PS3-8Days Question???

SolidSnakex said:
But FFXIII isn't an action game like Genji 2, its turnbased RPG in which case the majority of the time you're going to be seeing it in cutscene like sequences.
Personally speaking, I don't like such a strong difference between interactive parts and non-interactive parts to begin with. Going from a highly defined cutscene to a very static scene with limited interaction turns me off.


Why does this always turn into a "But...I doubt there's anythign the 360 couldn't do". As for the Kojima comment, you might not want to go there because he's changed his stance since TGS.
I only brought him up because some people here wouldn't believe it otherwise. Anyways, from what I gathered, he wasn't wrong about it. I bring it up because I don't like the attitude of ps3 superiority based on trailers. I don't have a 360 but find that to be a rather lame display.

There are areas where the ps3 is much better situated (CPU?) but the 360 GPU is ahead in a couple key points such as fillrate.
 
elostyle said:
In times of per pixel lighting and sub-pixel polygon sizes, other things are going to make or break the illusion.

If you take the impressive assets from any of these real time trailers and add genji2 like turn-in-place animations, it's going to look only half as good instantly. I doubt there is anything in these trailers (if real time) that the 360 couldn't do equally well but why am I bothering, kojima already established that :)

Point is, canned realtime trailers don't tell you how good a game will look during gameplay. More so this gen than other gens before it.

The difference is Game Republic versus development studios like Naughty Dog, Square-Enix, Kojima Productions, etc. Just size-wise and in terms of the level of funding (especially given Naughty Dog is first-party), there is a huge difference, not to mention just the average level of game design and technical talent. You put Genji 2 in the hands of a studio like Naughty Dog, the result would be radically different (meaning way, way better), especially in terms of interactivity and animations. Bear in mind that Genji 2 is a sequel to an original PS2 game which didn't exactly make a dent in the sales charts and likely won't have the kind of budget some of the big PS3 blockbuster titles will have.
 
elostyle said:
Personally speaking, I don't like such a strong difference between interactive parts and non-interactive parts to begin with. Going from a highly defined cutscene to a very static scene with limited interaction turns me off.

There's really no reason for their to be a dropoff between FFXIII's battles and when you're just walking around town. It's not action oriented and I really doubt you'll be jumping around so everything should stay fairly consistant just as its done in FFX and XII.
 
Kittonwy said:
The difference is Game Republic versus development studios like Naughty Dog, Square-Enix, Kojima Productions, etc. Just size-wise and in terms of the level of funding (especially given Naughty Dog is first-party), there is a huge difference, not to mention just the average level of game design and technical talent. You put Genji 2 in the hands of a studio like Naughty Dog, the result would be radically different (meaning way, way better), especially in terms of interactivity and animations. Bear in mind that Genji 2 is a sequel to an original PS2 game which didn't exactly make a dent in the sales charts and likely won't have the kind of budget some of the big PS3 blockbuster titles will have.
What I meant to say is that we have seen genji2 being played, so little flaws like that, we have seen. We can't really tell from canned animations if the other games will suffer from similar problems. It's like the difference shown in the EA tech presentation about their new animation system that grounds characters on their feet when running around.
 
Qwerty710710 said:
I disagree with you, GOW H3 Mass Effect, and hell even Viva Pinata looks better than alot of ps3 games.

And a lot of upcoming PS3 games look better than many of the not-so-stellar xbox360 games, it's just a matter of comparing upper tier to lower tier. Not every PS3 game will look god-like, but some will look amazing and play great.
 
Kittonwy said:
And a lot of upcoming PS3 games look better than many of the not-so-stellar xbox360 games, it's just a matter of comparing upper tier to lower tier. Not every PS3 game will look god-like, but some will look amazing and play great.

I know thats true, but I'm trying to play along with the person who started this thread. He's just a blind sony zombie saying X360 can't compte with the ps3, which we all konw thats false.
 
Kittonwy said:
And a lot of upcoming PS3 games look better than many of the not-so-stellar xbox360 games, it's just a matter of comparing upper tier to lower tier. Not every PS3 game will look god-like, but some will look amazing and play great.
Well obviously. It's also personal. A lot of people say GRAW looks stunning while I myself found it to be rather xbox 1.5ish.

I'm kinda glad DS and PSP are so different in terms of gfx, saves us the discussion :lol
 
elostyle said:
What I meant to say is that we have seen genji2 being played, so little flaws like that, we have seen. We can't really tell from canned animations if the other games will suffer from similar problems. It's like the difference shown in the EA tech presentation about their new animation system that grounds characters on their feet when running around.

But then Genji 2 does not represent what blockbuster PS3 titles will be like, since Genji 2 simply is not a blockbuster PS3 title by any stretch of the imagination.

