PS3 Home Official Thread

With game launching, the Home Devs have NOTHING to do with it. It's up to the game developers for each game to implement it on their own. Since it's not part of the TRC they're no big incentive to do it.

So that the Home people are doing other spaces, items, and shit doesn't mean that they are taking time away from gamelaunching. That framework is already done on their end.

Having said that I'm really amazed that they did this whole movie studio. I just don't see the appeal of it and would've rathered more game spaces like Siren or Xi.
 
You guys don't get it.
If you post on this forum, you are not the target demographics for Home.

Home is not for online matchmaking.
Home is not for trophy whores.
Home is not a game.

Home is a social experience. Home is for people who gladly spend money on virtual items to express their personality. Home is for non traditional, collaborative games like Xi.
Home is a 3D version of YouTube (StageSet), Facebook etc. Home is also an avenue to advertise games to people who haven't heard of them.

Judging from the success of Home, they hit their target just fine, even at this early stage.
 
pcostabel said:
You guys don't get it.
If you post on this forum, you are not the target demographics for Home.

Home is not for online matchmaking.
Home is not for trophy whores.
Home is not a game.

Home is a social experience. Home is for people who gladly spend money on virtual items to express their personality. Home is for non traditional, collaborative games like Xi.
Home is a 3D version of YouTube (StageSet), Facebook etc. Home is also an avenue to advertise games to people who haven't heard of them.

Judging from the success of Home, they hit their target just fine, even at this early stage.

Success? LOL, yeah, OK...

And you're wrong. Home was originally created mainly for game-launching and trophy showcasing. Somewhere along the way, SCE decided to cash in and turn Home into an extremely gimped version of Second World.
 
Click said:
Success? LOL, yeah, OK...


And you're wrong. Home was originally created mainly for game-launching and trophy showcasing. Somewhere along the way, SCE decided to cash in and turn Home into an extremely gimped version of Second World.

They'd always planned it to be be a more social experience that had game enhancements also. It just has a much greater appeal to people that are more casual. Whatever they're doing seems to be working for them as they seem to have no problem selling, clothing, furniture and houses in it. So from that standpoint, it is a success for them.
 
pcostabel said:
You guys don't get it.
If you post on this forum, you are not the target demographics for Home.

Home is not for online matchmaking.
Home is not for trophy whores.
Home is not a game.

Home is a social experience. Home is for people who gladly spend money on virtual items to express their personality. Home is for non traditional, collaborative games like Xi.
Home is a 3D version of YouTube (StageSet), Facebook etc. Home is also an avenue to advertise games to people who haven't heard of them.

Judging from the success of Home, they hit their target just fine, even at this early stage.

How you can compare the Stage set with YouTube is beyond me, and what part of Home is like Facebook??
 
I don't think it's too far fetched that if home actually had game launching and trophy rooms more people would use it, and be likely to buy their shitty overpriced e-merchandise

... my man.
 
peetfeet said:
How you can compare the Stage set with YouTube is beyond me, and what part of Home is like Facebook??


Obviously the comparisons to facebook and youtube is metaphorical *facepalm*

What he meant was that Home is an outlet for social expression.
 
bobbytkc said:
Obviously the comparisons to facebook and youtube is metaphorical *facepalm*

What he meant was that Home is an outlet for social expression.

Huh. I guess that's why they took out voice chat.

The options for self expression are very limited. If they wanted it to be a UGC-driven community then they're simply not providing the tools (yet).

We're now latterly trying to cast Home into a primary mould that Sony did not intially present.

When Sony discussed Home prior to launch it was very much in the vein of a foundation or piece of infrastructure that would bind your various different PS3 experiences together. A 'touchpoint' between experiences that allowed you to share those experiences amongst a group.

E.g. we could watch videos or whatever together, then go play a game, then play some pool etc. etc.

Basically, a party management system that worked across all the entertainment options PS3 offers, and that even kept you connected away from your PS3 (via the Home site, alternative interfaces like the mobile phone etc). That was the big picture. The void Sony knew was there with PSN that they presented themselves as filling with Home.

