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question, which game is the first turn-base RPG?

FtsH

Member
just got DQVIII and love it. RPG game comes from TRPG, right? is TRPG more like ture-base RPG like DQ or more like ARPG such as KOTOR? when did we begin to have these two different kinds of RPG fighting style?
 
First console RPG was ye olde Dragon Quest way back on the Famicom. (Also was ported to the MSX if I recall.)
 
Wizardry: Proving Grounds of the Mad Overlord is probably the first turn-based RPG, released in 1979. There's also a few rumors swirling around claiming that it played a big role in making turn-based RPGs popular in Japan. Considering the sizeable number of Japanese people involved with early games in the series, it wouldn't surprise me if those rumors were at least partially true if they brought copies of the game home with them eventually.
 
Mr Nash said:
Wizardry: Proving Grounds of the Mad Overlord is probably the first turn-based RPG, released in 1979. There's also a few rumors swirling around claiming that it played a big role in making turn-based RPGs popular in Japan. Considering the sizeable number of Japanese people involved with early games in the series, it wouldn't surprise me if those rumors were at least partially true if they brought copies of the game home with them eventually.
thank you, I am going to google this game^^
 
Well, Dungeons and Dragons first came out in 1974. I think the term "role-playing game" existed even before that, being used to refer to tabletop wargames based on historical battles.
 
Parallax Scroll said:
Well, Dungeons and Dragons first came out in 1974. I think the term "role-playing game" existed even before that, being used to refer to tabletop wargames based on historical battles.
so when you play it do you do it player by player just like the way I see in DQ on screen?
 
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The evolution of the JRPG basically is as follows: Norse/Scandinavian mythology -> Lord of the Rings -> Dungeons and Dragons -> Wizardry -> Ultima -> Dragon Quest -> Final Fantasy
 
nubbe said:
:lol I love Christian based comics condemning pop culture. Now break out the Harry Potter comic where the kids have to fight Satan after releasing him trying to become real wizards!
 
first of, how do you define a turn-based RPG? granted I wouldn't know the answer...

BTW Kotor is not an ARPG.

An ARPG is an action game with some RPG elements or RPG-like elements. In short any kind of game similar to Secret of Mana or Zelda or Y's or that like.

You can have a standard RPG with realtime/pseudo-realtime combat - see any of the latter Ultima games, Baldur's Gate, Star Ocean, Tales series, Vagrant Story, and now FFXII. The difference is that in ARPGs, you (usually) control one character and perform actions similar to how you would in an action game, but in an RPG with realtime combat, you are still issuing battle commands and controlling a party, you're just doing it in realtime or pseudo-realtime (where you can pause to issue commands).
 
Everyone always points to LotR as the primary influence on D&D, but I've read several interviews with Gygax where he claims the writings of Jack Vance and pulp writers like Robert E. Howard were the main influences on D&D. Not sure exactly what Arneson's influences were but in an article he also mentions Howard's Conan as an inspiration for Blackmoor.
 
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