Folklore is rightfully forgotten tho...
it was unique. imo a part2 fixing its issues would have done wonderfully.Folklore is rightfully forgotten tho...
There was once a PC game where you had to clear bricks, and it was incredibly fun. I was completely obsessed with it at the time and played it for a long time, competing with friends to see who could get the highest score. It was similar to the game shown below, but I can't find the original game anymore, and I don't remember its name.
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Was it DX-Ball 2? That was my jam back in the late 90s. It even got a 20th anniversary edition on SteamThere was once a PC game where you had to clear bricks, and it was incredibly fun. I was completely obsessed with it at the time and played it for a long time, competing with friends to see who could get the highest score. It was similar to the game shown below, but I can't find the original game anymore, and I don't remember its name.
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Had all of those except Popcorn. Digger had a really catchy little song, as I recall.I used to play Digger on the Tandy 1000EX. Also remember playing Thexder, Popcorn and Sopwith.
One of the best games I've ever played. I don't know what it is, but there's just something magical about this one. Its camera and character movement are excellent, and though the melee combat is fairly simple, it was still strangely satisfying. Shame the same can't be said for ranged "combat." I remember how enemies would just stand there in place while you pumped them full of arrows.![]()
One of my favorite games on my OG PS2, before my parents agreed to sell it because it couldn't read certain DVDs
Those hand selected reviews and their sources. Some things never change.![]()
My favorite game on the OG XBox, a real-time tactical action game.
You commanded 2 squads of 4 soldiers and it was the only war game I played that felt really close to reality (ads at the time said it was developed from a US Army simulator).
Did you play the first or remember that this was a sequel?One of the best games I've ever played. I don't know what it is, but there's just something magical about this one. Its camera and character movement are excellent, and though the melee combat is fairly simple, it was still strangely satisfying. Shame the same can't be said for ranged "combat." I remember how enemies would just stand there in place while you pumped them full of arrows.
In a just world, it would have gotten a sequel.
First game I ever played. This wins the thread.
Alundra absolutely kicked my fucking ass a few years back. I always wanted to play it and just never got around to it.For me, the first that comes to mind is "Crusade of the Century" on the Sega Genesis. It was sort of like Link to the Past, but actually involved a tiny bit of time-travel. The cool mechanic, though, was you could unlock all these animal companions, all of which augmented your attacks in some way, letting you "equip" two at any given time, combining them into some crazy effects. There were even "secret" companions as I recall.
Another is "Alundra" for the Playstation 1. It was also fairly Zelda-like, a top-down perspective though considerably different. It had such a unique "vibe", though, and the story was generally quite dark, dealt with a lot of themes of mortality, loss, and even how religion could be twisted. The main schtick is that your character could enter the dreams of others, usually in response to some tragic event, and those served as your "dungeons". They were fucking *terrifying* as I recall.
Another I only vaguely remember was something line... "A Knight's Tale" or something also on PS1? Turn-based RPG where you play a young, silent knight who eventually comes across a "creature" (I feel like it was a cross between Kirby with a vaguely dragon-like form?). I actually don't remember hardly anything about it, other than *really* enjoying it, before my cousins destroyed the game.
What about you guys? What are some games that we should prevent from getting lost to the sands of time?
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This game. It seemed really important at the time, all my friends were amazed by the car damage, I'd gawk at it in the store window tv.
Kinda forgot it even exists until I just tried to think of examples.
Order of the Flame? I've watched some playthroughs and it seems the sequel really does improve the game by almost every metric (except for the omission of dismemberment - shame, that). It's really old, and I'll bet it's not so easy to get running on modern hardware.Did you play the first or remember that this was a sequel?
I remembered years after playing that it was, somehow, but couldn't remember the full name - "Draken something..." And it took another few years to actually find this game again online.
Drakan. Not Draken and 100% not Drakengard lol
This one is a hidden gem on SNES.
Really liked this one as a kid.
Pure ninja stealth.
I loved these kind of games you would only discover looking at the shelf in a shop before internet was a thing and game companies made lots of these smaller games that didn't need to sell a million.Ring Of Red was an enjoyable game, it really captured the dirty, smoke belching vibe of the mechs and as you say the risk/reward gameplay was a 'test of nerves' as you faced off your opponent and waited for your swaying gun barrel to steady.
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Really enjoyed Freedom Fighters and Enter the Matrix back in the day.
For me, the first that comes to mind is "Crusade of the Century" on the Sega Genesis. It was sort of like Link to the Past, but actually involved a tiny bit of time-travel. The cool mechanic, though, was you could unlock all these animal companions, all of which augmented your attacks in some way, letting you "equip" two at any given time, combining them into some crazy effects. There were even "secret" companions as I recall.
Another is "Alundra" for the Playstation 1. It was also fairly Zelda-like, a top-down perspective though considerably different. It had such a unique "vibe", though, and the story was generally quite dark, dealt with a lot of themes of mortality, loss, and even how religion could be twisted. The main schtick is that your character could enter the dreams of others, usually in response to some tragic event, and those served as your "dungeons". They were fucking *terrifying* as I recall.
Another I only vaguely remember was something line... "A Knight's Tale" or something also on PS1? Turn-based RPG where you play a young, silent knight who eventually comes across a "creature" (I feel like it was a cross between Kirby with a vaguely dragon-like form?). I actually don't remember hardly anything about it, other than *really* enjoying it, before my cousins destroyed the game.
What about you guys? What are some games that we should prevent from getting lost to the sands of time?
I had completely forgotten about this game, but I used to love this as a kid, pretty sure I never made it past the second stage, I think it was inside a building.