty disappointing from that footage. The screen stops scrolling, Shooter 2 enemies spawn on walls, you kill them, more spawn, repeat. The reuse of assets is probably the most disappointing part of this. I like the idea of a Pixeljunk sidescrolling shooter, but it could really have done with a completely original art design with brand new sprites, enemies, and effects. :/
Not to mention reuse of fluid effects. I didn't even finish Shooter 2.

Phooey.
 
Moobabe said:
Is Shooter 2 not 4b?

No, Shooter 2 is 4a. Monsters Encore was 2a, and Eden Encore was 3a.

kassatsu said:
It is PixeJunk 1-4b not 1-5 of course they will reuse assets.

Sorry, no dice. Doesn't matter what they want to code it internally, but I'm speaking as a customer. I think it is cheap and lazy that they would reuse assets for the third time, and then attempt to reposition it as a brand new game with a brand new title as well. it's also been a really long time since Pixeljunk Shooter 1 has been released. After selling the same assets twice at full price (Shooter 2 wasn't even an expansion, those who owned Shooter 1 had no discount), don't you think their fans deserve to have something new. Unless you're saying that this will cost 6 bucks and require Shooter 2, in which case, that would be much easier to swallow.
 
duckroll said:
No, Shooter 2 is 4a. Monsters Encore was 2a, and Eden Encore was 3a.



Sorry, no dice. Doesn't matter what they want to code it internally, but I'm speaking as a customer. I think it is cheap and lazy that they would reuse assets for the third time, and then attempt to reposition it as a brand new game with a brand new title as well. it's also been a really long time since Pixeljunk Shooter 1 has been released. After selling the same assets twice at full price (Shooter 2 wasn't even an expansion, those who owned Shooter 1 had no discount), don't you think their fans deserve to have something new. Unless you're saying that this will cost 6 bucks and require Shooter 2, in which case, that would be much easier to swallow.
It's very un-Q-Games like. I'm kinda shocked that this game exists.

Very disappointed as well.
 
Just found out about this. Yes, it's recycling Shooter enemies, but this will not play the same, and since they have the best 2D particle engine in existence, I'm happy that they're using it more. I can never get enough of all those elemental interactions, and more good scrolling shooters is always welcome.
 
PigSpeakers said:
Hrm. I can't really tell what's going on. The graphics are stylistic and all, but its too confusing for me. Loved PJS though.
Pixeljunk Shooter ending spoiler:
if you collect all the diamonds in the game, a new level will be available. This level is a sidescroller, so it is kinda a preview of PJ Sidescroller. This level is quite easy to play, as in that it is not confusing what's going on, in my opinion. I guess that it will be the same with PJ Sidescroller as well :)
 
This game probably would have been "Pixeljunk Shooter" if Shooter wasn't taken by Shooter, which is much less of a Shooter.
 
Looks nice, but after two Shooter games, I'm ready for the PixelJunk series to do something not shooting game related. I'm pretty annoyed that PixelJunk Dungeons is apparently not happening, it sounded like the perfect PJ game a couple of years ago when we first heard about it.
 
Just wanted to dive in and point out that we love making games of any genre, and we saw a chance to make a more simple addictive side scrolling shoot-em-up so we took it (as it's probably the only chance we'll get). As gamers, as long as the game is fun, surely you like games of any genre too? And this is tons of fun!

We use the same engine as Shooter 1/2 but the controls and gameplay are almost entirely different. As for re-using technology such as fluids etc., well.. why not? Epic or ID get to re-use their texture streaming or rendering pipeline in every game they make. :)

Anyway, once you get your hands on sidescroller you'll see the beauty and fun and addictiveness - have faith!
 
HiVision said:
Just wanted to dive in and point out that we love making games of any genre, and we saw a chance to make a more simple addictive side scrolling shoot-em-up so we took it (as it's probably the only chance we'll get). As gamers, as long as the game is fun, surely you like games of any genre too? And this is tons of fun!

We use the same engine as Shooter 1/2 but the controls and gameplay are almost entirely different. As for re-using technology such as fluids etc., well.. why not? Epic or ID get to re-use their texture streaming or rendering pipeline in every game they make. :)

Anyway, once you get your hands on sidescroller you'll see the beauty and fun and addictiveness - have faith!

