Short version:
- Do you think games should become more like real life? Single bullet deaths, only carry what a normal human can carry of weapons/ammo/items/stuff, etc...
I personally want games to stay being games. Even if I can 'live' in a game world, like in the matrix, I'd want the experience to be like I'm inside a videogame world.
MGS4 is a good example. It'll be the closest game to a movie but I wouldn't be excited if kojima suddenly says he's moving the series in a 'real' direction. Imagine boring characters that would fit in a movie but not the MGS world. That's what I mean. Oh and not just characters/story. Gameplay also, like health + carry lots of items + all that stuff.
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PS3 is powerful enough to do natural worlds like in MGS4. You'll still be playing videogames. No matter how real a forest or enemies are everything is just a videogame. You have (well in most games) an unreal amount of ammo and weapons, health, more than 1 life, and get to save at checkpoints and get hits on how to progress.
There was a discussion here on when will consoles be powerful enough so that developers would leave dead bodies in a game, instead of making them disappear. Am I the only one who doesn't want that?
Another example: Could you play a game where a sniper shot to the leg would dismember your leg and leave you dragging yourself around until you bleed to death and.. game over? Boring.
Of course that more has to do with gameplay and the dead body thing is very different. Maybe if you're playing a game like Resident Evil bodies lying on the ground after you shoot them would add to the atmosphere. Well I'm confused now.
Sometimes it isn't as clear . I turned off voice acting in Tales of Symphonia but can't imagine playing FFX w/o it. I just got Radiata Stories too and there's no way I'm playing with the VA on.
Really, imagine games in the future (50 or 500 years whatever) where people can plug in a 'matrix' just like the movie. In it you see forgot-her-name learn how to pilot a heli in seconds- this is just like learning a new skill in a game. Keanu's character calls up an insane inventory of guns - imagine ''transporting' ' to a place like that when you press (or think...) start in a matrix-game.
Just look at the Final Fantasy Advent Children trailer. The part where Cloud slices those monsters on his bike and they disappear - it doesn't look out of place at all. If say you can plug into a matrix console (not that I'm saying this will ever happen, or at least in the next XX years but you get the point)- and you play FF7 remake I would want it to be exactly like Advent Children. And those monster disappear after they're killed. Not everything has to though. And the characters in the game would still be 'game characters.'
Also, how do you think some games will deal with this? I just played against Ninja in MGS yesterday and there's no way I can see the same fight with MGS4 graphics. A few pics:




It would just look too silly, snake running up to a cyborg and doing the same attack over and over again. An attack that doesn't really look like it would work on anybody in real life.
Plus it would be boring for snake to die from a single bullet in the head or something. Gameplay will have to change a lot. Kojima said in an interview that he had ideas piling up for 2/3 years, so I'm hoping MGS4 will live up to the expectations. Games that focus on gameplay won't have this problem, or at least not to the extent that games like MGS4 (which focus on immersion) do.
[/rambling off]
- Do you think games should become more like real life? Single bullet deaths, only carry what a normal human can carry of weapons/ammo/items/stuff, etc...
I personally want games to stay being games. Even if I can 'live' in a game world, like in the matrix, I'd want the experience to be like I'm inside a videogame world.
MGS4 is a good example. It'll be the closest game to a movie but I wouldn't be excited if kojima suddenly says he's moving the series in a 'real' direction. Imagine boring characters that would fit in a movie but not the MGS world. That's what I mean. Oh and not just characters/story. Gameplay also, like health + carry lots of items + all that stuff.
---------------------------------------------------------------------------------------------------
PS3 is powerful enough to do natural worlds like in MGS4. You'll still be playing videogames. No matter how real a forest or enemies are everything is just a videogame. You have (well in most games) an unreal amount of ammo and weapons, health, more than 1 life, and get to save at checkpoints and get hits on how to progress.
There was a discussion here on when will consoles be powerful enough so that developers would leave dead bodies in a game, instead of making them disappear. Am I the only one who doesn't want that?
Another example: Could you play a game where a sniper shot to the leg would dismember your leg and leave you dragging yourself around until you bleed to death and.. game over? Boring.
Of course that more has to do with gameplay and the dead body thing is very different. Maybe if you're playing a game like Resident Evil bodies lying on the ground after you shoot them would add to the atmosphere. Well I'm confused now.
Sometimes it isn't as clear . I turned off voice acting in Tales of Symphonia but can't imagine playing FFX w/o it. I just got Radiata Stories too and there's no way I'm playing with the VA on.
Really, imagine games in the future (50 or 500 years whatever) where people can plug in a 'matrix' just like the movie. In it you see forgot-her-name learn how to pilot a heli in seconds- this is just like learning a new skill in a game. Keanu's character calls up an insane inventory of guns - imagine ''transporting' ' to a place like that when you press (or think...) start in a matrix-game.
Just look at the Final Fantasy Advent Children trailer. The part where Cloud slices those monsters on his bike and they disappear - it doesn't look out of place at all. If say you can plug into a matrix console (not that I'm saying this will ever happen, or at least in the next XX years but you get the point)- and you play FF7 remake I would want it to be exactly like Advent Children. And those monster disappear after they're killed. Not everything has to though. And the characters in the game would still be 'game characters.'
Also, how do you think some games will deal with this? I just played against Ninja in MGS yesterday and there's no way I can see the same fight with MGS4 graphics. A few pics:
It would just look too silly, snake running up to a cyborg and doing the same attack over and over again. An attack that doesn't really look like it would work on anybody in real life.
[/rambling off]