That whole aspect of Home was the most compelling part, and it's been pushed to the wayside. From a consumer experience POV it would have been the right approach to take, but it seems internally there was resistance to unifying everything together like that.
 
gofreak said:
Huh. I guess that's why they took out voice chat.

The options for self expression are very limited. If they wanted it to be a UGC-driven community then they're simply not providing the tools (yet).

Twitter is limited. But that doesn't mean it is not a form of social expression. Your argument does not invalidate the previous statement, which was not made by me in the first place btw.
 
bobbytkc said:
Twitter is limited. But that doesn't mean it is not a form of social expression. Your argument does not invalidate the previous statement, which was not made by me in the first place btw.

Twitter is limited, but it has a general utility.

Home has a use for casual contact between strangers on PSN. It's pretty decent for that, I guess. I can see how that appeals to people who don't have 'real life friends' on their buddy lists.

But I'm just saying..it's not what Sony suggested Home would be or presented that it would be, and for me that makes it difficult to appreciate it for what it is. They teased it as a very compelling 'binder' of PSN, but it's just not that. Having given us a glimpse of what Home could have been, it's hard to accept what it actually is. And it's all the more frustrating that there's no acknowledgement of it shortcomings vs its oriignal vision. I'm amazed some journos haven't taken interview opportunities to rip them to shreds on this and get answers. No one has. Here's a challenge, game journalists: next time you see Kaz Hirai, get some answers please.
 
Even when Home was presented, the PSN integration was not the primary feature. Besides trophies and game launching, little was promised as far as online game lobby functionality. What was promised and has not yet been fully delivered is user generated content. This is the weakest part of Home right now, and the main reason it still qualifies as a beta. Clubhouses and apartments are useless without the ability to put your own content in them. But this will change eventually: the functionality to put web content inside Home is already there and will be unlocked at the right time.
I fully expect Sony to sell "Personal Home Spaces" that will work like websites: you will pay a monthly fee for a certain amount of server space and you will upload your space that people will be able to visit at any time, like all other Home spaces. Probably they will limit the ability to sell or give away items or clothes, though.
 
pcostabel said:
You guys don't get it.
If you post on this forum, you are not the target demographics for Home.

Home is not for online matchmaking.
Home is not for trophy whores.
Home is not a game.

Home is a social experience. Home is for people who gladly spend money on virtual items to express their personality. Home is for non traditional, collaborative games like Xi.
Home is a 3D version of YouTube (StageSet), Facebook etc. Home is also an avenue to advertise games to people who haven't heard of them.

Judging from the success of Home, they hit their target just fine, even at this early stage.

I agree with this man and gofreak too. For what it is now, its not what it was said to be. But even then it has reached i guess casuals as they are the ones buying all the junk in the mall. Funny thing is things like exclusive crap from Amazon make me buy games due to the exclusive crap you get. I dont use Home that much but love to attend contest and such for the goods. So anything I can get for free is fine with me.
 
pcostabel said:
Even when Home was presented, the PSN integration was not the primary feature. Besides trophies and game launching, little was promised as far as online game lobby functionality. What was promised and has not yet been fully delivered is user generated content. This is the weakest part of Home right now, and the main reason it still qualifies as a beta. Clubhouses and apartments are useless without the ability to put your own content in them. But this will change eventually: the functionality to put web content inside Home is already there and will be unlocked at the right time.
I fully expect Sony to sell "Personal Home Spaces" that will work like websites: you will pay a monthly fee for a certain amount of server space and you will upload your space that people will be able to visit at any time, like all other Home spaces. Probably they will limit the ability to sell or give away items or clothes, though.

Its position as a 'hub' for content on your PS3 and your PS3 experiences was definitely a primary selling point when initially presented. Indeed, 'hub' was its original name.

