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Police chief warns against violent video games that reward rape and murder

oni-link

Member
Source

New South Wales’ top police officer has warned against the society-wide impact of violence in video games, saying that in real life “game over is game over”.

“I think there is enough research to suggest that we really should be concerned,” he said. “Given that children and young people are large consumers of this sort of content, this is of great concern to me.

“When you see video games that reward behaviour, where somebody’s murdered, where somebody is abducted and raped and they get credits for that – what sort of messages are we sending our children?”

He said the role of the police was not only to reduce violence and crime but also fear.

“In reality there’s no reset button that can bring the player back to life. The real world is not a video game. Game over is game over. We deal with that every day.”

Elizabeth Handsley, a professor of law at Flinders University and the president of the Australian Council on Children and the Media, said violence in video games was last topical in 2012, when a law to create an R18+ classification was passed in the Senate.

“There’s very, very clear evidence that accessing violent media is a risk factor for aggressive attitudes and behaviours, and for becoming desensitised to violence,” Handsley said.

Rather than enacting the virtual violence in real life, Handsley said people who played violent video games more often developed a “mean and scary view of the world”, and assumed the worst of others’ intentions.

She said it was frustrating that questions over the potential harms of violent video games were often oversimplified.

“The research of the impact on media violence tends to get boiled down to ‘is it going to make you a mass murderer’,” she said. “It’s much more complex.”

The effects were more likely to be “subtle but widespread”, such as less constructive interactions and relationships, and a “diminution of civility” in general.

“If you have inherent distrust of people, or read aggressive intent into words and actions that might otherwise be quite innocent ... that’s going to have an impact at a societal level,” Handsley said.

What year it is? It's frustrating that this is still something that is dragged out time and time again

The funny thing is that in the last decade, the amount of real life horror and violence we see has gone up significantly, how many police shooting videos are on Facebook? How many beheading videos end up on Twitter?

Video games are violent and graphic, but they're not the main issue here, and many of the most popular games are not about violence at all (Minecraft, mobile games)

What do you think, GAF?
 

Nightbird

Member
has there ever been a game that rewarded the player for raping?

Outside of these extreme niche erotic VN games, I can't imagine any game doing this.
 

Mik2121

Member
Lot's of normal people play violent games and never decide to kill people or react in any violent way. People with aggressive tendencies might get somewhat "triggered" by aggressive games, but also movies and any other kind of entertainment piece. Singling out games just reeks of ignorance and trying to blame something they don't like to begin with. I think people should worry more about mental health in general and less about games causing people to become aggressive.

Also I can't think of any (mainstream) game that rewards rape.
 

KevinCow

Banned
What games reward rape?

The only one I can think of is Custer's Revenge, which was 34 years ago.

This is just an ignorant man blabbering off the perceived danger of something he knows absolutely nothing about.
 

openrob

Member
Maybe he should get out of a profession that rewards murder /s


Edit:
on a serious note my job requires me to make judgements. There is a lot of judgemental attitudes towards video games where I work and being the video game guy I have to really defend and advocate for video games, whilst at the same time being realistic - such as when I recently worked with a primary school child playing GTA V
 

Uzukii

Banned
What real game(s) even allow you to rape? Senseless murder, sure, that's everywhere. But the closest thing to sexual violence I've seen in games is running over hookers to get your money back.
 
Violence in video games has never been something people can prove lead to real violence. Basically people throwing the blame at stuff they don't understand too well. If anything video games teach people that killing is bad and when it does happen some context is given on why.

As long as people keep blaming video games instead of the real problems than nothing will get solved. Or maybe they could do some actual research and look into all the great things video games and it's community does.
 

Plasma

Banned
Always great when you see articles like this because it really shows people how clueless they are. Do you think he'd be able to name one videogame where people are rewarded for raping somebody?

“In reality there’s no reset button that can bring the player back to life. The real world is not a video game. Game over is game over. We deal with that every day.”
We had a teacher at school who would always say this he was an idiot.
 
