(PSP) Hardware and Software sales numbers!

Sunday usually sees Nintendo games perk up on the daily charts, check 'em tomorrow and the chances are they'll be slightly lower. Good to see the top 10 all sell over 10K in a single day, ramping up for the holidays nicely.
 
Isn't that what pre-orders are for? :P
Even so, not even a 90% sellthrough...
That's for reasons beyond demand. As evidenced by the retarded eBay prices, Sony could have shipped a million units yesterday and still come up woefully short. The lack of total sell-through is strange, but probably easily explained. I can't imagine anyone would let normally-priced PSPs just sit around on shelves when they could make a handsome profit reselling them online. PEACE.
 
Holy crap guys, wtf does everything turn into a bitch fest. We can't say anything for another 6 months at the least. Thats when you guys can BEGIN analysing stuff. Its one freakin day and DS hasnt been out for a month yet. Damn.
 
Nintendrones are freaking out here. That's what's going on here! Too funny!
PSPs launch was awesome..... so they need something to bitch about!
So sad :lol
 
Axsider said:
Nintendrones are freaking out here. That's what's going on here! Too funny!
PSPs launch was awesome..... so they need something to bitch about!
So sad :lol

Both launchs were successful, PSP fanboys were just as flipped out. They both need to shut up and enjoy their handhelds now.
 
sonycowboy said:
2 comments:

1) I'm incredibly surprised that retailers didn't force software bundles down people's throats for this launch. If you're going to have a 100% sellout no matter what, why not create 2 or 3 game bundles?

That because it would be fucked up and immoral and Japanese game stores have some pride in their work (at least from my experience). The fact that stores in the US can get away with that is sickening IMO.
 
"I remember IGN or someone else saying that they bought all 6 launch games. I'm not sure, though."

Yeah, Anoop and myself both bought all 6 launch titles.

We were doing our bit for Sonys attachment rate! :)
 
Par for the course for Capcom. How long until a bigger developer eats them up? Any bets? :P

I sure hope Nintendo's management come to their senses and pick up Capcom.
Capcom would be beneficial for Nintendo's portable sector now since they have some popular franchises. They would also add more T and up content to their home consoles and make their offerings more diversified.
Capcom franchises would also get a much more refined feel with a little help from the Nintendo Magic™

Capcom also have some great anime series build from their franchises which would help Nintendo when they continue to extend themselves in the home entertainment sector.
 
nubbe said:
I sure hope Nintendo's management come to their senses and pick up Capcom.
Capcom would be beneficial for Nintendo's portable sector now since they have some popular franchises. They would also add more T and up content to their home consoles and make their offerings more diversified.
Capcom franchises would also get a much more refined feel with a little help from the Nintendo Magic™

Capcom also have some great anime series build from their franchises which would help Nintendo when they continue to extend themselves in the home entertainment sector.

OT, but what the hell.

Nintendo already passed on the chance to invest in Capcom. I don't know if this was before or after Yamauchi, or if the chance to invest will present itself again, but for all intents and purposes, Nintendo wasn't keen enough to invest.
 
Top 10 all-format for Monday according to Oricon via yahoo

1 PS2 Dragon Quest VIII (Square Enix)
2 PS2 Giken Koushiki Pachi-Slot Simulator Yoshimune (Taito)
3 PS2 KIDOU SENSHI GUNDAM VS. Z-GUNDAM (Bandai)
4 PSP Minna no Golf Portable (SCE)
5 NDS Sawaru Made in Wario (Nintendo)
6 NDS Super Mario 64 DS (Nintendo)
7 PSP Ridge Racers (Namco)
8 GCN Mario Party 6 (Nintendo)
9 GBA RockMan EXE 5 Team of Blues (Capcom)
10 GBA Yoshi no Banyuuin Ryoku (Nintendo)
 
cja said:
Top 10 all-format for Monday according to Oricon via yahoo

1 PS2 Dragon Quest VIII (Square Enix)
2 PS2 Giken Koushiki Pachi-Slot Simulator Yoshimune (Taito)
3 PS2 KIDOU SENSHI GUNDAM VS. Z-GUNDAM (Bandai)
4 PSP Minna no Golf Portable (SCE)
5 NDS Sawaru Made in Wario (Nintendo)
6 NDS Super Mario 64 DS (Nintendo)
7 PSP Ridge Racers (Namco)
8 GCN Mario Party 6 (Nintendo)
9 GBA RockMan EXE 5 Team of Blues (Capcom)
10 GBA Yoshi no Banyuuin Ryoku (Nintendo)


Predictions for tuesday...

1 PS2 Dragon Quest VIII (Square Enix)
2 PS2 Giken Koushiki Pachi-Slot Simulator Yoshimune (Taito)
3 PS2 KIDOU SENSHI GUNDAM VS. Z-GUNDAM (Bandai)
4 NDS Sawaru Made in Wario (Nintendo)
5 NDS Super Mario 64 DS (Nintendo)
6 GCN Mario Party 6 (Nintendo)
7 PSP Minna no Golf Portable (SCE)
8 GBA RockMan EXE 5 Team of Blues (Capcom)
9 PSP Ridge Racers (Namco)
10 GBA Yoshi no Banyuuin Ryoku (Nintendo)

And Wednesday...