In pixel junk we trust (except for racers)
 
Ranger X said:
Well, they already did 2 shooters and here's a third one. I wish they would have gone the platformer route with this one. :/

my thoughts exactly.

honestly I'm underwhelmed by those visuals. Maybe it's just because it's not what i was hoping for...
 
HiVision said:
Just wanted to dive in and point out that we love making games of any genre, and we saw a chance to make a more simple addictive side scrolling shoot-em-up so we took it (as it's probably the only chance we'll get). As gamers, as long as the game is fun, surely you like games of any genre too? And this is tons of fun!

We use the same engine as Shooter 1/2 but the controls and gameplay are almost entirely different. As for re-using technology such as fluids etc., well.. why not? Epic or ID get to re-use their texture streaming or rendering pipeline in every game they make. :)

Anyway, once you get your hands on sidescroller you'll see the beauty and fun and addictiveness - have faith!

I'm sorry, but I like how you completely ignored the fact that there is reusing tech, and then there is completely reusing assets. I'm definitely not going to buy Sidescroller if the ship, enemy, and environment sprites are simply recycled from the Shooter series. It's lazy and your developer is better than that. I don't think anyone has an issue with reusing tech on principal, but this is a completely different matter.
 
duckroll said:
I'm sorry, but I like how you completely ignored the fact that there is reusing tech, and then there is completely reusing assets. I'm definitely not going to buy Sidescroller if the ship, enemy, and environment sprites are simply recycled from the Shooter series. It's lazy and your developer is better than that. I don't think anyone has an issue with reusing tech on principal, but this is a completely different matter.
have you ever bought more than one disgaea game? street fighter 4/Super/AE ? Ports? HD-Remakes?

Chemo said:
Looks nice, but after two Shooter games, I'm ready for the PixelJunk series to do something not shooting game related. I'm pretty annoyed that PixelJunk Dungeons is apparently not happening, it sounded like the perfect PJ game a couple of years ago when we first heard about it.

wait what?!?
 
sankt-Antonio said:
have you ever bought more than one disgaea game? street fighter 4/Super/AE ? Ports? HD-Remakes?

This is a stupid comparison and you know it. But for the record I have not bought any of the things you listed in your post!
 
DryvBy2 said:
Man, for real. Monsters is by far my favorite PS3 game to date. And I HATE casual games usually.
Seriously. I pumped so much time into that game. If not for the PSP version being so addictive I'm sure I would have regretted my PSP Go purchase.
 
duckroll said:
This is a stupid comparison and you know it. But for the record I have not bought any of the things you listed in your post!
how is it stupid?
care to explain yourself instead of calling it a stupid argument? because it is not and you know it.
 
duckroll said:
I'm sorry, but I like how you completely ignored the fact that there is reusing tech, and then there is completely reusing assets. I'm definitely not going to buy Sidescroller if the ship, enemy, and environment sprites are simply recycled from the Shooter series. It's lazy and your developer is better than that. I don't think anyone has an issue with reusing tech on principal, but this is a completely different matter.
Get. The fuck. Over yourself.
 
sankt-Antonio said:
how is it stupid?
care to explain yourself instead of calling it a stupid argument? because it is not and you know it.

There are a lot of reasons why it's stupid. I have already explained some of it above. I enjoy Pixeljunk Shooter and Shooter 2. But I don't want Q to keep making nothing but Shooter and Shooter spinoffs. They have made 3 original Pixeljunk titles before Shooter, but since then they seem to have been stuck on this cycle of recycling Shooter content for whatever reason.

If they announced a bunch of other stuff while continuing to release Shooter stuff on the side, that's fine. But since they're not doing that and they seem pretty focused on doing nothing but Shooter stuff with Pixeljunk for now, the only way to convince them to stop is to stop buying them. They're not a big developer, so they have limited resources to devote to various projects. If as a consumer I do not feel that their current direction is one I want to support, I should let them know. It's fair because they're making games to sell, and I'm sure they value the opinions of their fans.