Most of the functionality presented at GDC 07 related to this role. Sharing photos in your home. Music. Videos. Pulling unlockables in from games. Launching into external games as a group and returning as a group. Playing games together in Home. Presenting and showing off your trophies within Home.

They went on to showcase many of these features again in latter conferences, and added new such 'hub'-ish features like the internet connectivity with a myspace style site and so on.

These are also the features that were primarily resonant with the press and with most observers, I think, since they seemed to fill the most obvious hole in PSN's offering with aplomb. Via interviews etc. you could see that primary interest communicated to Sony, and them continuing to fan that interest. So they knew this is what was getting people excited about Home.

It was never presented as this self-contained community. The stuff that existed within Home in and of itself almost seemed as if they were snacks between other activities facilitated by Home. Not the main meal.

It was meant to be something that could be plugged into - from a game's POV, and from a user's POV with its own content. Harrison himself admitted in the first reveal that it was in the sharing of user content from the HDD that things started to really get interesting in Home for example.

Home has emerged as a more or less self-contained and closed 3D community where its utility is to be found within its own walls, rather than the bridges it was supposed to build between users' content and ps3 experiences. Users are not allowed share content, and developers are not compelled to plug into it, and thus, have not.
 
So where is my Resistance 2 game launch or game room?
It says HOME support on the box >:(
 
The main problems with Home are:

* Relative slow and clunky to use

* Diminishing community play (Communication options are reduced and not connected with XMB's chatroom, media sharing is non-existent, clubhouses were launched with limited features and then ignored). It's increasingly content-focused, just another regular app from Sony. There are very few inter-user activities other than the occasional events and simple MP mini-games (which full MP games offer much better experience)

* Not tied down to day-to-day/useful gaming activities (like game launching)


They lamented about "things taking time to shape" and "third party involvement". But in the first place, the entire project is *fully* within Sony's control. They have first party devs for crying out loud.

The splurge of Home spaces and non-games may generate interest spikes, but the entire thing is finding its direction very slowly. Being gaming-focused does tell me a thing if I can't relate to most of the activities. Xi is good, but I am still back to basic chatting with occasional folks.

All these issues are solvable by Sony. Do it !

EDIT: Don't find excuses for yourself, Sony. It's better to do a few things best, rather than trying to do everything to chase "Home's full potential"
 
RedNumberFive said:
So when the hell are they ever going to get around to adding the picture frames and appliances to the store?

Unfortunately maybe never.

Since I guess that was a policy decision taken to prevent sharing of content between users.

Perhaps a moderation concern, perhaps a piracy concern. Although if the latter, it seems at odds with the wider Sony approach to being the 'free and easy' company wrt DRM etc.

This would all have been fine if they did their due diligence, and confirmed the feasibility and executability of their ideas before announcing them to the world. They should have confirmed that content sharing would be OK and that developer/publisher support was there, and the internal will was there to make hooking into Home mandatory for games. If they had of waited until being assured of that, and if they subsequently found it wouldn't be possible (for 'political' or other reasons), then they could have simply announced Home as a much more lowkey self-contained and disjoint project like Playstation Life etc., as just a free 3D chatroom for people.

patsu said:
The splurge of Home spaces and non-games may generate interest spikes, but the entire thing is finding its direction very slowly.

Exactly. Content is only going to generate temporary spikes in interest.

Long term and consistent stickiness would be related to the game-hook functionality. I'd be visiting home very very regularly if the games I played were hooking into it, unlocking rewards, allowing me to game-launch to and from home easily etc.

And the funny thing is, that kind of 'stickiness' would be much cheaper for Sony than commissioning things like Xi in Home. If they were willing to fully get behind it and mandate game support as standard. But unfortunately they don't seem to be.
 
If I were to speculate from the outside....

The project does not appear to have high level supervision (Or the high level execs don't know how to prioritize and anchor relationships for Home).

The middle managers are tied/swarmed by day-to-day, tactical activities. The strategic intent is not followed through (i.e., left to evolve on its natural timing vis-a-vis third party involvements).

