Media Molecule interview. Very recent interview too.
http://www.rollingstone.com/glixel/features/what-dreams-may-come-from-littlebigplanet-studio-w496165
How has it been working with Sony? Obviously, Sony's a platform holder, so for them it's really important to have interesting experimental games, and they have to support that kind of thing. Are they very hands on?
We are a very proud studio, it's such great company to be in. From the beginning, they have held our hand. Sony people aren't here every day, but we have Shuhei [Yoshida] visiting next week. We were just presenting with Sony in LA a couple of weeks ago. When you're a Worldwide Studios team, the deal is you have to make things that really help show off what PlayStation is all about. We work really hard to make sure we do that. All through the relationship, they've been really supportive of what we're doing. Shuhei has been a really incredible supporter of Dreams, and saw the potential of it right at the beginning he's been a great advocate there. He really, really wants us to get it out to the community, and we're working very hard to do that.
Boom baby.Has the VR element been really interesting to people in the studio?
It's amazing. Seeing people create in Dreams in VR is amazing, and being able to wander through those worlds is amazing. It's a total no-brainer for us to do that and to support it, because it's just awesome. Every visitor that comes to our house wants to try VR. People who have no other interest in games are like, "Let me see it," and then they are just always blown away.
http://www.rollingstone.com/glixel/features/what-dreams-may-come-from-littlebigplanet-studio-w496165