Or maybe they don't, I'm not sure.

jooey said:
Get. The fuck. Over yourself.

Excuse me? I'm just expressing my opinion here. What's your problem?
 
I'm disappointed they're going in this direction because of the art. Monsters is easily one of the most, if not the most, beautiful game on the system. It is sex for the eyes. Though Eden and Shooter are stylish, they're far too gloomy and abstract - Sidescroller being the worst. It's a shame knowing that the people capable of Monsters are going with a design that looks like a dozen of other indie shooters out there.
 
Too bad. I somehow expected them to create some kind of miniature, episodic RPG or a platformer (not similar to PJ Eden), and surely this project alone will keep them busy at least one more year before they shift all their resources towards something else worthwhile.
 
Huh, this is the first PixelJunk game I'm not sold on by the visual style alone - doesn't look that appealing to me, although I'm sure the gameplay will be great.

I really would have loved to see PixelJunk Dungeon, but we've heard so little about it I have to wonder if it's coming at all.
 
@duckroll:
so you call my argument stupid because of your "non-stupid" personal opinion?

in my eyes the idea to not buy a game simply because it reused some assets is ... well you know.
 
sankt-Antonio said:
@duckroll:
so you call my argument stupid because of your "non-stupid" personal opinion?

in my eyes the idea to not buy a game simply because it reused some assets is ... well you know.

No, I am saying your comparison is stupid because it does not in any way apply to why I am against the reused assets in this game. I have tried to explain it twice now, and you're just being difficult. You're free to disagree, since I'm not saying that no one should buy it. But if you're trying to argue against my viewpoint, at least you should address why I am actually against the reuse of assets, instead of trying to generalize it as a "oh lol have you ever bought a Disgaea sequel har har" thing.

If you don't understand that, then there is nothing more for me to add.
 
This is basically the game you get for finding everything possible in 2. They extracted for everyone to play. It doesn't seem like this took up much dev time and who knows, maybe some people want to play it just for what it is. What ever happen to the possible dungeon crawler they talked about :/
 
BobTheFork said:
What ever happen to the possible dungeon crawler they talked about :/

They've never actually announced or shown it, so I imagine the concept probably didn't turn out as fun as they expected and it didn't go into full development? I'm wondering when they'll be moving on to Pixeljunk 2-x myself honestly. It'll be interesting to see what they do with "retro" 3D game concepts. Maybe they can make a new Silent Bomber if CyberConnect2 doesn't want to! :D
 
duckroll said:
No, I am saying your comparison is stupid because it does not in any way apply to why I am against the reused assets in this game. I have tried to explain it twice now, and you're just being difficult. You're free to disagree, since I'm not saying that no one should buy it. But if you're trying to argue against my viewpoint, at least you should address why I am actually against the reuse of assets, instead of trying to generalize it as a "oh lol have you ever bought a Disgaea sequel har har" thing.

If you don't understand that, then there is nothing more for me to add.

"oh lol have you ever bought a Disgaea sequel har har"

smh / im out.
 
duckroll said:
No, I am saying your comparison is stupid because it does not in any way apply to why I am against the reused assets in this game. I have tried to explain it twice now, and you're just being difficult. You're free to disagree, since I'm not saying that no one should buy it. But if you're trying to argue against my viewpoint, at least you should address why I am actually against the reuse of assets, instead of trying to generalize it as a "oh lol have you ever bought a Disgaea sequel har har" thing.

If you don't understand that, then there is nothing more for me to add.

I don't understand why you're against the reuse of assets in this game when so many sequels reuse assets from the games that came before them.
 
sankt-Antonio said:
wait what?!?
It was announced over two years ago and never mentioned again. It's clearly not coming.

I'd love to be proven wrong, but when there's been no news about it since the first microscopic reveal in 2009 and there have been multiple PixelJunk releases/revelations since then, it's fairly obvious that it's been scrapped.
 
Massa said:
I don't understand why you're against the reuse of assets in this game when so many sequels reuse assets from the games that came before them.

Have you read any of my posts? If you don't understand after actually reading my posts, then well, whatever.
 