Just saying :-)
 
patsu said:
The main problems with Home are:

* Relative slow and clunky to use

True, that's why it cannot work as a game launching/matchmaking tool. XMB can fill that role much better. If you think of it as a web browser for 3D content, though, I think the speed and usability are acceptable. It takes a while to download new spaces, but moving from a space to another is relatively fast.

* Diminishing community play (Communication options are reduced and not connected with XMB's chatroom, media sharing is non-existent, clubhouses were launched with limited features and then ignored). It's increasingly content-focused, just another regular app from Sony. There are very few inter-user activities other than the occasional events and simple MP mini-games (which full MP games offer much better experience)

Agree, this will come once all the legal aspects are resolved. Enabling people to share content is a huge headache. You and me know that the first content that will be shared will be copyrighted or obscene media. Sony needs to figure out how to filter that stuff.

* Not tied down to day-to-day/useful gaming activities (like game launching)

This is not what Home is for. It's an additional feature that will come (already available for some games), but it isn't the main focus. You enter in Home to play inside Home, not to launch external games. Way too clunky for that, and really not the kind of functionality that will sell Home to the target demographic. Besides, Sony wants you to stay in home so you can be targeted by the ads.

The splurge of Home spaces and non-games may generate interest spikes, but the entire thing is finding its direction very slowly. Being gaming-focused does tell me a thing if I can't relate to most of the activities. Xi is good, but I am still back to basic chatting with occasional folks.

Again, the target demographic for Home is not gamers. non game related spaces are the whole point of Home. The most significant space in Home right now is the Red Bull space. It's not related to games in any ways, it's a new avenue for advertising. Think Web 3D. Soon the majority of Home spaces (we are talking thousands of them eventually) will be random companies advertising their services, totally unrelated to games but focused on the gaming demographic (16-35 with disposable income). From an advertiser's point of view, it's the perfect tool: they know who you are, what you do, what you buy and so on. The information about you is the most valuable asset for Sony and will generate the biggest revenue stream than any other microtransaction based income.
 
gofreak said:
Unfortunately maybe never.

Since I guess that was a policy decision taken to prevent sharing of content between users.

Perhaps a moderation concern, perhaps a piracy concern. Although if the latter, it seems at odds with the wider Sony approach to being the 'free and easy' company wrt DRM etc.

This would all have been fine if they did their due diligence, and confirmed the feasibility and executability of their ideas before announcing them to the world. They should have confirmed that content sharing would be OK and that developer/publisher support was there, and the internal will was there to make hooking into Home mandatory for games. If they had of waited until being assured of that, and if they subsequently found it wouldn't be possible (for 'political' or other reasons), then they could have simply announced Home as a much more lowkey self-contained and disjoint project like Playstation Life etc., as just a free 3D chatroom for people.

Understood, I was just hoping that I could put some of my own pictures up in my personal home space, as I'm tired of having all the same generic shit as everyone else. That would be one of the few things I would ever consider paying for. I guess my dreams of framing a picture of the Sham-wow guy in my beachside apartment will go unrealized.
 
Mainichi Issyo (japanese Cat news app) for me remains a sort of example of what Home should have been. You're encouraged to log in daily and watch interesting Sony-centered ( PSN title, new tech, anything ) or sometime Japanese culture news pieces to earn points that can be spent on furnishings. These news pieces also sometimes contain special objects for free to place in your room. Its also normally the first app/game to make use of firmware developed stuff like screenshots, youtube capture and custom soundtracks in the past. Wrap it all up with loads of purchaseable mini-games and its a great package that I sorely wish was provided in English as well.

That sort of model doesnt exist in Home. Once a month or whatever some new interesting Game Space crops up, some people may log in out of curiosity and then just as quickly log out not to come back until the next interest spike.
 
pcostabel said:
it's a new avenue for advertising.

Home started out as a promise of a central hub to the PS3/PSN experience, and instead it turned out to be just a marketing tool.

