20th StreetPass, 1 heart.
So that's:
1 - 1 Jewel
5 - 1 Heart
10 - 1 Heart
20 - 1 Heart
So, this is the trainwreck we all expected it to be, is it?
I haven't had the chance to try, yet, but will do so tomorrow.
They should just throw the game on iOS and be done with it. It's about the money, not adding desirable content to a console's game library.
So, this is the trainwreck we all expected it to be, is it?
I haven't had the chance to try, yet, but will do so tomorrow.
One of the things that is slightly annoying me about this game is that it doesn't seem like our "heart cap" will ever go up. That, coupled with no "account level" that many other games of this type employ (often giving you full "energy" or hearts when you level up) means that you really can't play for any extended period of time without having to wait after roughly the same amount of plays.
Back when I played Brave frontier I could get in there for a little longer than usual thanks to leveling up at the right time and refilling my energy. Nothing of that sort is present here. :|
Is this what Candy crush is like? I have never played that one, so maybe they're adhering to that school of design instead.
It's fun!
The game is fun but the heart limit and the dodgy RNG really hurt it.
So, this is the trainwreck we all expected it to be, is it?
It is fun. I'm actually sad when I run out of hearts, but happy I can play again soon. And all without spending a dime!
Not at all. It's perfectly playable for 10-20 minutes at a time without spending a penny. Perfect to have on a handheld, IMO.
It is a bit more like the extra timed stages in this game and more of an action puzzle game overall. That is one thing this series is good at is while everyone looks at the surface and goes they're the same all three entries play very differently (the first entry on DS is more like Yoshi's Cookie in that you move entire rows/columns).I've been playing and enjoying this game a lot, and I know nothing about battle trozei. Would I like trozei if I like this game?
It is fun. I'm actually sad when I run out of hearts, but happy I can play again soon. And all without spending a dime!
So, this is the trainwreck we all expected it to be, is it?
I haven't had the chance to try, yet, but will do so tomorrow.
No. It's as fun as we expected it to be.
This how it goes for me
5 hearts, "I love this game it's not so ba-" *Pokémon breaks out of the ball at a high chance*
4 hearts, "let try this a little differently" *Pokémon breaks out of the ball at a high chance*
3 Hearts "Stop being stupid and get in the damn Pokéball *Pokémon breaks out of the ball at a high chance*
2 Hearts "Holy hell I am gonna burn up my hearts over this critter. *Pokémon breaks out of the ball at a high chance* "Fuuuuuuuu!"
1 Hearts "Just watch it go in" *Pokémon get captured*
"Whoo finally! But at what cost?" ;_;
Then I go in a corner and cry. ;_;
Can't imagine how those expectations came about but good for you, anyway.
It's really hard to screw up a P&D clone.
I'm pretty sure it's to entice devs to port over their own F2P games on the 3DS in some way. PADZ was a great seller, and if this is also a success, that could happen. Didn't Iwata talk about this in the recent meeting?
It's way closer to Candy Crush than to PazuDora.
Just rekt Axew. Its disruption in the beginning set it up so I could line up 4 Axew panels on my first turn, which is itself super effective thanks to dragon-dragon weakness, and then that triggered a nice long chain of other super effective matches. >
I got its base catch rate of 30% to go up to 87% hehe
Is there a formula for how much base power increases with respect to level?
I just caught Vaporean, Charmeleon, Wartortle and two others with five hearts in a row, all on my first try.