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the lack of interest in this game is mind blowing. this seems like a no-brainer cult hit here, and yet the thread is barely moving. the audience for this game doesn't know it exists.
the lack of interest in this game is mind blowing. this seems like a no-brainer cult hit here, and yet the thread is barely moving. the audience for this game doesn't know it exists.
No killer hilarious line like, "you monster," I guess. Haha, you monster.
the lack of interest in this game is mind blowing. this seems like a no-brainer cult hit here, and yet the thread is barely moving. the audience for this game doesn't know it exists.
Too many colors!the lack of interest in this game is mind blowing. this seems like a no-brainer cult hit here, and yet the thread is barely moving. the audience for this game doesn't know it exists.
I hadn't even heard of it before I saw the GameCentral review of it earlier:Bought this yesterday, just a few hours before release. But had an exam today, so obviously hadn't tried it yet. Going to stick it on soon and try it. Looking forward to it.
Have to say I really like the look of it, can't wait to try the demoDespite our complaints Quantum Conundrum is still a great puzzle game, but sticking so close to the Portal template it invites comparisons that almost always go against it. Swift's puzzle-creating powers are not diminished but the nagging sense of déjà vu, and the softer edge to the presentation, means this is unlikely to have the same impact as her first game.
Pros: Hugely imaginative puzzles that manage to always seem impossible just seconds before you figure them out. The ISD and four dimensions are cleverly thought out.
Cons: Unengaging plot and characters with so-so dialogue. Dull, repetitive environments and too much first person platforming.
Score: 8/10
the lack of interest in this game is mind blowing. this seems like a no-brainer cult hit here, and yet the thread is barely moving. the audience for this game doesn't know it exists.
So this game is pretty good? It's been on my radar, but the over reliance on Kim Swift's past involvement on Portal as a selling point has made me skeptical. I'll check out the demo this weekend.
It's not quite "Kim Swift is about to make you her bitch" levels, but the fact that I can't escape a preview/interview without seeing Portal and Valve references makes it seem as if the game can't stand on its own, IMO.
WHERE ARE THE VIDEO SETTINGS?! WHY DOESN'T IT SUPPORT 1440x900?! DO I HAVE TO CHANGE EVERYTHING IN THE CFG FILE?! THE MOUSE ACCEL AND MOTION BLUR ARE ACTUALLY MAKING ME NAUSEOUS.
I'm pretty sure they have a demo coming out, maybe that'll help boost the game a bit. Maybe some people are waiting for the upcoming Summer sale.
Same here, unplayable for me at this point.WHERE ARE THE VIDEO SETTINGS?! WHY DOESN'T IT SUPPORT 1440x900?! DO I HAVE TO CHANGE EVERYTHING IN THE CFG FILE?! THE MOUSE ACCEL AND MOTION BLUR ARE ACTUALLY MAKING ME NAUSEOUS.
Anyone know what puzzle they are talking about? I can't imagine there is one that hard...
I think that was done for comedic purposes. You know, to make you laugh.http://i.imgur.com/ByJOk.jpg
Anyone know what puzzle they are talking about? I can't imagine there is one that hard...
Just a heads up that there's a 25% off voucher for this at Green Man Gaming.
Voucher code is: QUANT-UMCON-UNDRM , available for another 18 hours only.
Brings the regular or the season pass edition prices down to £7.50 / £10.50 for us limeys and (my Batman hat says) ~ $11.25 / $15 for Others.
I was tempted yesterday but wanted to check out a few reviews before buying. Might pull the trigger tomorrow, hmm. Sucks for the day1ers.
the lack of interest in this game is mind blowing. this seems like a no-brainer cult hit here, and yet the thread is barely moving. the audience for this game doesn't know it exists.
I don't see the problem with comparing this to Portal. Mechanically, it basically is Portal. But that's... fine? I've played two games that are actually like Portal, and they are named Portal and Portal 2.
I have some problems with the game, but if you enjoyed Portal buying this should be an absolute no-brainer.
the upcoming Portal 2 DLC
Someone please make a mod to shut the old geezer up.
Someone please make a mod to shut the old geezer up.
Is this the one where you need toOptions > Audio > Dialog
Actually I had the hardest time getting the dialog to work, but it turned out my settings were set to 7.1 surround when i was playing on 2.1 speakers so change that and all was good.
On a separate note this is pretty much the first time I've been absolutely stuck on a puzzle game since some old school non-lucas arts point and clicks. Never got stuck on braid, portal 1/2, or Q.U.B.E.. It's the one whereI hope I'm not missing some poorly discribed mechanic or something.you first use slow dimension to increase the airtime of the cardboard box to block the activation lazer to bring the fluffy dimension generator to a slot behind some deadly lazers. It's in the level called "a safe to blot out the sun" or something like that. Now I have a fluffy dimension, a couch, and a ledge I need propping up too, but no way around the lazers to get the couch there, since you need to activate fluffy to carry the couch and slow to block the lazers and you can only do one at once.
Well back to banging my head against it I guess.
Early thoughts for me, I'm somewhere in the middle of the second dimension puzzles. Everything is solidly put together, but it just... doesn't... quite click for me. The review about drawing comparisons to Portal is spot on. I feel the formula throughout the game. But this game, from the story, to the environments, to the voice in the sky, just doesn't engross me the way Portal did.
I also get some big stutter on occasion, though usually on non-puzzle parts so it's not a big deal, and the FOV is making me sick, which doesn't usually happen to me. For those who applied a FOV patch, is there a setting that you would recommend to make it a little easier to stomach on a 16:10 screen?
DO I HAVE TO CHANGE EVERYTHING IN THE CFG FILE?! THE MOUSE ACCEL AND MOTION BLUR ARE ACTUALLY MAKING ME NAUSEOUS.
Who's idea was it to leave those out of the graphics menu?