Orthodox Gaming Dad
Member
*COVID was the impetus for the major publishers and hardware manufactures to move towards fully online events, as opposed to E3 scale presentations. However, hardware manufactures not having any major killer apps for their next gen systems also contributed to the lack of excitement in 2020. Let's hope it can go back to how it was pre COVID soon.
When it was announced early in 2020 that E3 and potentially other events would be going fully digital, I recall feeling like it was a good thing. "Finally", I thought "what difference does it make to me if a bunch of fans and suits meet in an arena to talk gaming or if it's pre-recorded and streamed to my TV?"
Turns out, there is a difference.
I missed the gigantic BANG that E3 (in particular) made each year. Instead, 2020 became this slow, Chinese water torture weekly drip feed via media partners like IGN and influences with content that felt vapid and too spaced apart to really build momentum. (WORLD PREMIER – XBOA Dashboard – really?)
Coupled with arguably lack lustre monthly showings from Microsoft, a slightly better showing from Sony and a few other events, 2020 just didn't bring it in terms of hype.
Agree? Disagree?
When it was announced early in 2020 that E3 and potentially other events would be going fully digital, I recall feeling like it was a good thing. "Finally", I thought "what difference does it make to me if a bunch of fans and suits meet in an arena to talk gaming or if it's pre-recorded and streamed to my TV?"
Turns out, there is a difference.
I missed the gigantic BANG that E3 (in particular) made each year. Instead, 2020 became this slow, Chinese water torture weekly drip feed via media partners like IGN and influences with content that felt vapid and too spaced apart to really build momentum. (WORLD PREMIER – XBOA Dashboard – really?)
Coupled with arguably lack lustre monthly showings from Microsoft, a slightly better showing from Sony and a few other events, 2020 just didn't bring it in terms of hype.
Agree? Disagree?