GS: Had you planned Resogun DLC from before release, or was it more of an afterthought when Resogun turned out to be a success?
The game youre playing right now was completed days before PS4 release, so to be honest there wasnt time to plan much else. We wanted to have the basic game right, we wanted it to be solid, and push all possible expansions to a later time. Work on additional content didnt start until the end of 2013, but in principle we always though that there was much more we could do with Resogun. Hopefully youll see some examples soon enough.
GS: What can we plan to see in the DLC? Are you planning new levels, ships, powerups, or enemy types? Any teasers or sneak peeks you can give out?
Im confident we will be able to start speaking about it in a matter of days. One thing I can say is that weve been listening to the feedback from fans, and then we included a few things we wanted to do and that fans dont necessarily expect.
GS: Is there an estimated release timeframe for the DLC?
HM: We dont get to pick the date, but Id be surprised if you dont see it before the summer.
GS: The last question concerning DLC: are you planning another pack after this one, or will you be working on a new project?
HM: Theres plenty of ideas on the table. After launching the first DLC well sit down with Sony XDev and decide what to do next.