I enjoy violent games like The Last Of Us and Doom.

I feel sick when watching "funny" GIFs of people accidentally hurting themselves.

Video games have destroyed my conscience.
 

Jintor

Member
when are we gonna get police chiefs that actually grew up playing gta and doom and shit, that's what i want to know
 

oni-link

Member
I enjoy violent games like The Last Of Us and Doom.

I feel sick when watching "funny" GIFs of people accidentally hurt themselves.

Video games have destroyed my conscience.

God I hate this, so many Facebook posts people 'like' and so they end up on my feed of people getting hurt and I can't watch them, yet 1000s of people commenting "LOL"

The fact people can watch stuff like that, and some of the stuff they show on the news etc, is way more worrying that game violence

Just today on the BBC they have an article about the terrorist who stabbed a few people on a train in Germany and they have a pic of the carriage with blood all over the floor

That's far more worrying and horrifying than any game
 
Handsley to be fair is much more on the right track than 99% of adults analyzing societal effects of video games. No, they don't make you rape and murder. But the pool of potential negative side-effects of games don't just end there. Smaller problems like aggressive behavior and socialization issues got overshadowed by the idiotic claims of 1:1 violence and have since been just swept under the same rug of "we proved them wrong! Video games are perfectly fine!" Her claims still feel a little far fetched though.
 

Moonkid

Member
“The research of the impact on media violence tends to get boiled down to ‘is it going to make you a mass murderer’,” she said. “It’s much more complex.”
She has me there, but lost me when falling into the same kind of pitfalls said research does. It's still a bit of a hypodermic model on media and video games, however she puts it.
 
God I hate this, so many Facebook posts people 'like' and so they end up on my feed of people getting hurt and I can't watch them, yet 1000s of people commenting "LOL"

The fact people can watch stuff like that, and some of the stuff they show on the news etc, is way more worrying that game violence

Just today on the BBC they have an article about the terrorist who stabbed a few people on a train in Germany and they have a pic of the carriage with blood all over the floor

That's far more worrying and horrifying than any game

I'm right there with you mate. It blows my mind.
 
I bet a person is more likely to kill if you take a harmless game away from them then it is they will kill someone because they did it in a game.
 

LostDonkey

Member
I mean yeah there's loads of games where you kill people/things but I can never, in my 30 years of playing games, remember any game where you can rape someone.

Wtf
 
I mean yeah there's loads of games where you kill people/things but I can never, in my 30 years of playing games, remember any game where you can rape someone.

Wtf

I think there one Japanese game called Rapelay or something like that is rewards rape, but that is one game out of thousands.
 

bomer

Member
This is from NSW Australia (my locale), there is a still a very large conservative older population in much of the country. These unfounded opinions will change over slowly. I'm just glad we can but uncensored mortal kombat and the like now.
 

Orpheum

Member
i'm so tired of these nonsensical accusations against videogames...seriously, has this man ever played one single game other than tetris in his life???
 

Fantastapotamus

Wrong about commas, wrong about everything
I remember a time when german TV station ZDF (which is usually among the more reputable TV stations here) showed footage of the Hot Coffee Mod in GTA SA, claimed you had to "Rape women to get points" and played Nirvana's "Rape Me" in the background. Those were the times.
 

Verelios

Member
Handsley to be fair is much more on the right track than 99% of adults analyzing societal effects of video games. No, they don't make you rape and murder. But the pool of potential negative side-effects of games don't just end there. Smaller problems like aggressive behavior and socialization issues got overshadowed by the idiotic claims of 1:1 violence and have since been just swept under the same rug of "we proved them wrong! Video games are perfectly fine!" Her claims still feel a little far fetched though.
Wow. Not calling you out but there have been no studies showing clear causation between video games and violence. Kids who are introverted/awkward are going to find an escape regardless, I'd say that games are a consequence not a cause. And new media outlets are more of a problem for socialization.

