IXI FalcoN
Member
I also honestly don't know who thinks PvP will be a fun experience with the current battle system.
I've been saying this since last year. It will be nothing but a measure of who has less lag. Trading should come first, especially with raids. I could lend a duplicate mon to a raid buddy and (hopefully) trade back for it.
Some thoughts after a day of raiding:
The raids killed gym turnover. Everyone is too distracted and burning resources on raids to fight gyms. I kept all 6 of my gyms all day...which means no coins for me. Again, when the casuals get bored, this is going to be an issue.
Level 1 & 2 gyms are a joke and honestly a waste of time. I only received golden razz berries from the 2 I did. Either I had bad luck or the better rewards are for higher level raids. Most likely won't bother with these anymore.
The jump from level 3 to 4 is HUGE. A pair of 30+ players can top a level 3 raid without much trouble. 5 of us lost to a Blastoise 3 times because of the following reasons:
1. It had Ice Beam. Made grass and Dragonite useless. Go electrics!
2. The death loop bug. It happened to all 5 of us. WHY IS THIS NOT FIXED YET!? I was certain this would be ironed out for this update. I have to assume Niantic cannot do it at this point. It's even more frustrating now since it can literally make or break a high level raid.
3. The lag. This happened to me more than others in the group, but I could not select my team in time. I could only swap out 3 pokemon during the countdown because the game lag so badly in the storage screen. Also couldn't dodge worth shit during the battle.
Had the game been running properly I'm confident we could have won. Was a real bummer for my first and only level 4 raid.