I do think you're being a bit harsh Duckroll, I mean were the game to be called PJ Shooter Gaiden the issues of asset reuse would suddenly disappear (consistency of imagery within a franchise is expected) despite the actual end-product being unchanged.

Also, I think its fair to say that one of the hallmarks of the Pixeljunk Shooter sub-series is that they show a remarkable amount of variation in gameplay and mechanics over their length. So I expect that Sidescroller will have a lot more to offer than what's been shown so far.
 
Massa said:
I don't understand why you're against the reuse of assets in this game when so many sequels reuse assets from the games that came before them.
Maybe because Q Games hasn't really done it to this extent before? I think Sidescroller would've been better off as a 'minis' title.
 
Massa said:
I don't understand why you're against the reuse of assets in this game when so many sequels reuse assets from the games that came before them.

Have you actually read any of my posts? If you have and still don't understand, I don't know what else to say. I think my position is pretty clear. It's fine to disagree with it, but I don't see why it cannot be understood. Pixeljunk Shooter came out in 2009, and we're in 2011 now. For the Pixeljunk series to still be recycling Shooter stuff after 2 years without having another new unique game coming is making it seem really cheap.

I'm not the only one who feels this way, clearly, and for a brand that is built on creativity and originality, it really seems hypocritical to be parading this around like it is perfectly normal.
 
I don't see anything wrong with this in principle. Reusing assets can give them a chance to elaborate an offbeat idea, but they should make the game cheaper. This looks like it would be a lot fun for about $5.
 
Shooter is actually the game I've enjoyed the least of the Pixel Junk-series. Just hearing the epithet Sidescroller made me smile. I was hoping for a quirky platformer that was kind of in the same "genre" as Super Meat Boy, since that would really suit them. But turns out it's just Shooter 3. And I still haven't made it past world 1 in Shooter 2.

(Also, is it just me or is disagreeing with the mod something trendy? People go out of their way to disagree with Duckroll and he just states an opinion.)
 
I don't see why me being a mod is even a factor here. I sure hope that people don't agree or disagree with me because of that, since it has no bearing whatsoever on the quality of my opinion. :(
 
duckroll said:
Have you read any of my posts? If you don't understand after actually reading my posts, then well, whatever.

I had not read all of your posts. I have now read most, including this one:

duckroll said:
If they announced a bunch of other stuff while continuing to release Shooter stuff on the side, that's fine. But since they're not doing that and they seem pretty focused on doing nothing but Shooter stuff with Pixeljunk for now, the only way to convince them to stop is to stop buying them. They're not a big developer, so they have limited resources to devote to various projects. If as a consumer I do not feel that their current direction is one I want to support, I should let them know. It's fair because they're making games to sell, and I'm sure they value the opinions of their fans.

And while I see your point I think you're being unfair. Q Games is not exactly making Call of Duty games here - PJS2 didn't set the charts on fire after a *lot* of time (money) was put into it. I have no idea, but it's quite possible they're still trying to break even on Shooter 2!

In addition to that, Sidescroller is reusing some assets from Shooter 2 while being a completely different game. Clearly they didn't just sit down, made a level pack for Shooter and called it a day like a lot, if not most sequels to games.

Also, you mention they're doing only PixelJunk Shooter and that's not true. PixelJunk Lifelike is a very innovative game and from what I've seen actually got more attention from them at E3 then Sidescroller.
 
I'm not being unfair. I'm a consumer. I'm really only interested in what I want. If I don't like what I'm seeing, I say so. I'm not by any means obliged to support a developer regardless of what they are doing. I am not obliged to buy every single title if it doesn't interest me. I feel that the Pixeljunk series should continue to do what made it popular in the first place, instead of recycling projects.

If a game was unprofitable, making a new game which looks really similar to it just because recycling assets is cheaper is going to give that game an even harder time. It's a waste of the concept, and that's a pity. Sidescroller is not going to get the attention it deserves as a real side scrolling shooter, because it looks like a Pixeljunk Shooter knockoff. People are going to look at the trailer and screens and go "lol it's Shooter 3" instead of "oh wow an awesome new Pixeljunk game!". This will result in low sales again. Diminishing returns.
 
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