Taking a step back, wouldn't violent media be more of an immediate problem? Cartoons, shootings, news are almost instantaneous in delivering scenes of aggression. You have to actually work to be violent/aggressive in games. And how much stimuli can you get in comparison? This argument has come around so many times in the past decade I could Google a talking point and find twenty rebuttals. I'm just tired at this point.
 

Roussow

Member
The specifics of that article seem so out of touch, just the use of language like "credits" and "game over" make this thing read like its from the 80's.
 

Mikeside

Member
No shit, Chief.

The real world is not a videogame
The real world is not a Marvel movie
The real world is not a romance novel
The real world is not a trigonometry problem
The real world is not a Mumford & Sons album
The real world is not an episode of Breaking Bad

¯\_(ツ)_/¯ Is one of these relevant to anything? I don't really get it.
 

xealo

Member
Are they going to be complaining about D&D next?

This statement reads like something being decades past it's expiration date.
 

smudge

Member
If anything gives people a “mean and scary view of the world” it's the fucking news, not video games.
 
Fuck I hate people that talk like this. Makes me so angry I could murder all the police and rape them.

But seriously, here in Australia we have an older general population and it feels like we still live in the 90s technologically and governmentally. Moving a snails pace not even trying to catch up with the rest of the world.
 
You know I was just playing Rape and Murder Simulator 3, and when I reached the goal of being a level 20 rapist (with 40 light) I thought to myself: "you know what I'd go for right now?........Some rape in the real world!"

Thankyou for your "insight" Ms South Wales policeman. Now kindly shut the fuck up about things you have no experience of. And also fuck off.
 
Wow. Not calling you out but there have been no studies showing clear causation between video games and violence. Kids who are introverted/awkward are going to find an escape regardless, I'd say that games are a consequence not a cause. And new media outlets are more of a problem for socialization.

Taking a step back, wouldn't violent media be more of an immediate problem? Cartoons, shootings, news are almost instantaneous in delivering scenes of aggression. You have to actually work to be violent/aggressive in games. And how much stimuli can you get in comparison? This argument has come around so many times in the past decade I could Google a talking point and find twenty rebuttals. I'm just tired at this point.

Well, while the article doesn't give too much detail, Handsley's position itself does seem to be that. Ie, any issues involved are not unique to video games, but violent media in general. So the potential influences of a violent video game should be considered in the same way that one considers the influences of violent movies, TV shows, etc. So direct cause and effect between individual consumption and person is highly unlikely - as is the case with all media - but small and subtle shifts in perspective as reinforced by the regularity of a particular portrayal? Quite possible.

Of course, everyone also tends to focus on the negative effects - 'look at how this graphically violent game might be making people antisocial' - rather than the potential positives - 'look, this game about catching monsters has people making more friends and going outside'! I remember a recent-ish study being dedicated to examining the correlation, and potential causation, between having grown up reading Harry Potter and being a generally more tolerant, more open minded person. You never have an equivalent sort of study for video games, even though we're at a point where they've been around long enough that such a study would be possible.

And then of course you have the police chief who's at the centre of the article. Possibly the biggest red flag for me among what he says is the traditional cry of 'think of the children', even though the people who would most need to listen to such a warning are parents who keep failing to pay attention to the rating on the box and make an informed decision regarding the content. Kinda reminded of how parents took their kids to see Deadpool earlier this year, on the grounds that it was a superhero movie and aren't superhero movies meant to be watchable by children? The onus is on parents to make informed choices on the content they paid for, not just creators to consider their audience - especially when the intended audience is made expressly clear from the start.
 

Novocaine

Member
People I've assaulted - 0
People I've shot - 0
People I've raped - 0
People I've murdered - 0
Games played over my lifetime - too many to count.

Pretty tired of this broken record argument. Bad people will do bad things regardless of where they pull influence from.
 

Weiss

Banned
Thank you, kind officer. I was in the process of murdering somebody when I came across your article, and it really made me rethink my life choices. Sufficed to say, I will harshly cut back on all that murdering I've been up to.
 
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