Cross-posting from the RE7 topic.
Since surprisingly, no one has done this, here's a Resident Evil 7 trailer analysis. I am taking a look at the interesting parts of both the Sony E3 2016 trailer and Capcom's channel trailer, both of which are actually different. But first, Sony's conference version, as it has a lot more unseen stuff.
First, from Sony's conference trailer. A few things you guys may have missed.
The words fade out, and this forms in orange briefly from KITCHEN:
I don't think that's supposed to be a 7, it definitely looks like a 1. And notably the trailer fades out with this and does the colored orange thing the game's main logo does. Could there potentially be some deeper connection to RE1 than we realize? Or could it mean something else?
Now, most of the trailer is a slightly reworked version of the demo for RE7, but there are a few interesting bits when he inserts the video tape and multiple video feeds play at once:
The Sony conference camera zooms out a bit, and the whole stage reflects different trailer elements, but in this shot we can see some incredibly orange forest (and it seems to be gameplay, someone slowly walks through it slowly), and directly below it some bigger dude approaches what looks like someone laying down on the ground? It's hard to make out, but definitely stuff we have not seen.
NOW, this one is not going to make much sense with a still shot, but makes more sense in motion.
The top-left shows that in some segment of the game, we're going to be playing as a black character, which is cool.
In the middle right, there is a section where you DEFINITELY drive a vehicle. You can see the steering wheel, and then an option for you to smash the window and a car rearview mirror, so there's some sort of vehicle section.
This one took me a while to make out, but in the bottom-right there is some zombie(?) on fire who is jittering around ala Jacob's Ladder style almost like crazy and seems to be able to move super fast.
In the bottom-left, I can hardly make it out but it looks like blood cells going through a vein.
This one has a few interesting shots too. In the bottom left, we have a fatter cop character in what looks like a parking garage who's lights are flashing red and blue from the cop car. He seems to approach us with some hostility, keeping his hand on the holster of his gun.
Now, the middle two to the right are the two point of interests in this trailer. Again, this is hard to tell without motion, but in this shot, we see two similar enemies to the burning one I described. It seems a common enemy in this is a zombie thing that has jittery heads and limbs that can move surprisingly fast. We see a large zombie thing move by fast at the end of a tunnel looking area, and we see a zombie-looking thing mercillesly bashing itself with its jittering limbs against our slower protagonist. I'm finding the fact how FAST these enemies look interesting, since frankly our character seems quite slow. I'm not kidding either, the two in this shot seem like they're at least four times faster than our MC, and since they're the only identifiable enemy I see in the trailer, they may in fact be one of the main enemies in the game. From the blurry perception, they seem like fast Jacob's Ladder Zombies, but one of them looks way too big to be a regular zombie.
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Some misc observations off the blurry footage, if I spot more, I shall report.