1 PS2 Dragon Quest VIII (Square Enix)
2NDS Super Mario 64 DS (Nintendo)
3 NDS Sawaru Made in Wario (Nintendo)
4 PS2 Giken Koushiki Pachi-Slot Simulator Yoshimune (Taito)
5 GCN Mario Party 6 (Nintendo)
6 PS2 KIDOU SENSHI GUNDAM VS. Z-GUNDAM (Bandai)
7 GBA RockMan EXE 5 Team of Blues (Capcom)
8 PSP Minna no Golf Portable (SCE)
9 GBA Yoshi no Banyuuin Ryoku (Nintendo)
10 GCN Naruto 3 (Tomy)
 
Tetris was fun, new (relatively at the time), simple for anyone to play, and didn't alienate anyone with its style.

Lumines is pretty much an old fucking game with new cosmetics, might be relatively fun, and it appeals solely to people who can't get enough of the "Oh, baby, I'm soo stylish mmm yess I am sooo much, it hurts" style.
 
JoshuaJSlone said:
I bet a game like Tetris on GB would've been far less popular if it had to compete with decent 1989 equivalents of the DS and PSP launch games.
You mean like Super Mario Land, Alleyway, Baseball, Golf and Tennis? Game Boy had a pretty solid launch actually.
 
jarrod said:
You mean like Super Mario Land, Alleyway, Baseball, Golf and Tennis? Game Boy had a pretty solid launch actually.
Other than Alleyway, those are pretty much games that were able to be done much better at home. As a puzzle game, though, it translated to portable as well as anything could. Forward 15 years, though, and while Tetris would still be essentially the same game, Super Mario Land would become Super Mario 64 DS, and Golf would become Everybody's Golf, making them much more attractive in comparison. I haven't followed Lumines much, but it sounds like it's the closest thing to a Tetris equivalent, with a big spraycan of flash covering it.
 
Broshnat said:
Predictions for tuesday...
1 PS2 Dragon Quest VIII (Square Enix)
2 PS2 Giken Koushiki Pachi-Slot Simulator Yoshimune (Taito)
3 PS2 KIDOU SENSHI GUNDAM VS. Z-GUNDAM (Bandai)
4 NDS Sawaru Made in Wario (Nintendo)
5 NDS Super Mario 64 DS (Nintendo)
6 GCN Mario Party 6 (Nintendo)
7 PSP Minna no Golf Portable (SCE)
8 GBA RockMan EXE 5 Team of Blues (Capcom)
9 PSP Ridge Racers (Namco)
10 GBA Yoshi no Banyuuin Ryoku (Nintendo)

1. (PlayStation 2 - Square Enix) Dragon Quest VIII
2. (PlayStation 2 - Daito) Daito Giken Koushiki Pachi-Slot Simulator Yoshimune
3. (PlayStation 2 - Bandai) KIDOU SENSHI GUNDAM vs. Z-GUNDAM
4. (DS - Nintendo) Sawaru Made in Wario
5. (DS - Nintendo) Super Mario 64 DS
6. (GameCube - Nintendo) Mario Party 6
7. (GameBoy Advance - Capcom) Rockman EXE 5 Team of Blues
8. (PSP - SCE) Minna no Golf Portable
9. (GameBoy Advance - Nintendo) Yoshi no Banyuuin Ryoku
10. (PSP - Namco) Ridge Racers

LOL!!

I actually OVERestimated both PSP games but the rest were spot on :-)
 
probably old, but I had only seen the top 3 before.

Numbers for launch day for all 6 titles:
---------------------------------------------------
1. Minna no Golf Portable (PSP, Sony): 66.000 St.
2. Ridge Racers (PSP, Namco): 60.000 St.
3. Armored Core Formula Front (PSP, From Software): 11.000 St.
4. Vampire Chronicle: The Chaos Tower (PSP, Capcom): 9.600 St.
5. Mahjong Kakutou Club (PSP, Konami): 9.300 St.
6. Lumines (PSP, Bandai): 6.900 St.
 
PSP
1) Minna no Golf Portable (66000)
2) Ridge Racers (60000)
3) Armored Front(?) (11000)
4) Vampire Chronicles (9600)
5) mah-jongg Fight Club (9300)
6) Lumines (6900)

So the numbers were right in the other thread. :P
 
Damn, lumines numbers are weak, weak, weak. The game was apparently very underadvertised, compared to even Mahjong. How people can't see that Lumines could be a perfect game for their PSP - a multimedia puzzle game... How can they not give a chance to something like that?
 
Lumines is a game like the forthcoming Mercury.

You will hear how much it is cool and innovative.

At the end, people buy proven franchises.

I expect tons on EA games sales on the PSP in the west.
 
Marconelly said:
Damn, lumines numbers are weak, weak, weak. The game was apparently very underadvertised, compared to even Mahjong. How people can't see that Lumines could be a perfect game for their PSP - a multimedia puzzle game... How can they not give a chance to something like that?

No touch screen :)
 
Gregory said:
mahjong sold more than Lumines? :/
I wonder if they`re gonna bother releasing it outside of Japan.

Damn you're right. They probably won't :(
Guess we'll have to import it. Good thing there's no region locks.
 
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