THIS is why so many folks are upset with it, or have just decided to give up on it altogether. We gamers may no longer be the target demographic for it, but we were SUPPOSED to have been, and folks don't like being promised one thing, and then given another.
 
SecretBonusPoint said:
That sort of model doesnt exist in Home. Once a month or whatever some new interesting Game Space crops up, some people may log in out of curiosity and then just as quickly log out not to come back until the next interest spike.

How do you know that? Maybe that's how you use Home, but I bet many people spend time in there just chatting, and don't even check new Home spaces. Just because you are not doing it doesn't mean no one else is.
 
Evander said:
Home started out as a promise of a central hub to the PS3/PSN experience, and instead it turned out to be just a marketing tool.

THIS is why so many folks are upset with it, or have just decided to give up on it altogether. We gamers may no longer be the target demographic for it, but we were SUPPOSED to have been, and folks don't like being promised one thing, and then given another.

I still don't see how this central hub thing was a promise. The only things that qualify as that are game launching, chatting and trophies. Two out of three are already available in some form or another. If anything, Home has not delivered on the user generated content front, which has nothing to do with the PSN hub idea.
 
Click said:
Success? LOL, yeah, OK...

And you're wrong. Home was originally created mainly for game-launching and trophy showcasing. Somewhere along the way, SCE decided to cash in and turn Home into an extremely gimped version of Second World.
Actually, Home started as some Getaway online thing. So really, Home was never originally intended to be any of the shit people say it was. But I'm sure that won't stop everyone from arguing.
 
pcostabel said:
available in some form or another

If you promise me an entire pizza, and then just give me a slice, I'm not going to count that as you delivering on your promises.



I'm not in here to bash Home, though. I'd place myself in the camp that has given up on it. When I first got my beta code and found it to be lacking I still held out some amount of hope, because it was unfinished. Now that it is out for public consumption, I've simply declared it a personal disappointment, and left it at that.
 
pcostabel said:
I still don't see how this central hub thing was a promise. The only things that qualify as that are game launching, chatting and trophies. Two out of three are already available in some form or another. If anything, Home has not delivered on the user generated content front, which has nothing to do with the PSN hub idea.

You're being kind of delusional about all this. It's only going to be so long before you make us drag out the old presentations of what home was SUPPOSED TO BE

... my man.
 
Not that the thread is particularly FRIENDLY at the moment ... :lol But we just had a really awesome content launch. Here's just about everything that's new in Home today.

- Siren: Blood Curse game space from Japan, with 5 player co-op mini-game.
- Two new apartments: Living Room Stage Set and Log Cabin (first new apartments since open beta began)
- New clothing for Patapon 2, Killzone 2, Tekken (Paul and Heihachi costumes, with wigs!) and huge Diesel Store update.
- Exclusive videos of Fat Princess (lengthy behind-the-scenes with tons of footage) and Patapon 2 (Q&A from our forums)
- New beards!

And a few other secrets for those following Xi.
 
Mr Jared said:
Not that the thread is particularly FRIENDLY at the moment ... :lol But we just had a really awesome content launch. Here's just about everything that's new in Home today.

- Siren: Blood Curse game space from Japan, with 5 player co-op mini-game.
- Two new apartments: Living Room Stage Set and Log Cabin (first new apartments since open beta began)
- New clothing for Patapon 2, Killzone 2, Tekken (Paul and Heihachi costumes, with wigs!) and huge Diesel Store update.
- Exclusive videos of Fat Princess (lengthy behind-the-scenes with tons of footage) and Patapon 2 (Q&A from our forums)
- New beards!

And a few other secrets for those following Xi.

Thanks Jared. Any news on user generated content support? Frames and so on?
 
RedNumberFive said:
Exactly, the unintended hilarity of listening to teenagers try to hit on female avatars was what made Home!


Eh I dont know. The guys pretending to be girls are probably more funny than anything.

