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PS3 huge?

Funny thing is, MS keeps saying the reason the XBox failed in Japan had a lot to do with the size. Watch the PS3 crush the 360 (in more ways than one).

MS this time next gen - "Shit. Maybe it was the games afterall."
 
Qua? They're both 2d? And what part of the Xbox 360 is 2.5"?

edit: If you compare the three prong power cord plug on both you'll see the Xbox 360 is larger. It's not that big of a difference but it's there.
 
It must be producing an absurd amount of heat so I'd imagine most of that room is taken up by cooling (although BR players seem larger). It will be interesting to how Nintendo pulls of the Rev's side. On a very positive note: maybe this gen will pass over the "small and stackable" debate that never seemed to lose steam. :)
 
You know looking at those specs, I just don't see that huge of a difference between the two. The PS3 looks to be about 2 times as powerfull if the GPU's are equal. Something fishy is going on here....
 
jimbo said:
You know looking at those specs, I just don't see that huge of a difference between the two. The PS3 looks to be about 2 times as powerfull if the GPU's are equal. Something fishy is going on here....

Well, the BR players have seemed wierdly large plus we have no idea how much heat the Cell or Nvidia's XXX-million tranistor beast puts off.
 
Hey,look, more fuel for the fire!!!

size.jpg


Take note of the power supply input ports and RJ-45 ports....

Could IGN have got it wrong??! No, say it ain't so!!
 
I don't understand this pic, then. Aren't those AC ports the same? Thus..correct in relation to their respective sizes?

size.jpg
 
Too many damn threads on PS3's hardware design.
Mods need to close some of them.

Ah well. Not sure if they were posted in one of the other 142 threads, but here are some additional pics:
sce101.jpg

sce102.jpg

sce100.jpg

sce103.jpg

sce104.jpg

sce105.jpg

sce106.jpg

sce107.jpg

sce108.jpg
 
I'm really liking the glossy look of the black PS3.
 
What happened to the trigger button they said they would add to the "DS2" way back when?

All I see is a basterdized version of a controller than needed only 1 modification, left analog/d pad switch. Way to not only not fix the 1 problem, but turn it into that pos.
 
My main issue is the analog sticks look as shitty as ever. On the dual shock they were an afterthought, which is why they were stuck at the bottom and loose as hell. There is no excuse to keep them in that position. It looks like it would be hell trying to keep your fingers in position to hit L1/2 and R1/2, havent they ever heard of ergonomics.
 
hey lets remember dudes, japanese people are tiny. :lol

also, the new angles on that controller actually make me realise it's still horrible.
 
Sal Paradise Jr said:
Looking at those X360 pics, something seems off about how the AC ports looks.

*time to investigate*
I thought so too, but then I looked at the pics at the official site. They're the same.
 
Where are the jokes about the PS3's size? How will the Japanese fit it into their homes? If the XBOX recieved criticism then so should the PS3.
 
That controller really does look uncomfortable. It worries me as well, because I found the PSP to be extremely uncomfortable too - to the point I can't play it longer than 15 mins at a time.

I hope there's a revision at some point.
 
Doesn't look *that* big - I think IGN must have their dimensions wrong.

Damn Kutaragi is small. He looks like a child, with that smile he's wearing.
 
The Analog sticks actually look more comfortable now..
Whereas on the DS2, your left thumb was bent at more of a 90-degree angle, it looks like your thumb is at a more natural angle now.

One positive experience with the controller is all that it will take to change ALL of your guys' minds.

The only thing that bugs me is total lack of innovation. At least add triggers Sony (maybe they did?)
Nevertheless, the thing is wireless and looks very solidly built (just like the DS2, the most robust controller this gen).

PS: Digging the clear buttons!
 
btw. Judging by the size of the disc slot, the PS3's height looks approx. the height of 2 CD Jewel cases...which is quite tiny...
 
The problem I have with the controller is that they didn't change what actually needed to be changed. Same D-pad, same analog placement, still no triggers. The thing that I really loved about the Dual Shock - the shape - is the only thing that's different. Great.
 
Those are better pics of the controller, not so bad now. The analog sticks look shorter, which is just about the only complaint I had with the DS. And I kinda like the longer handles, the very first dual analog pad Sony made, the one without the rumble feature, had longer handles and it fight my hand just a bit better. So that should work too, though I'm not so sure I would have curved them like Batman. Will still have to hold it to see what's really going on, but I'm not so adverse to it now.
 
Pochacco said:
btw. Judging by the size of the disc slot, the PS3's height looks approx. the height of 2 CD Jewel cases...which is quite tiny...
You're right. It's settled. IGN is wrong and Kutaragi is tiny.
 
vatstep said:
The problem I have with the controller is that they didn't change what actually needed to be changed. Same D-pad, same analog placement, still no triggers. The thing that I really loved about the Dual Shock - the shape - is the only thing that's different. Great.
Well, we haven't gotten any hands-on impressions with the DS3. The DS2 looked just like the DS1 but had the new analog buttons.

IGN has also been saying that its smaller than it looks. I think its best to wait for impressions before any side goes apeshit.
 
Kuroyume said:
Where are the jokes about the PS3's size? How will the Japanese fit it into their homes? If the XBOX recieved criticism then so should the PS3.

Reminds me of that quote from the late Jim Valvano

'The money he makes, they say Joe Namath is ruggedly handsome. The money I make they say I got a big nose'
 
The DS2 looked just like the DS1 but had the new analog buttons.

I understand alot of people are used to it but that doesnt make it any less shitty. This is the next generation!! Design a decent controller for once.
 
Big ass console - CHECK
Ugly Controller - CHECK

It's like Sony is throwing the excuses MS used for failure in Japan back in their face :lol
 
The controller looks a LITTLE better in these real pictures because I can see that the handles are still angled down.. but still god... wtf....

Is the logo on the controller a button? or.... perhaps since it's bluetooth that's a pairing button?
 
Pochacco said:
The Analog sticks actually look more comfortable now..
Whereas on the DS2, your left thumb was bent at more of a 90-degree angle, it looks like your thumb is at a more natural angle now.

Ugh, that's another point against the new controller. Note the way that the top of the D-pad seems to be aligned to the angle of your thumb while holding it, rather than to the top of the controller like the current gamepads out there. It looks like it's rotated slightly clockwise. (I hope that's just the pic, but I'm afraid it isn't.)

I want the up position on my sticks and d-pad to be up, not 'push the stick a few degrees to the left or right of vertical to move up'. Sony, do not tilt my fucking sticks like that. Thank you.


vatstep said:
The problem I have with the controller is that they didn't change what actually needed to be changed. Same D-pad, same analog placement, still no triggers. The thing that I really loved about the Dual Shock - the shape - is the only thing that's different. Great.

I'd love a real Nintendo-style cross-key D-pad on a first-party Sony controller, but I don't see it happening. I also think the new casing design sucks--it looks incredibly uncomfortable compared to the the Dual Shock, which fits my hands perfectly. On the other hand, I really hate the analog placement on the Xbox and GC controllers (one analog stick high, the other low... wtf?), and I'm glad that they at least carried that over, since they seem to have screwed up just about everything else. :p
 
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