• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Resident Evil Movie Test Screenings

"Cregger is said to pull off A-level genre filmmaking almost effortlessly. The movie prioritizes momentum over exposition, with minimal character development and a heavy emphasis on forward motion. Monsters show up often, practical effects dominate, and the set pieces are front and center. The environments are tight and claustrophobic, very much in line with the early games."

This sounds great as long it nails the tone and visual world building of the early games. I am loving big time directors and writers telling original stories inside video game IP. Fallout is another great example
 
Last edited:
It's not that fucking difficult to make a Resident Evil movie, people are just afraid of drawing directly from the movies the games' themselves pulled from.

It's cliche, just do the fucking cliche
 
200.gif


So no boulder punching?
 
Sounds good to me.

This might be an unpopular opinion but I actually quite enjoy the original Resident Evil movie. It's dumb but it's fun. I liked that it didn't really draw much from the games and it didn't really need to.
 
Just stick to the source material. STARS in the mansion, surviving in the Arklay Mountains. Then take some some creative liberties such as maybe get us invested in some characters before the chopper takes off - why should I care about Joseph?, good character moments, memorable action sequences. Maybe combine some elements of Zero to make some cool Tarantino style moments of a non-linear plot in some moments. That kind of stuff I want to see what the director can manage.
 
Article:
Cregger is said to pull off A-level genre filmmaking almost effortlessly. The movie prioritizes momentum over exposition, with minimal character development and a heavy emphasis on forward motion. Monsters show up often, practical effects dominate, and the set pieces are front and center. The environments are very much in line with the early games.


I'm there, and I just might need the zombie-head popcorn bucket.
 
Fury Road is absolutely incredible.

Fury Road meets Horror? I can kind of imagine this if they re-interpreted 3 and had some crazy long winded sequence with Jill & Nemesis. Could have been cool way to honor the "source".
 
Best zombie movie I've seen to date is 28 Days Later.

It shouldn't be hard to make a good RE movie, just lean into the horror/tension elements hard and use the story of the games while being competent at cinematography/musical score/acting.
 
It's impressive that they've managed to finish this film so quickly, it feels like less than a year ago since I heard that Cregger had landed the gig. Did he already have a spec script ready to go?
 
I watch all the RE movies lol.
I'll definitely watch this.

Welcome was my favorite followed by Retribution.
 
It's not that fucking difficult to make a Resident Evil movie, people are just afraid of drawing directly from the movies the games' themselves pulled from.

It's cliche, just do the fucking cliche
I think it's the Japanese -> English weirdness that directors don't want to put in the movie. You'd run into the exactly same problem trying to make a Metal Gear movie. They think it's something that have to fix.
 
I'm actually thinking this is going to be the first good Resident Evil movie.

So ready, please don't disappoint.
 
Barely any of that sounds like early (i.e. the good) resident evil games:

No - prioritizes momentum over exposition
No - minimal character development
No - heavy emphasis on forward motion
No - Monsters show up often
No - practical effects dominate
Yes - the set pieces are front and center
Yes -The environments are tight and claustrophobic
 
Last edited:
The runtime is 90 minutes, and it's apparently all gas, no brakes. The film is said to be almost entirely built around tension.

The story follows Bryan, played by Austin Abrams, a package delivery driver tasked with transporting a mysterious briefcase to Raccoon City Hospital during a deadly virus outbreak. Abrams is basically playing the same kind of character he did in "Weapons" — a slightly off-kilter, druggie-type who gets thrown into chaos.

kenan-thompson-yes.gif


Hope it pulls through.

I don't mind original works within an I.P. They just need to be done well.
 
Last edited:
It'll be just another movie where the director hacks it's way into it to make whatever movie he wants and not really caring about anything about the IP. The studio doesn't seem to care much since they are only doing this movie to renew the rights and they know it's easy money with the RE name.
 
I'm not even sure at his point why do we need movies for any game... RE fan or not.
But then again I can't have enough of decent horror movies, so yeah let's hope it delivers some of the good stuff.
 
I'm not even sure at his point why do we need movies for any game... RE fan or not.
But then again I can't have enough of decent horror movies, so yeah let's hope it delivers some of the good stuff.

Wasn't the Until Dawn movie completely different than the game. Like that seemed like a freaking slam dunk, and they changed it completely.
 
Wasn't the Until Dawn movie completely different than the game. Like that seemed like a freaking slam dunk, and they changed it completely.
The movie was an Groundhog Day copy. The people doing the movie really couldn't care less about the IP. And it's funny that Sony expected this movie to drive sales to the game and made that trash of a "remaster/remake" for the PS5.
 
I'm not even sure at his point why do we need movies for any game... RE fan or not.
But then again I can't have enough of decent horror movies, so yeah let's hope it delivers some of the good stuff.
The sad part nowadays is that even very good directors can't get their films greenlit anymore. The movie landscape has become drastically more unfeasable because of streaming services. This movie was not originally a Resident Evil film. It would not likely have the proper funding or be made at all without the Resident Evil IP behind it
 
The movie was an Groundhog Day copy. The people doing the movie really couldn't care less about the IP. And it's funny that Sony expected this movie to drive sales to the game and made that trash of a "remaster/remake" for the PS5.

Previews for it looked stupid.

Irony is Hayden Panettiere and Rami Malek were probably too expensive to do a 1:1 movie... so they went with no-name actors/actresses (other than Peter Stormare).
 
Wasn't the Until Dawn movie completely different than the game. Like that seemed like a freaking slam dunk, and they changed it completely.
The movie was an Groundhog Day copy. The people doing the movie really couldn't care less about the IP. And it's funny that Sony expected this movie to drive sales to the game and made that trash of a "remaster/remake" for the PS5.
Previews for it looked stupid.

Irony is Hayden Panettiere and Rami Malek were probably too expensive to do a 1:1 movie... so they went with no-name actors/actresses (other than Peter Stormare).
The Until Dawn movie was an incredibly cool concept for a movie that was sadly, poorly executed.

They essentially made a "roguelike movie" by having the characters reset in a completely different scenario after every death (different than a groundhog day where scenarios and settings repeat). However, their bodies would sustain more and more partial damage until they eventually died.

The biggest issue with the movie is that the writing suffered, and by that I mean the 'reveal' behind the connective tissue of it all and the 'final boss' at the end were extremely flimsy to the point where you could feel they just had to wrap the movie up.

Still hoping someone else will come along in the future and perfect this concept.
 
Even though I was disappointed to learn that his RE isn't drawing much from the games, the dude's made two really entertaining movies in a row. Weapons juked the sophomore slump.

Plus, his PR firm is telling me all the right things in terms of his experience with RE. He's said that he's been "a rabid fan of these games for decades" and that he's "played the games religiously". Guy even claims to have played RE:Village in PSVR.

I'm hopeful we might get an adaptation that elevates the franchise even higher. That'd be cool.
 
Fury Road is absolutely incredible.

Fury Road meets Horror? I can kind of imagine this if they re-interpreted 3 and had some crazy long winded sequence with Jill & Nemesis. Could have been cool way to honor the "source".
That could be pretty cool.
 
One scene provides a glimpse of a "bloated" zombie in a sewer, and another shows Abrams being chased by a horde of zombies. The zombies are running behind him on the rooftops and start leaping off the buildings while chasing the character, leading to them bursting on impact as soon as they touch the ground. If that's what was included in the trailer, you can imagine the kind of graphic scenes the full movie could have.
 
Top Bottom