PlayStation VR2 |OT| I heard it has a single cable. Is this true?

Into black looks great. We need more coop shooters in VR.
It's a fantastic game both single player and co-op. I loved it on Quest 3 and after seeing it on PSVR 2 I have to double dip. It has a robotic companion and it's the same voice who was Wadsworth in FO4. He's pretty comical at times.

It also has an extraction shooter online mode for 8 players but on Quest I never found a game.
 
While you are all playing Hitman, I decided to finally jump in Alien Rogue Incursion yesterday.

I have to say I am quite impressed. The sound design and graphics are excellent, the combat is stressful and very well done and for now the level design feels classic but in a very good way.

There are some absolute bangers dropping soon. I just read the PS blog write-up for Into Black, that game is going to be awesome in coop.

Resist looks great too.
Yeah Into Black looks great and the port seems top notch, almost like a remastered version. This one is definitely on my radar.
 
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Just got done playing some Hitman. Loving it!

So glad they have manual reload for the weapons, makes it more fun. I'm finding myself playing it like a tactical shooter at times, shooting around corners and over counters. They should patch in an option to adjust the holsters and is it just me or are the menus way too close?

I do wish it was 90 fps, but it does look amazing.
 
There are some absolute bangers dropping soon. I just read the PS blog write-up for Into Black, that game is going to be awesome in coop.

Resist looks great too.
Even though support from Sony themselves could be better there's no denying that bangers have been dropping and continue to drop. VR on PS5 is my first foray into what I consider the best way to play and I am so satisfied with what's out there and what's to come. Anyone who fights against VR is missing out as it's a new way to play, and that's what it's all about is play. I love gaming whether it's flat or VR, I genuinely love gaming in all its forms. VR is just something so special, that sense of presence, that is only possible when the headset is on. Yes it's not as easy as plopping on the sofa and vegging, but fuck me it's so worth it.
 
Bruh I ended up buying Hitman...

Tim And Eric Mind Blown GIF


That port is insane! We eat so good on PSVR2.
 

Some gems listed there... if they can't be arsed to port it, at least allow other studios to port your own games to the PSVR 2, Sony! Don't care if they also come to PC or Quest too, I just want them to be available on PSVR 2. Would love to play Astro, Farpoint, Wipeout and many other titles.
 


Wanted to share this with you, guys:

In the PSVR WithoutParole podcast that I'm posting, at minute 55:15, he talks about how Sony enabled a mode for the PS5 to fairly automatically convert a flat game to VR (although he clarifies that more work needs to be done to polish it, add mechanics, etc.).

I wonder if this is real. In this case, Sony should be pushing it by doing to their own games ffs, as it would help to bring more costumers and create a bigger market.
 
Going to try the Hitman game this weekend. Not played a Hitman game in years. Any tips for the VR version?
 
I finished Alien Rogue Incursion yesterday. Took me around 11 hours.

Just wow! This just blew all my expectations, what a damn great survival horror!

Story is perfect (and even the ending was very satisfying, despite the game being only part 1/2), graphics and sound design are top notch, level design is exactly what I wanted and the gameplay was pretty fun and tense.

I can't wait for part 2!
 
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I finished Alien Rogue Incursion yesterday. Took me around 11 hours.

Just wow! This just blew all my expectations, what a damn great survival horror!

Story is perfect (and even the ending was very satisfying, despite the game being only part 1/2), graphics and sound design are top notch, level design is exactly what I wanted and the gameplay was pretty fun and tense.

I can't wait for part 2!
A fantastic review. Thanks.
 
I really enjoyed what I played of Wanderer on PSVR1 before I got progression locked by a bug. I'm keen to give it another crack on PSVR2 because it had a lot of promise, but it looks like I'm gonna need to let it cook a little longer. Will wait for patch news.

Having enough fun fucking about in Hitman for now. I'm not even trying to complete the objectives. It's just fun causing havoc.
 
