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PS4 vs X1 multi-plats prediction

IMHO, the multi-plats will run almost the same, with minor enhancements (better AA, a slightly superior framerate...) to the PS4 version. Nothing an Xbox-One owner would lose sleep about.

yep I think this to. I really do wish that the developers would utilise the power advantage of the PS4 but we'll only see 1st party developers doing that.
 
So PS4 games will be much better looking than XB1 versions, but PC versions won't look that different from Ps4? Keep smoking that good shit.

You misunderstood me. PC games will definitely look and run better. My comparison was merely with respects to the differences between consoles and PC compared to past generations. Namely because it's not 640p vs 1080p any more, or 720p vs 1080p, its 1080p vs 1080p. The differences won't be as big as they have been in the past, whereas I believe the differences later on between the XO and PS4 will be greater than those between the 360 and PS3.
 
I seriously doubt if X1 versions are compromised it will be framerates that suffer, devs will probably scale back AA or slightly drop the resolution first.
 
I seriously doubt if X1 versions are compromised it will be framerates that suffer, devs will probably scale back AA or slightly drop the resolution first.
I'm not sure about that. Framerate differences were rather common this gen. It's basically the absolute lowest effort "use" you can make of superior hardware -- it just happens.
 
Even though PS4 has better specs, and will be getting an hour of exclusive content, the Xbox one might be the best version of the game. Watch_Dogs producer Dominic Guay has said that the Xbox one version of the game will have a more more dynamic world compared to the versions on other platforms:
http://www.gamingtarget.com/article.php?artid=13270

This quote was discussed months ago and he means on Xbox One compared to 360 not to PS4...
 
yep I think this to. I really do wish that the developers would utilise the power advantage of the PS4 but we'll only see 1st party developers doing that.

What makes you think that? It's not like they can use the exact same code for both, they will have to do some optimization and porting. Might as well write the extra performance into you engines when you do the port.
 
I'm not sure about that. Framerate differences were rather common this gen. It's basically the absolute lowest effort "use" you can make of superior hardware -- it just happens.

This gen had very different architectures, these consoles are more similar. I would think it would be easier to dial effects etc back like in PC games.
 
I've seen and heard some cool stuff about using the touchpad on the PS4. I don't really care about PS4 vs XB1 graphically for multiplats, it's all going to be fine for awhile at least. Watch Dogs will be using the touchpad on the DS4 for cell phone functionality tho, Diablo 3 will use it for inventory management, and developers seem to be keen on using it even in multiplats. By contrast, I have yet to see any core 3rd party developer really talk about Kinect beyond music, dance and exercise games.
 
yep I think this to. I really do wish that the developers would utilise the power advantage of the PS4 but we'll only see 1st party developers doing that.

The situation is a bit different than last gen. Last gen the PS3 had a very arcane set up.

The 360 GPU had a 5% raw performance edge as well as things that reduced bottle necks, unified shaders, the high memory bandwidth edram, a single pool of memory. The PS3's theoretical advantage was that it could use the CPU to do GPU work and it was almost as capable as it's GPU on that sort of work. However the bottlenecks made that difficult.

Unless you made it from the ground up to circumvent the bottlenecks and did a lot of hand tuning you were going to get a poorer version on the PS3.

That set up the pattern were many multi-plats looked and played worse on the PS3 while PS3 excluives could look good and perform okay.

The situation on the PS4 and XB1 are different. The GPU edge is not 5% but 50% in raw theoretical GPU power and the one with the least theoretical bottlenecks is the PS4 and the XB1 doesn't have anything that could theoretically compensate. They are also very similar in architecture to each other and to PC's meaning you can apply generally the same techniques to both consoles and PC's then scale them down to fit.

It probably won't blow people away; but it'll be like 3840 × 2160 on highend-PCs, 1920 x 1080 on PS4, and 1650x900 on XB1 with a smoother frame rate in the same pattern. Maybe reduced image quality effects in the same pattern.

Microsoft is just going to have a tough sell with this disparity and a $100 price premium.
 
I've seen and heard some cool stuff about using the touchpad on the PS4. I don't really care about PS4 vs XB1 graphically for multiplats, it's all going to be fine for awhile at least. Watch Dogs will be using the touchpad on the DS4 for cell phone functionality tho, Diablo 3 will use it for inventory management, and developers seem to be keen on using it even in multiplats. By contrast, I have yet to see any core 3rd party developer really talk about Kinect beyond music, dance and exercise games.

That's the fact Jack!