Even when one looks at Heavenly Sword one can see what great animations can do (and Ninja Theory is probably not as big or talented as a studio like Naughty Dog or Kojima Productions or Square-Enix's Kitase/Toriyama team) versus Genji 2 which is literally a non-huge budget sequel to a PS2 game without implementing a lot of the changes necessary to bring it up to next-gen level, the difference is that studios like Square-Enix's Kitase/Motomu Toriyama studio have the kind of resources to bring animations (not to mention graphics and just about everything else) to a much higher level than a much, much smaller developer like Game Republic. Evan Wells from Naughty Dog has already stated that animations will be a key focus for their next game, and we all know (or should know) Naughty Dog games have some of the best animations out there.
 
Qwerty710710 said:
I know thats true, but I'm trying to play along with the person who started this thread. He's just a blind sony zombie saying X360 can't compte with the ps3, which we all konw thats false.


WTF Qwerty?!?!?!? I started this thread. And I didn't say nothing about the Xbox 360. What are you talking about?
 
jarosh said:
yeah sure. that's why i wrote 'confirmed'. we don't know for sure. did you see the new egm screenshot though? it seems to look worse.
The only thing "worse" in that screenshot is the tail...everything else looks great! (you are talking about the screen in the top 50 right?)
 
jarosh said:
yeah it's a shame. he used to be a pretty reasonable poster before the "change".


Wait... So he was a different guy in the past? How did you used to post?
 
mckmas8808 said:
Wait... So he was a different guy in the past? How did you used to post?
not the same guy. someone else took over his account. i had been wondering for some time why he was so... different.
 
Speevy said:
Give Pedigree Chum the defense force badge already. Better yet, give him another tag altogether.

Give Futami another week or so and he will get himself banned for the umpteenth time. Nobody is that irrational and delusional, its obvious what his purpose here is.
 
TheDuce22 said:
Give Futami another week or so and he will get himself banned for the umpteenth time. Nobody is that irrational and delusional, its obvious what his purpose here is.

You should read some of his posts in the off-topic part of the board, talk about a whacko.
 
Kittonwy said:
That's is not true.]
720p trailer of 8-days: http://e3videos.killerrabbits.net/169_8days_om_050806.wmv

MGS4 is an amazing looking title, but people are trying to suggest that the only impressive thing about 8-days is the animation, and thats just not true. It is NOT the animation which gives away this is CG. Not at all. Models, lighting, fog, textures, debris, explosions...its all fantastic. Absolutely fantastic.

Bud said:
it's on the ps3.
Wait, you're suggesting I'm a Sony hater? Damn. I've been called an Xbot, an Ntard and a Sony-whore in my time here on GAF, but by far most people would pick me as a Sony whore.

Qwerty710710 said:
Oh man please don't make me show you any Gears of War shot please. That looks better than any real time game from any system so far.
I don't agree with your point, but even if it were true, with GOW we have the perspective of having seen in-game, gameplay screenshots (and the very noticeable downgrade). Its not a fair comparison but c'est la vie.


Also, I'm glad this thread has answered the very long musing I've had over what the hell happened to Pedigree Chum.
 
Striek said:
720p trailer of 8-days: http://e3videos.killerrabbits.net/169_8days_om_050806.wmv

MGS4 is an amazing looking title, but people are trying to suggest that the only impressive thing about 8-days is the animation, and thats just not true. It is NOT the animation which gives away this is CG. Not at all. Models, lighting, fog, textures, debris, explosions...its all fantastic. Absolutely fantastic.

I've seen it, as well as the GDC procedural car damage footage and the E32005 gas station explosion footage, dozens of times.

Doesn't change the fact that MGS4 has better character models and that isn't CG but in fact real-time, doesn't change the fact that the Naughty Dog game footage is amazing as well and that isn't CG but in fact 100% real-time rendered by the new Naughty Dog engine. Other than the fact that the precedural car damage and exploding gas station have been demoed in real-time, there's no proof that it's either 100% CG or real-time, it's best to wait to see the game being shown later on to determine whether the stuff shown in the trailer will be achieved.
 
Kittonwy said:
Doesn't change the fact that MGS4 has better character models and that isn't CG but in fact real-time
And I'm not arguing that this is or isn't CG. I'm saying its models >> MGS4 character models (and NDs easily). I've seen both 720p clips and its a very easy conclusion in motion.
 
Agent Icebeezy said:
it's futami

OK, wait, waaaaaay-t. hold the eff up... has he always been? what's all this "someone else took over his account" talk??? I noticed he's been riding Sony's jock a little harder lately, but I figured he was being overly-sarcastic or something. I'M SO LOST, YO! was there a thread about this in OT or something that I missed? lol

/thread derailation
 
xaosslug said:
OK, wait, waaaaaay-t. hold the eff up... has he always been? what's all this "someone else took over his account" talk??? I noticed he's been riding Sony's jock a little harder lately, but I figured he was being overly-sarcastic or something. I'M SO LOST, YO! was there a thread about this in OT or something that I missed? lol

/thread derailation


Yeah the whole thing just got that much more confusing.
 
all you need to know is that he's not the same person.
if you have no idea where to get 'more information' about this whole thing you're honestly better off anyway.
 
Top Bottom