I'm thinking of a new character: BustyBecky420
 
The Avatar on the left is asking the question that many of us are..........

gdcsony1_f.jpg




I love(d) the idea of actually seeing trophies in a personalized room. But with the lack of games currently supporting the feature, it doesn't look like it's ever going to happen.

How many games beside RE5 have un-lockables? I know the Echochrome arcade gives you two trophies and a table for reaching a certain score. Is there anything else out there?
 
Mr Jared said:
Not that the thread is particularly FRIENDLY at the moment ... :lol But we just had a really awesome content launch. Here's just about everything that's new in Home today.

- Siren: Blood Curse game space from Japan, with 5 player co-op mini-game.
- Two new apartments: Living Room Stage Set and Log Cabin (first new apartments since open beta began)
- New clothing for Patapon 2, Killzone 2, Tekken (Paul and Heihachi costumes, with wigs!) and huge Diesel Store update.
- Exclusive videos of Fat Princess (lengthy behind-the-scenes with tons of footage) and Patapon 2 (Q&A from our forums)
- New beards!

And a few other secrets for those following Xi.

Quoting to make sure people actually see it!
The Siren minigame actually had me kind of creeped out, the best part was when I was trying to convince another dude to go before down the stairs towards the basement after the cutscene.

Am I the only disappointed by there being only 2 choices for Tekken outfits? I got excited last night imagining walking around like Raven *sigh* one can dream.

Edit:
pcostabel said:
Thanks Jared. Any news on user generated content support? Frames and so on?

When I went to the Mall and checked out the store for buying stuff I saw a multimedia looking option at the end I dont remember seeing before as well as a picture frame as the first option (nothing to buy though). Maybe they've been there but this is first I remember it.
 
pcostabel said:
I still don't see how this central hub thing was a promise. The only things that qualify as that are game launching, chatting and trophies. Two out of three are already available in some form or another. If anything, Home has not delivered on the user generated content front, which has nothing to do with the PSN hub idea.

Agree.

Here is a quick reminder of how Home was introduced back in 2007

http://www.youtube.com/watch?v=druhAJ-S2Rw
 
GQman2121 said:
How many games beside RE5 have un-lockables? I know the Echochrome arcade gives you two trophies and a table for reaching a certain score. Is there anything else out there?

SingStar gives T-shirts
 
GQman2121 said:
The Avatar on the left is asking the question that many of us are..........

gdcsony1_f.jpg




I love(d) the idea of actually seeing trophies in a personalized room. But with the lack of games currently supporting the feature, it doesn't look like it's ever going to happen.

How many games beside RE5 have un-lockables? I know the Echochrome arcade gives you two trophies and a table for reaching a certain score. Is there anything else out there?

Every time I see that picture I always do a double-take because I think he's flipping off the dragon.

Unlockables, let's see ... Street Fighter IV has quite a few, as do the games in the EA Sports Complex and the Siren space, which was just released today. Oh, there's also Minna De Spelunker, and I'm sure I'm missing a couple of others.

WTF they took voice chat away? WHy the hell did they do that and when was it?

1. Bandwith issues. Cramming sixty people into a space, most of which had voice chat, while listening to streaming music caused a lot of problems.
2. Hate speech, people piping in music and blaring it out there. Huge headaches all around.

Speaking personally, Home is infinitely better without public voice chat. You can still chat with your friends in clubs, personal spaces and the phone feature, so it's not like it's entirely gone.

Am I the only disappointed by there being only 2 choices for Tekken outfits? I got excited last night imagining walking around like Raven *sigh* one can dream.

I think you'll see more from Tekken in the future. Capcom hit it out of the park with their Street Fighter IV costumes (which there are more of on the way), so I don't think it's crazy to assume they'll follow in the same footsteps.
 
Mr Jared said:
Not that the thread is particularly FRIENDLY at the moment ... :lol But we just had a really awesome content launch. Here's just about everything that's new in Home today.