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Full patch notes for Hitman

PATCH 3.220.1 on PlayStation 5 (PS VR2 Mode Only)
GAMEPLAY
Somebody Saved Me

We fixed an issue where saves would be corrupted and be unable to be loaded. We also solved an issue where loading saves with Agent 47 holding an object or a gun would create issues including crashes or making the object invisible and being unable to use it or put in back in the inventory.
Hands on the Holster
We fixed an issue where the haptics and sound signals when touching the holsters would trigger repeatedly, now allowing for more room before it triggers again when moving out one's hand.
Don't Paint it Black
We fixed some issues where the game would fade to black when bending over certain geometry or when entering or exiting windows.
Wrist Exercises
We adjusted the alignment of the firearms when holding them so they would be at a straighter angle.
New Toys
We solved an issue with some of the set pieces (such as ladders, crowbar interactions, keypads etc...) where they could be hard to interact with.
I Want to Make it go Boom
We solved an issue where remote explosives would not appear in missions despite being added to the loadout or not used when found during the mission.
New Fiber Connection
We solved an issue where holding the fiber wire would prevent players from triggering set pieces and dragging bodies. We also fixed an issue where holding the fiber wire when dragging a body would set the fiber wire in its priming animation.
Fiber Cable
We changed the button combination to prime the Fiber Wire. Previously it was primed by holding it with R1/L1 and then activated by holding both R2/L2. Players now will be able to grab the Fiber Wire with R1/L1 and move the free hand to the one holding the Fiber Wire and activate it by grabbing the holding button, ending up holding both the R1 and L1 buttons.
Since the bumper is used for other actions as well (e.g. grab item from world, grab disguise, drag body...), we prioritize these actions and won't prime the Fiber Wire in these situations.
If the Fiber Wire is already primed and you approach a situation with an alternative action (e.g. grab item from world, grab disguise, drag body) the prompt of this action will be collapsed (it's not possible to use the action anyways since you need to hold both bumpers to keep the Fiber Wire primed).
The Fiber Wire is always considered to be in the original hand. Releasing the bumper of this hand will drop the Fiber Wire. Releasing the bumper of the second hand will stop the priming but will keep the Fiber Wire in the original hand.
Ambidextrous Case
We fixed an issue where it would not be possible to take out items from the suitcase with one's right hand.
Weapon Design Overhaul
We solved an issue where some of the pistols and SMGs would be displayed incorrectly, with either a raised silencer, or an additional magazine attached.
Knock Knock Who's There
We solved an issue where some of the locks would either not appear or turn the wrong way. We also fixed an issue where some of the prompts to open/close the doors would be misplaced and would make it impossible to open them.
Cleaning Up
We solved an issue where body containers would not open unless the hand would be positioned in a specific angle.
Weapon Handler
We solved an issue where firearms were easily getting stuck on geometry making it impossible to aim with the weapon.
Hands Off
We added a new UI warning in VR near NPCs when the player cannot strangle them or us the fiber wire on them.
Easy Trigger
We fixed an issue where the shooting sound and haptic effects would continue to be triggered even after the weapon ran out of ammo.
Dexterity +1
We solved an issue where the support hand, when holding a pistol, would not detach from the weapon despite the player moving the hand controller away.

LOCATIONS
Break the Wall Down

We solved an issue where an invisible wall would appear in Hokkaido, after exiting the staircase to the morgue.
Rythm is a Dancer
We fixed an issue where finishing the Farewell mission with Diana in Mendoza would change the perspective of any other mission to the third person.
Putting Your Feet Up
We fixed an issue in New York where skipping the opening sequence of the mission would cause NPCs to be placed above the ground during the mission

UI
Useful Advice

We solved an issue where some of the loading screen tips would not appear in-game.

In addition to the above, the patch will take care of more than a hundred bug fixes and improvements including the list of known issues (below) shared at launch for HITMAN World of Assassination on PS VR2. As the patch is deployed, we will continue to monitor any potential improvements and fixes.
List of Previously Known Issues
  • Moving the head over certain geometry can cause fade to black.
  • A crash can happen when interacting with a PC and camera recordings while holding fiber wire in both hands.
  • Sticky items can turn invisible when placing them on doors.
  • The supporting hand may not fully grip a weapon when the weapon collides with geometry.
  • Some safes with a keypad may be missing the interaction prompt and are not highlighted in instinct mode, even though they can be interacted with.
  • Changing disguise in front of NPCs is now considered as an illegal action, however, the "illegality" lasts too short to have any impact outside of combat or alerted state.
  • Completing "The Farewell" mission on Mendoza by dancing with Diana can change the perspective of any other mission to third person.
 
Hi everyone, haven't read the whole thread but I have a question for you : I'm about to buy the pc adapter, but what is possible and not possible ? Can I see vr movies, cartoons (like on ps4)? Can I use YouTube vr ? Play any vr games on pc ?
 
Hi everyone, haven't read the whole thread but I have a question for you : I'm about to buy the pc adapter, but what is possible and not possible ? Can I see vr movies, cartoons (like on ps4)? Can I use YouTube vr ? Play any vr games on pc ?
I don't have a PC adapter, but I'm pretty sure you can do all that, though! Hopefully someone with it will be able to confirm ;)
 
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