Sony's people said that it was 3rd party developers who pushed Sony to implement a touchpad, so it's no wonder many are utilizing it for their games. The new Kinect on the other hand isn't getting that kind of backing from 3rd party developers with what we have read in the gaming press so far.

Utilizing the touchpad in all kinds of different games must be a lot less hassle, than trying to think up ideas, and implementing Kinect functionality into a game.
 
I don't see a 50% driver performance difference happening.

Also, the assumption that MS is the only console maker constantly improving on their drivers and dev tools is naive. No one is standing still right now, Microsoft is just the one in a position where they feel the need to talk about things like new drivers and single digit percentage point GPU speed increases.
 
The situation is a bit different than last gen. Last gen the PS3 had a very arcane set up.

The 360 GPU had a 5% raw performance edge as well as things that reduced bottle necks, unified shaders, the high memory bandwidth edram, a single pool of memory. The PS3's theoretical advantage was that it could use the CPU to do GPU work and it was almost as capable as it's GPU on that sort of work. However the bottlenecks made that difficult.

Unless you made it from the ground up to circumvent the bottlenecks and did a lot of hand tuning you were going to get a poorer version on the PS3.

That set up the pattern were many multi-plats looked and played worse on the PS3 while PS3 excluives could look good and perform okay.

The situation on the PS4 and XB1 are different. The GPU edge is not 5% but 50% in raw theoretical GPU power and the one with the least theoretical bottlenecks is the PS4 and the XB1 doesn't have anything that could theoretically compensate. They are also very similar in architecture to each other and to PC's meaning you can apply generally the same techniques to both consoles and PC's then scale them down to fit.

It probably won't blow people away; but it'll be like 3840 × 2160 on highend-PCs, 1920 x 1080 on PS4, and 1650x900 on XB1 with a smoother frame rate in the same pattern. Maybe reduced image quality effects in the same pattern.

Microsoft is just going to have a tough sell with this disparity and a $100 price premium.

I hope that's true but we'll have to wait and see if that happens. I just hope that this new "partnership" MS has with EA doesn't have some sort of deal where they downscale PS4 games to match XB1.
 
PS4 will be better of everything announced thus far, but I'm guessing EA games might have some kind of extra content or DLC or something on the Xbox One. Microsoft just spent way too much time with EA, I feel like they have to have something exclusive for them. I'm guessing the Xbox One is at least the lead development platform for sports games.
 
I'm tired of this. Someone make an odd claim. Everyone jump on him, "psssttt pssssttt PS4 is superior in every way", "psssttt psssttt MS is a software company, expect drivers maturity to be the shit this gen", "psssttt psssttt they will be equal, and PC far superior...".

Guys. Please. Stop the defense force. The new consoles aren't even out. I'm tired of you, claiming bullshits over bullshits. PS4 has better specs, facts. XB1 has better entertainment software, it seems, and is tailored about being a pure entertainment device, facts. Everything will have his market. Even WiiU will (and maybe it will stay a minor one, or not).

PCs aren't just one platform, so stop arguing about his superiority. Maybe your PC is superior in every way in front of the next gen consoles, but 99.99% of the market isn't there. Mainstream PCs aren't high end and your market is niche. Accept that, and enjoy your exclusives, your very efficient gaming machine, an excellent platform. You have plenty of games and somehow even if you pay more for your hardware, you pay less for your software, it's ok, let it go, you don't have to be an hegemonic master ruler above us all, we stupid sheeps.

You pay more, you should expect more, and it's ok. We pay less, we expect LESS, and it's ok. Please, PC users, be humble. Please console users, respect TASTES. Specs aren't the end of this world. Specs don't make great games. XB1 and PS4 will be fine, even if there won't be a multiplatform parity this time, they will be just fine. They are good crafted platforms, and very capable as closed boxes.

And then help me, i see a lot of chills everywhere. I've never ever been a frenetic poster, in fact i'm a junior since 2009,, but with all of this talk I'm becoming paranoid about participating. I know the releases will in some ways vindicate that "carnival of stupid" talking, and i'm pretty impatient.

I'm genuinely optimistic about this next gen happening. I think it will be somehow the last one, because "artists" will make the difference this time and specs will be less and less important in future. Peace GAF.
 
My guess is that the PS4 will have better looking multiplats. I'd sure as hell buy the xb1 if I was interested in TV, COD dlc and titanfall though, but I'm not. The PS4 has superior hardware for games, and is cheaper. The choice has never been easier. However, I don't want to ruin the fun for xbox boys, I'm glad you look forward to your console of choice. To each their own.
 
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