- Siren: Blood Curse game space from Japan, with 5 player co-op mini-game.
- Two new apartments: Living Room Stage Set and Log Cabin (first new apartments since open beta began)
- New clothing for Patapon 2, Killzone 2, Tekken (Paul and Heihachi costumes, with wigs!) and huge Diesel Store update.
- Exclusive videos of Fat Princess (lengthy behind-the-scenes with tons of footage) and Patapon 2 (Q&A from our forums)
- New beards!

And a few other secrets for those following Xi.

Worldwide? Or only in the US?

Well, why do I even ask. Worldwide never includes germany anyways :P
 
Beards. BEARDS! Not the usual comedy tat i hope?!

I doubt they'll be in the EU home anyways..... :'(

Edit: They are! A short normal(ish) beard and stubble. Excellent. This is as good as EU Home gets!
 
GQman2121 said:
The Patapon shirts are pretty dope. I would actually wear this one.

We're actually running a poll on the Home forums to determine which one of the Patapon 2 shirts will be made into a real t-shirt. I'm not exactly sure how they'll be distributed from there, but FYI, the blue one is winning.
 
TTP said:
Agree.

Here is a quick reminder of how Home was introduced back in 2007

http://www.youtube.com/watch?v=druhAJ-S2Rw

Once you get passed the "here's how you set up your character bit/walk around/place furniture" the main focus is on the things you can do with friends and the ways you can tie in entertainment from your hdd or from other games, and the ways it would enhance the general PS3 experience. Yes, there's also talk about 'self-contained' aspects of Home, but the element of Home as a piece of infrastructure games would plug into and to overlay your media on etc. was prominent.

I know they never, for example, promised universal game launching. I know that, I remember because we debated it after Home was announced...(at the time debating if they'd back-patch older games..I think we all took it as assumed that most or all games going forward post Home-launch would support it!). But they presented it as something that was intended to be a lot more widespread than the pathetic support that's there currently.
 
My main problem with Home is that everything takes forever to load. Wish they would make the experience more seamless.

Jared, did you guys just start building the Resistance and Ratchet Home spaces? I remember Buggie asking for ideas not too long ago. Also the SOCOM Home space was promised a long time ago, where is it?
 
AranhaHunter said:
Jared, did you guys just start building the Resistance and Ratchet Home spaces? I remember Buggie asking for ideas not too long ago. Also the SOCOM Home space was promised a long time ago, where is it?

Resistance and SOCOM are indeed on the way and you should be seeing them much, much sooner than the Ratchet space that I can't really talk about, other than acknowledging its existence :)
 
gofreak said:
Once you get passed the "here's how you set up your character bit/walk around/place furniture" the main focus is on the things you can do with friends and the ways you can tie in entertainment from your hdd or from other games, and the ways it would enhance the general PS3 experience. Yes, there's also talk about 'self-contained' aspects of Home, but the element of Home as a piece of infrastructure games would plug into and to overlay your media on etc. was prominent.

I know they never, for example, promised universal game launching. I know that, I remember because we debated it after Home was announced...(at the time debating if they'd back-patch older games..I think we all took it as assumed that most or all games going forward post Home-launch would support it!). But they presented it as something that was intended to be a lot more widespread than the pathetic support that's there currently.

I don't see why if they can make Trophies mandatory, they can't make game launching mandatory for future releases.

What's the over/under on HOME getting any kind of stage time at E3? It was briefly touched on last year, but now that it's on every machine connected to an internet connection, they have to say something don't they?
 
Mr Jared said:
-snip-

I think you'll see more from Tekken in the future. Capcom hit it out of the park with their Street Fighter IV costumes (which there are more of on the way), so I don't think it's crazy to assume they'll follow in the same footsteps.

I REALLY hope so, the Tekken costumes were the only things I had considered buying in Home since the '07 Beta days. Though I'm still slightly disappointed that I never got my summer house or shirt or anything to show I was in the beta. Damn Engineering Courses :[

edit: grammar
 
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